Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

85,946,323

Max blood points amount spent on one character

5,922,000

Highest prestige level

7

Mystery boxes opened

210

Time played

539h 48m

Time played in last two weeks

0m

Blood points per hour

159,219

Estimated playtime per role

3% Survivor

Killer 97%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1

Survivor full load-out matches

4

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

387

Killer full load-out matches

822

Ultra rare offering burned

117

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 838 Vasteriks 53 905 602 3 423 1 937
83 839 Sanguisira 53 903 678 1 270 202 940
83 840 notakpopstar 53 903 122 1 514 327 1 334
83 841 simulacrum dei 53 902 190 1 455 9 38
83 842 Timilian 53 900 691 533 245 1 374
83 843 Batsup 53 899 681 112 366 1 738
83 844 Wekkyrino 53 898 968 1 128 77 312

Currently at

83 841 place

simulacrum dei needs another

932 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

11

Obsessions healed

1

Survivors healed while you are injured

3

Survivors healed while rest are injured

3

Survivors unhooked

35

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

2

Survivors healed that come to you first

0

Protection hits for unhooked survivors

4

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

27

Survivors affected with speed boost

0

Recovered from dying state

9

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

5

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

12

Repaired generators

68

Repaired damaged generators

25

Successful skill checks

697

Exit gates opened

7

Hex totems cleansed

4

Hex totems blessed

0

Chests opened

29

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

3

Great skill checks while injured

24

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

48

Hits dodged by vaults

4

Basic attacks and projectiles dodged

54

Escapes after stunning killer using pallet

1

Escapes from killer gasp

1

Hooks sabotaged

5

Chases escaped after being injured in this chase

13

Chases lost by hiding in locker

1

Revealed killer aura

22

Unhooked yourself

0

Amount of screams

115

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

14

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

6

Escapes with somebody else item

0

Escapes being injured with for over half a match

3

Escapes while being downed at most once

6

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

10

Escapes healthy or injured through hatch

4

Escaped by

71% Exit Gates

Hatch 29%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,912

Obsessions sacrificed

437

Kills (Memento mories)

372

Kills (Memento mories) or sacrifices after last generator

613

All survivors sacrificed or killed (Memento Mori) before the last generator

301

Hooks

Hooks

Different survivors hooked in basement

382

Basement trees (3 or 4 survivors hooked in basement in this same time)

65

Survivors hooked while all remaining were injured

151

Survivors hooked before single generator was repaired

638

Survivors hooked in endgame

259

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,333

Generators damaged with Undetectable effect

345

Survivors grabbed while repairing a generator

68

Survivors grabbed while cleansing a totem

17

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

46

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

308

Oblivious effect applied

756

Survivors with Exposed effect downed

339

Survivors downed while carrying another survivor

39

Make unique survivors scream

2,208

Survivors hit with haste effect

664

Injure or down survivors who are Hindered

143

Survivors that holding Special Item hit

116

Survivors downed next to a raised pallet

1,902

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

74

Hatches closed

211

Survivors hit after they drop a pallet during chase

1,296

Survivors hit while carrying another survivor

177

Survivors detected using killer instinct

1,580

Killer vaults in chase

563

Survivors grabbed while performing a vault

3

Meters fallen

345

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

22

Uncloak attacks (The Wraith)

272

Blink attacks (The Nurse)

316

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

135

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

229

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

707

Trials where all survivors suffered from madness 3 (The Doctor)

141

Hatchets thrown (The Huntress)

4,086

Survivors put to sleep (The Nightmare)

562

Reverse bear-traps put on survivors (The Pig)

62

Survivors sent to Cage of Atonement (The Executioner)

64

Survivors hit with Lethal Rush (The Blight)

157

Max Lacerations dealt (The Trickster)

199

Survivors with Broken effect downed

207

Condemned survivors (The Onryō)

1,825

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

120

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

25

Survivors hit during Tail attack (The Xenomorph)

69

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

12

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

27

Survivors downed by 24m+ hatchet throw (The Huntress)

8

Survivors downed with chainsaw (The Cannibal)

124

Intoxicated survivors downed (The Clown)

103

Survivors downed after phase walk (The Spirit)

83

Deep wounded survivors downed (The Legion)

76

Survivors downed while having max Sickness (The Plague)

67

Marked survivors downed (The Ghostface)

65

Survivors downed with Demon Fury (The Oni)

43

Survivors downed while speared (The Deathslinger)

200

Survivors downed with Victor clinging (The Twins)

8

Survivors downed while contaminated (The Nemesis)

117

Survivors downed with Dire Crows (The Artist)

15

Survivors downed during Nightfall (The Dredge)

67

Down survivor you recently teleported to (The Singularity)

118

Down survivor using UVX (The Unknown)

35

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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