Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

132,236,909

Max blood points amount spent on one character

12,710,291

Highest prestige level

34

Mystery boxes opened

625

Time played

595h 48m

Time played in last two weeks

2h 4m

Blood points per hour

221,948

Estimated playtime per role

52% Survivor

Killer 48%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

134

Survivor full load-out matches

534

Ultra rare addon warded without a protection ward

19

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

276

Killer full load-out matches

364

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 407 Malkavian 36 800 247 371 238 1 043
88 408 Deni 36 798 641 63 280 1 428
88 409 niknij099 36 798 119 0 228 1 041
88 410 THE SHARK 36 798 085 1 024 125 593
88 411 Shino 36 796 020 423 414 1 749
88 412 Shaggy Cool 36 780 376 495 174 755
88 413 I<3Blights 36 779 340 2 621 853 2 715

Currently at

88 410 place

THE SHARK needs another

34 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,092

Obsessions healed

415

Survivors healed while you are injured

350

Survivors healed while rest are injured

785

Survivors unhooked

1,827

Survivors saved (from dying state/hook) in endgame

66

Knocked (In dying state) survivors healed

174

Survivors healed that come to you first

200

Protection hits for unhooked survivors

96

Protection hits for carried survivors

31

Survivors saved using pallet

1

Survivors affected with boon totems

6,204

Survivors affected with speed boost

8

Recovered from dying state

110

Take a hit with the Endurance status effect

88

Survivors healed in the Basement

2

Heals completed after all generators have been completed

115

Safe unhooks while broken

20

Protection hits during End Game

61

Objective actions

Objective actions

Items depleted

524

Repaired generators

2,493

Repaired damaged generators

766

Successful skill checks

28,415

Exit gates opened

238

Hex totems cleansed

92

Hex totems blessed

1

Chests opened

410

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

118

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

236

Great skill checks while injured

1,073

Swap held Survivor items for new ones from chests (counts once per chest)

123

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,382

Finished repairs of generators while injured

97

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,630

Hits dodged by vaults

134

Basic attacks and projectiles dodged

1,868

Escapes after stunning killer using pallet

322

Escapes from killer gasp

31

Hooks sabotaged

30

Chases escaped after being injured in this chase

999

Chases lost by hiding in locker

11

Revealed killer aura

1,584

Unhooked yourself

7

Amount of screams

5,709

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,220

Blind killer using flashlight

74

Perform a fast vault within 3 seconds of getting hit

353

Pallet stun the Killer while holding a rare, common, or uncommon item

335

Trials where you've revealed or seen the Killer's aura 11+ times

1,015

Escapes

Escapes

Total escapes

477

Escapes crawling (In dying state) through exit gates

51

Escapes through hatch

50

Escapes through hatch crawling (In dying state)

8

Escapes with new item

147

Escapes with somebody else item

10

Escapes being injured with for over half a match

18

Escapes while being downed at most once

330

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

376

Escapes healthy or injured through hatch

42

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,847

Obsessions sacrificed

336

Kills (Memento mories)

80

Kills (Memento mories) or sacrifices after last generator

262

All survivors sacrificed or killed (Memento Mori) before the last generator

160

Hooks

Hooks

Different survivors hooked in basement

332

Basement trees (3 or 4 survivors hooked in basement in this same time)

64

Survivors hooked while all remaining were injured

182

Survivors hooked before single generator was repaired

799

Survivors hooked in endgame

94

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

831

Generators damaged with Undetectable effect

209

Survivors grabbed while repairing a generator

81

Survivors grabbed while cleansing a totem

10

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

380

Survivors injured while in the basement

47

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

92

Oblivious effect applied

310

Survivors with Exposed effect downed

227

Survivors downed while carrying another survivor

69

Make unique survivors scream

2,043

Survivors hit with haste effect

256

Injure or down survivors who are Hindered

19

Survivors that holding Special Item hit

116

Survivors downed next to a raised pallet

1,795

Survivors downed in Exit Gate

15

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

146

Hatches closed

120

Survivors hit after they drop a pallet during chase

697

Survivors hit while carrying another survivor

159

Survivors detected using killer instinct

1,619

Killer vaults in chase

374

Survivors grabbed while performing a vault

11

Meters fallen

2,085

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

43

Uncloak attacks (The Wraith)

170

Blink attacks (The Nurse)

933

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

207

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

174

Trials where each survivor was hit after teleport (The Hag)

9

Shocks (The Doctor)

371

Trials where all survivors suffered from madness 3 (The Doctor)

21

Hatchets thrown (The Huntress)

1,567

Survivors put to sleep (The Nightmare)

7

Reverse bear-traps put on survivors (The Pig)

104

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

161

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

97

Condemned survivors (The Onryō)

145

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

32

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

146

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

12

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

110

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

85

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

163

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

25

Deep wounded survivors downed (The Legion)

35

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

118

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

85

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

64

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

11

Killer abilities chart

Killer abilities chart

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