Overall statistics
Account overall
Total blood points earned
1,051,299,474
Max blood points amount spent on one character
85,167,080
Highest prestige level
100
Mystery boxes opened
4,861
Time played
6395h 8m
Time played in last two weeks
48h 1m
Blood points per hour
164,391
Estimated playtime per role
96% Survivor
Killer 4%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
6
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
1,740
Survivor full load-out matches
9,886
Ultra rare addon warded without a protection ward
1,699
Iridescent I
5 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
132
Killer full load-out matches
291
Ultra rare offering burned
54
Ash IV
1 / 42
KillerLeaderboards
Currently at
3 912 place
Psychologin Mika needs another
166 930 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
17,037
Obsessions healed
3,038
Survivors healed while you are injured
2,886
Survivors healed while rest are injured
3,750
Survivors unhooked
28,021
Survivors saved (from dying state/hook) in endgame
1,617
Knocked (In dying state) survivors healed
2,859
Survivors healed that come to you first
976
Protection hits for unhooked survivors
3,454
Protection hits for carried survivors
1,923
Survivors saved using pallet
288
Survivors affected with boon totems
27,126
Survivors affected with speed boost
6
Recovered from dying state
1,003
Take a hit with the Endurance status effect
864
Survivors healed in the Basement
39
Heals completed after all generators have been completed
509
Safe unhooks while broken
28
Protection hits during End Game
366
Objective actions
Items depleted
2,964
Repaired generators
26,930
Repaired damaged generators
13,893
Successful skill checks
254,767
Exit gates opened
2,734
Hex totems cleansed
2,191
Hex totems blessed
63
Chests opened
6,611
Chests opened in basement
1,018
Escapes when playing without any perk and repaired generator(s)
32
Matches with 300+ seconds of repairing generators
3,368
Matches in that picked up and used special item
740
Great skill checks while injured
2,254
Swap held Survivor items for new ones from chests (counts once per chest)
78
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
14,637
Finished repairs of generators while injured
572
Chests opened with a key
0
Boldness actions
Vaults in chase
31,446
Hits dodged by vaults
2,515
Basic attacks and projectiles dodged
29,293
Escapes after stunning killer using pallet
8,579
Escapes from killer gasp
606
Hooks sabotaged
876
Chases escaped after being injured in this chase
10,445
Chases lost by hiding in locker
223
Revealed killer aura
970
Unhooked yourself
249
Amount of screams
33,859
Reveal the Killer's aura for a total of 60 seconds in a single trial
1,740
Blind killer using flashlight
3,321
Perform a fast vault within 3 seconds of getting hit
2,024
Pallet stun the Killer while holding a rare, common, or uncommon item
2,869
Trials where you've revealed or seen the Killer's aura 11+ times
103
Escapes
Total escapes
7,156
Escapes crawling (In dying state) through exit gates
531
Escapes through hatch
1,025
Escapes through hatch crawling (In dying state)
136
Escapes with new item
1,884
Escapes with somebody else item
215
Escapes being injured with for over half a match
554
Escapes while being downed at most once
3,527
Escapes after unhooked yourself
114
Escapes as obsession without getting a hit as last survivor
23
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
24
Escape through hatch using key
35
Escapes after fixing last generator as lone survivor
4
Escapes through exit gates
5,600
Escapes healthy or injured through hatch
889
Escaped by
86% Exit Gates
Hatch 14%
Find and use the Hand or Eye of Vecna and escape a Trial
5
Escapes while broken
12
Escapes from maps
Disturbed Ward (Upstairs Main Building)
66
Campbell's Chapel (Upstairs Main Building)
45
Family Residence (Main Building)
33
Sanctum of Wrath (Upstairs on Shrine)
44
Mother's Dwelling (Upstairs Cottage)
49
Temple of Purgation (Main Building Basement)
30
The Pale Rose (Steamboat)
45
The Game (Bathroom)
165
Mount Ormond Resort (Chalet/Main Building)
135
Dead Dawg Saloon (Upstairs Saloon)
106
Treatment Theatre (Operation Theatre)
50
Midwich Elementary School
46
Raccoon City Police Station (1st Floor Main Hall)
34
Eyrie of Crows (Inside Eyrie)
28
Garden of Joy (Upstairs Main Building)
58
Shattered Square (Upstairs Main Building)
10
Shelter Woods (by Command Centre)
7
Toba Landing repair (Upstairs Main Building)
10
Nostromo Wreckage (Mess Hall)
17
Greenville Square (Movie theatre)
9
Forgotten Ruins (Torture Room)
11
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
42
Killer statistics
Kills
Hooks
998
Obsessions sacrificed
162
Kills (Memento mories)
74
Kills (Memento mories) or sacrifices after last generator
326
All survivors sacrificed or killed (Memento Mori) before the last generator
104
Hooks
Different survivors hooked in basement
273
Basement trees (3 or 4 survivors hooked in basement in this same time)
37
Survivors hooked while all remaining were injured
91
Survivors hooked before single generator was repaired
107
Survivors hooked in endgame
125
Territory protection
Generators damaged with at least one survivor hooked
421
Generators damaged with Undetectable effect
34
Survivors grabbed while repairing a generator
69
Survivors grabbed while cleansing a totem
7
Generators protection
56% Protected
Unprotected 44%
Hit survivors with a basic attack while you are Undetectable
91
Survivors injured while in the basement
17
Downs and effects
Survivors with Oblivious effect downed
1
Oblivious effect applied
6
Survivors with Exposed effect downed
299
Survivors downed while carrying another survivor
27
Make unique survivors scream
336
Survivors hit with haste effect
56
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
27
Survivors downed next to a raised pallet
582
Survivors downed in Exit Gate
4
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
11
Hatches closed
126
Survivors hit after they drop a pallet during chase
597
Survivors hit while carrying another survivor
116
Survivors detected using killer instinct
50
Killer vaults in chase
85
Survivors grabbed while performing a vault
7
Meters fallen
241
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
47
Uncloak attacks (The Wraith)
49
Blink attacks (The Nurse)
13
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
29
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
84
Trials where each survivor was hit after teleport (The Hag)
1
Shocks (The Doctor)
287
Trials where all survivors suffered from madness 3 (The Doctor)
10
Hatchets thrown (The Huntress)
575
Survivors put to sleep (The Nightmare)
7
Reverse bear-traps put on survivors (The Pig)
44
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
11
Max Lacerations dealt (The Trickster)
45
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
16
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
16
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
36
Intoxicated survivors downed (The Clown)
2
Survivors downed after phase walk (The Spirit)
23
Deep wounded survivors downed (The Legion)
48
Survivors downed while having max Sickness (The Plague)
1
Marked survivors downed (The Ghostface)
18
Survivors downed with Demon Fury (The Oni)
2
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
1
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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