Total blood points earned

66,663,417

Max blood points amount spent on one character

4,073,802

Time played

785h 56m

Time played in last two weeks

0m

Blood points per hour

84,821

Estimated playtime per role

83% Survivor

Killer 17%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

57

Survivor full load-out matches

593

Ultra rare addon warded without a protection ward

147

Survivor rank
Gold IV

Gold IV

3 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

48

Killer full load-out matches

45

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
82 080 六根清淨貧鈾彈 63 096 861 1 083 4 15
82 081 Not-Ondrej 63 095 661 926 507 2 338
82 082 sleep eat lean repeat 63 094 633 597 1 341 3 009
82 083 bleu2312 63 092 042 293 426 1 751
82 084 WOUBZY 63 090 538 782 304 1 172
82 085 ROLF 63 090 341 817 579 2 335
82 086 vidro_salata 63 089 330 3 626 967 3 659

Currently at

82 083 place

bleu2312 needs another

2 591 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,842

Obsessions healed

425

Survivors healed while you are injured

353

Survivors healed while rest are injured

595

Survivors unhooked

1,901

Survivors saved (from dying state/hook) in endgame

53

Knocked (In dying state) survivors healed

269

Survivors healed that come to you first

152

Protection hits for unhooked survivors

180

Protection hits for carried survivors

57

Survivors saved using pallet

4

Survivors affected with boon totems

4,954

Survivors affected with speed boost

9

Recovered from dying state

217

Take a hit with the Endurance status effect

241

Survivors healed in the Basement

16

Heals completed after all generators have been completed

25

Safe unhooks while broken

2

Protection hits during End Game

10

Objective actions

Objective actions

Highest prestige level

69

Mystery boxes opened

215

Items depleted

326

Repaired generators

1,780

Repaired damaged generators

710

Successful skill checks

32,894

Exit gates opened

167

Hex totems cleansed

66

Hex totems blessed

0

Chests opened

97

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

27

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

205

Great skill checks while injured

516

Swap held Survivor items for new ones from chests (counts once per chest)

15

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

857

Finished repairs of generators while injured

22

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,582

Hits dodged by vaults

145

Basic attacks and projectiles dodged

4,099

Escapes after stunning killer using pallet

451

Escapes from killer gasp

93

Hooks sabotaged

28

Chases escaped after being injured in this chase

1,175

Chases lost by hiding in locker

18

Revealed killer aura

503

Unhooked yourself

25

Amount of screams

8,812

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,120

Blind killer using flashlight

375

Perform a fast vault within 3 seconds of getting hit

242

Pallet stun the Killer while holding a rare, common, or uncommon item

271

Trials where you've revealed or seen the Killer's aura 11+ times

162

Escapes

Escapes

Total escapes

438

Escapes crawling (In dying state) through exit gates

57

Escapes through hatch

42

Escapes through hatch crawling (In dying state)

12

Escapes with new item

32

Escapes with somebody else item

11

Escapes being injured with for over half a match

49

Escapes while being downed at most once

294

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

339

Escapes healthy or injured through hatch

30

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

293

Obsessions sacrificed

56

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

85

All survivors sacrificed or killed (Memento Mori) before the last generator

20

Hooks

Hooks

Different survivors hooked in basement

19

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

28

Survivors hooked before single generator was repaired

124

Survivors hooked in endgame

43

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

88

Generators damaged with Undetectable effect

133

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

2

Generators protection

48% Protected

Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

59

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

40

Oblivious effect applied

224

Survivors with Exposed effect downed

39

Survivors downed while carrying another survivor

12

Make unique survivors scream

509

Survivors hit with haste effect

183

Injure or down survivors who are Hindered

11

Survivors that holding Special Item hit

52

Survivors downed next to a raised pallet

469

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

13

Survivors hit after they drop a pallet during chase

148

Survivors hit while carrying another survivor

44

Survivors detected using killer instinct

192

Killer vaults in chase

58

Survivors grabbed while performing a vault

6

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

500

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

304

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

281

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

40

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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