Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

104,517,061

Max blood points amount spent on one character

16,533,033

Highest prestige level

45

Mystery boxes opened

316

Time played

684h 41m

Time played in last two weeks

0m

Blood points per hour

152,650

Estimated playtime per role

56% Survivor

Killer 44%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

50

Survivor full load-out matches

277

Ultra rare addon warded without a protection ward

18

Survivor rank
Silver IV

Silver IV

3 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

231

Killer full load-out matches

224

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 373 nape_riggas 22 514 461 68 158 693
99 374 skr 22 513 774 95 274 1 184
99 375 Retr0 22 513 607 224 190 790
99 376 Emo Femboy 22 513 035 205 110 380
99 377 Fuzy 22 508 455 233 132 512
99 378 xavi 22 508 129 634 69 374
99 379 Aquamarine 22 505 872 155 113 562

Currently at

99 376 place

Emo Femboy needs another

572 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,284

Obsessions healed

285

Survivors healed while you are injured

290

Survivors healed while rest are injured

461

Survivors unhooked

1,063

Survivors saved (from dying state/hook) in endgame

36

Knocked (In dying state) survivors healed

186

Survivors healed that come to you first

155

Protection hits for unhooked survivors

103

Protection hits for carried survivors

78

Survivors saved using pallet

1

Survivors affected with boon totems

4,014

Survivors affected with speed boost

1

Recovered from dying state

205

Take a hit with the Endurance status effect

173

Survivors healed in the Basement

74

Heals completed after all generators have been completed

51

Safe unhooks while broken

3

Protection hits during End Game

21

Objective actions

Objective actions

Items depleted

249

Repaired generators

1,613

Repaired damaged generators

528

Successful skill checks

26,821

Exit gates opened

190

Hex totems cleansed

37

Hex totems blessed

6

Chests opened

183

Chests opened in basement

25

Escapes when playing without any perk and repaired generator(s)

26

Matches with 300+ seconds of repairing generators

3,005

Matches in that picked up and used special item

153

Great skill checks while injured

441

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,426

Finished repairs of generators while injured

51

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,478

Hits dodged by vaults

162

Basic attacks and projectiles dodged

3,145

Escapes after stunning killer using pallet

371

Escapes from killer gasp

74

Hooks sabotaged

85

Chases escaped after being injured in this chase

1,073

Chases lost by hiding in locker

12

Revealed killer aura

3,194

Unhooked yourself

21

Amount of screams

6,924

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,160

Blind killer using flashlight

32

Perform a fast vault within 3 seconds of getting hit

180

Pallet stun the Killer while holding a rare, common, or uncommon item

126

Trials where you've revealed or seen the Killer's aura 11+ times

1,736

Escapes

Escapes

Total escapes

424

Escapes crawling (In dying state) through exit gates

36

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

7

Escapes with new item

79

Escapes with somebody else item

5

Escapes being injured with for over half a match

44

Escapes while being downed at most once

201

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

374

Escapes healthy or injured through hatch

7

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,020

Obsessions sacrificed

238

Kills (Memento mories)

30

Kills (Memento mories) or sacrifices after last generator

222

All survivors sacrificed or killed (Memento Mori) before the last generator

74

Hooks

Hooks

Different survivors hooked in basement

159

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

134

Survivors hooked before single generator was repaired

362

Survivors hooked in endgame

131

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

361

Generators damaged with Undetectable effect

129

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

8

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

175

Survivors injured while in the basement

58

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

359

Oblivious effect applied

2,120

Survivors with Exposed effect downed

138

Survivors downed while carrying another survivor

48

Make unique survivors scream

1,705

Survivors hit with haste effect

270

Injure or down survivors who are Hindered

724

Survivors that holding Special Item hit

382

Survivors downed next to a raised pallet

1,263

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

90

Hatches closed

37

Survivors hit after they drop a pallet during chase

772

Survivors hit while carrying another survivor

140

Survivors detected using killer instinct

2,709

Killer vaults in chase

262

Survivors grabbed while performing a vault

24

Meters fallen

876

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

221

Matches finished with one or more Hex totems remaining

37

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3,656

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

149

Damage Survivor pursued by a Guard (The First)

114

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

19

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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