Total blood points earned

97,816,552

Max blood points amount spent on one character

9,696,517

Time played

534h 38m

Time played in last two weeks

0m

Blood points per hour

182,960

Estimated playtime per role

16% Survivor

Killer 84%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

2

Survivor full load-out matches

78

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

592

Killer full load-out matches

915

Ultra rare offering burned

36

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 424 Kniff 97 675 000 1 722 291 1 549
69 425 Cinnamon 97 671 260 1 172 615 2 696
69 426 Light 97 667 908 1 131 252 1 341
69 427 SOAP 97 665 260 2 444 155 594
69 428 KnoxC4 97 665 252 919 247 830
69 429 r a i n y 97 663 962 1 723 983 3 177
69 430 euna 97 659 600 1 774 415 1 990

Currently at

69 427 place

SOAP needs another

2 648 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

186

Obsessions healed

16

Survivors healed while you are injured

20

Survivors healed while rest are injured

20

Survivors unhooked

238

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

16

Survivors healed that come to you first

9

Protection hits for unhooked survivors

22

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

167

Survivors affected with speed boost

0

Recovered from dying state

15

Take a hit with the Endurance status effect

3

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

953

Items depleted

128

Repaired generators

594

Repaired damaged generators

92

Successful skill checks

3,685

Exit gates opened

48

Hex totems cleansed

10

Hex totems blessed

0

Chests opened

67

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

44

Great skill checks while injured

29

Swap held Survivor items for new ones from chests (counts once per chest)

21

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

5

Boldness actions

Boldness actions

Vaults in chase

232

Hits dodged by vaults

24

Basic attacks and projectiles dodged

185

Escapes after stunning killer using pallet

7

Escapes from killer gasp

6

Hooks sabotaged

52

Chases escaped after being injured in this chase

60

Chases lost by hiding in locker

0

Revealed killer aura

86

Unhooked yourself

3

Amount of screams

331

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

6

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

26

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

155

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

2

Escapes with new item

52

Escapes with somebody else item

1

Escapes being injured with for over half a match

6

Escapes while being downed at most once

32

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

131

Escapes healthy or injured through hatch

14

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,444

Obsessions sacrificed

339

Kills (Memento mories)

176

Kills (Memento mories) or sacrifices after last generator

482

All survivors sacrificed or killed (Memento Mori) before the last generator

95

Hooks

Hooks

Different survivors hooked in basement

230

Basement trees (3 or 4 survivors hooked in basement in this same time)

32

Survivors hooked while all remaining were injured

252

Survivors hooked before single generator was repaired

1,837

Survivors hooked in endgame

274

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,468

Generators damaged with Undetectable effect

319

Survivors grabbed while repairing a generator

42

Survivors grabbed while cleansing a totem

4

Generators protection

44% Protected

Unprotected 56%

Hit survivors with a basic attack while you are Undetectable

536

Survivors injured while in the basement

101

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

33

Oblivious effect applied

724

Survivors with Exposed effect downed

277

Survivors downed while carrying another survivor

61

Make unique survivors scream

4,138

Survivors hit with haste effect

781

Injure or down survivors who are Hindered

180

Survivors that holding Special Item hit

1,238

Survivors downed next to a raised pallet

3,797

Survivors downed in Exit Gate

30

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

352

Hatches closed

172

Survivors hit after they drop a pallet during chase

2,044

Survivors hit while carrying another survivor

205

Survivors detected using killer instinct

3,304

Killer vaults in chase

951

Survivors grabbed while performing a vault

26

Meters fallen

3,694

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

47

Uncloak attacks (The Wraith)

758

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

168

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

76

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

359

Trials where all survivors suffered from madness 3 (The Doctor)

58

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

13

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

6,251

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

294

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

4

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!