Overall statistics
Account overall
Total blood points earned
741,929,016
Max blood points amount spent on one character
70,598,143
Highest prestige level
100
Mystery boxes opened
5,066
Time played
4966h 53m
Time played in last two weeks
0m
Blood points per hour
149,375
Estimated playtime per role
48% Survivor
Killer 52%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
5
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
604
Survivor full load-out matches
2,841
Ultra rare addon warded without a protection ward
981
Ash IV
44 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
2,033
Killer full load-out matches
3,612
Ultra rare offering burned
223
Ash IV
38 / 42
KillerLeaderboards
Currently at
9 126 place
Mental Retardation needs another
23 369 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
5,942
Obsessions healed
961
Survivors healed while you are injured
1,309
Survivors healed while rest are injured
1,461
Survivors unhooked
12,084
Survivors saved (from dying state/hook) in endgame
736
Knocked (In dying state) survivors healed
1,228
Survivors healed that come to you first
346
Protection hits for unhooked survivors
1,192
Protection hits for carried survivors
349
Survivors saved using pallet
65
Survivors affected with boon totems
16,128
Survivors affected with speed boost
75
Recovered from dying state
415
Take a hit with the Endurance status effect
269
Survivors healed in the Basement
33
Heals completed after all generators have been completed
43
Safe unhooks while broken
17
Protection hits during End Game
24
Objective actions
Items depleted
2,395
Repaired generators
12,973
Repaired damaged generators
8,869
Successful skill checks
108,850
Exit gates opened
1,452
Hex totems cleansed
744
Hex totems blessed
28
Chests opened
2,353
Chests opened in basement
406
Escapes when playing without any perk and repaired generator(s)
67
Matches with 300+ seconds of repairing generators
41
Matches in that picked up and used special item
471
Great skill checks while injured
2,285
Swap held Survivor items for new ones from chests (counts once per chest)
69
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
0
Finished repairs of generators while injured
0
Chests opened with a key
1
Boldness actions
Vaults in chase
24,682
Hits dodged by vaults
2,372
Basic attacks and projectiles dodged
13,466
Escapes after stunning killer using pallet
2,817
Escapes from killer gasp
257
Hooks sabotaged
376
Chases escaped after being injured in this chase
4,145
Chases lost by hiding in locker
35
Revealed killer aura
1,099
Unhooked yourself
219
Amount of screams
15,580
Reveal the Killer's aura for a total of 60 seconds in a single trial
4,560
Blind killer using flashlight
53
Perform a fast vault within 3 seconds of getting hit
392
Pallet stun the Killer while holding a rare, common, or uncommon item
388
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
3,932
Escapes crawling (In dying state) through exit gates
497
Escapes through hatch
718
Escapes through hatch crawling (In dying state)
68
Escapes with new item
891
Escapes with somebody else item
124
Escapes being injured with for over half a match
518
Escapes while being downed at most once
1,566
Escapes after unhooked yourself
76
Escapes as obsession without getting a hit as last survivor
23
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
16
Escape through hatch using key
11
Escapes after fixing last generator as lone survivor
10
Escapes through exit gates
2,717
Escapes healthy or injured through hatch
650
Escaped by
82% Exit Gates
Hatch 18%
Find and use the Hand or Eye of Vecna and escape a Trial
4
Escapes while broken
5
Escapes from maps
Disturbed Ward (Upstairs Main Building)
50
Campbell's Chapel (Upstairs Main Building)
43
Family Residence (Main Building)
26
Sanctum of Wrath (Upstairs on Shrine)
25
Mother's Dwelling (Upstairs Cottage)
42
Temple of Purgation (Main Building Basement)
16
The Pale Rose (Steamboat)
30
The Game (Bathroom)
51
Mount Ormond Resort (Chalet/Main Building)
44
Dead Dawg Saloon (Upstairs Saloon)
43
Treatment Theatre (Operation Theatre)
38
Midwich Elementary School
24
Raccoon City Police Station (1st Floor Main Hall)
39
Eyrie of Crows (Inside Eyrie)
24
Garden of Joy (Upstairs Main Building)
17
Shattered Square (Upstairs Main Building)
11
Shelter Woods (by Command Centre)
10
Toba Landing repair (Upstairs Main Building)
9
Nostromo Wreckage (Mess Hall)
11
Greenville Square (Movie theatre)
4
Forgotten Ruins (Torture Room)
3
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
40
Killer statistics
Kills
Hooks
11,042
Obsessions sacrificed
2,412
Kills (Memento mories)
809
Kills (Memento mories) or sacrifices after last generator
3,101
All survivors sacrificed or killed (Memento Mori) before the last generator
1,070
Hooks
Different survivors hooked in basement
2,671
Basement trees (3 or 4 survivors hooked in basement in this same time)
322
Survivors hooked while all remaining were injured
780
Survivors hooked before single generator was repaired
2,343
Survivors hooked in endgame
832
Territory protection
Generators damaged with at least one survivor hooked
6,283
Generators damaged with Undetectable effect
267
Survivors grabbed while repairing a generator
170
Survivors grabbed while cleansing a totem
28
Generators protection
58% Protected
Unprotected 42%
Hit survivors with a basic attack while you are Undetectable
377
Survivors injured while in the basement
92
Downs and effects
Survivors with Oblivious effect downed
214
Oblivious effect applied
695
Survivors with Exposed effect downed
1,576
Survivors downed while carrying another survivor
291
Make unique survivors scream
5,837
Survivors hit with haste effect
2,593
Injure or down survivors who are Hindered
535
Survivors that holding Special Item hit
704
Survivors downed next to a raised pallet
7,230
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
400
Hatches closed
867
Survivors hit after they drop a pallet during chase
5,672
Survivors hit while carrying another survivor
1,602
Survivors detected using killer instinct
2,612
Killer vaults in chase
2,559
Survivors grabbed while performing a vault
19
Meters fallen
1,711
Merciless Victories with 3 Universal Perks
5
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
170
Uncloak attacks (The Wraith)
1,882
Blink attacks (The Nurse)
11,121
Survivors grabbed after triple blink (The Nurse)
9
Obsessions hooked
1,000
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
833
Trials where each survivor was hit after teleport (The Hag)
29
Shocks (The Doctor)
4,531
Trials where all survivors suffered from madness 3 (The Doctor)
463
Hatchets thrown (The Huntress)
24,394
Survivors put to sleep (The Nightmare)
1,157
Reverse bear-traps put on survivors (The Pig)
240
Survivors sent to Cage of Atonement (The Executioner)
75
Survivors hit with Lethal Rush (The Blight)
1,368
Max Lacerations dealt (The Trickster)
842
Survivors with Broken effect downed
102
Condemned survivors (The Onryō)
757
Slams of one Survivor into another (The Mastermind)
37
Damage Survivor pursued by a Guard (The Knight)
50
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
270
Survivors hit during Tail attack (The Xenomorph)
618
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
10
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
68
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
1
Hit a Survivor using Hellfire (The Dark Lord)
24
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
36
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
233,762
Survivors downed by 24m+ hatchet throw (The Huntress)
72
Survivors downed with chainsaw (The Cannibal)
594
Intoxicated survivors downed (The Clown)
355
Survivors downed after phase walk (The Spirit)
841
Deep wounded survivors downed (The Legion)
330
Survivors downed while having max Sickness (The Plague)
362
Marked survivors downed (The Ghostface)
299
Survivors downed with Demon Fury (The Oni)
402
Survivors downed while speared (The Deathslinger)
860
Survivors downed with Victor clinging (The Twins)
10
Survivors downed while contaminated (The Nemesis)
612
Survivors downed with Dire Crows (The Artist)
69
Survivors downed during Nightfall (The Dredge)
50
Down survivor you recently teleported to (The Singularity)
61
Down survivor using UVX (The Unknown)
24
Whip downs (The Krause)
0
Killer abilities chart
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