Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

89,922,635

Max blood points amount spent on one character

7,332,000

Highest prestige level

16

Mystery boxes opened

318

Time played

763h 33m

Time played in last two weeks

33m

Blood points per hour

117,769

Estimated playtime per role

47% Survivor

Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

85

Survivor full load-out matches

391

Ultra rare addon warded without a protection ward

67

Survivor rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

295

Killer full load-out matches

386

Ultra rare offering burned

21

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 687 Riban 20 306 049 92 62 270
97 688 Nah, I'd DC 20 305 582 638 34 141
97 689 Rosiarz 20 303 161 261 75 449
97 690 MR.Flame 20 301 845 543 183 765
97 691 BulkUmbrella348 20 300 882 662 62 191
97 692 ジャーッパー Shini 20 300 582 149 131 568
97 693 dreadpain 20 300 020 137 204 998

Currently at

97 690 place

MR.Flame needs another

1 316 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,207

Obsessions healed

274

Survivors healed while you are injured

251

Survivors healed while rest are injured

387

Survivors unhooked

1,384

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

216

Survivors healed that come to you first

79

Protection hits for unhooked survivors

123

Protection hits for carried survivors

86

Survivors saved using pallet

15

Survivors affected with boon totems

2,579

Survivors affected with speed boost

4

Recovered from dying state

102

Take a hit with the Endurance status effect

49

Survivors healed in the Basement

22

Heals completed after all generators have been completed

16

Safe unhooks while broken

2

Protection hits during End Game

9

Objective actions

Objective actions

Items depleted

210

Repaired generators

1,691

Repaired damaged generators

626

Successful skill checks

20,854

Exit gates opened

138

Hex totems cleansed

69

Hex totems blessed

3

Chests opened

211

Chests opened in basement

51

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

88

Great skill checks while injured

443

Swap held Survivor items for new ones from chests (counts once per chest)

41

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,000

Finished repairs of generators while injured

41

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,779

Hits dodged by vaults

224

Basic attacks and projectiles dodged

3,644

Escapes after stunning killer using pallet

413

Escapes from killer gasp

83

Hooks sabotaged

48

Chases escaped after being injured in this chase

1,017

Chases lost by hiding in locker

12

Revealed killer aura

642

Unhooked yourself

21

Amount of screams

3,458

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,920

Blind killer using flashlight

314

Perform a fast vault within 3 seconds of getting hit

180

Pallet stun the Killer while holding a rare, common, or uncommon item

119

Trials where you've revealed or seen the Killer's aura 11+ times

182

Escapes

Escapes

Total escapes

398

Escapes crawling (In dying state) through exit gates

42

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

3

Escapes with new item

72

Escapes with somebody else item

10

Escapes being injured with for over half a match

28

Escapes while being downed at most once

225

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

329

Escapes healthy or injured through hatch

24

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

4

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,528

Obsessions sacrificed

374

Kills (Memento mories)

137

Kills (Memento mories) or sacrifices after last generator

344

All survivors sacrificed or killed (Memento Mori) before the last generator

134

Hooks

Hooks

Different survivors hooked in basement

290

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

168

Survivors hooked before single generator was repaired

870

Survivors hooked in endgame

187

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

829

Generators damaged with Undetectable effect

95

Survivors grabbed while repairing a generator

46

Survivors grabbed while cleansing a totem

5

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

278

Survivors injured while in the basement

36

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

422

Oblivious effect applied

1,028

Survivors with Exposed effect downed

310

Survivors downed while carrying another survivor

42

Make unique survivors scream

1,666

Survivors hit with haste effect

291

Injure or down survivors who are Hindered

53

Survivors that holding Special Item hit

296

Survivors downed next to a raised pallet

2,243

Survivors downed in Exit Gate

19

Survivors downed withit 30 seconds of breaking pallet or wall

8

Preventing escape

Preventing escape

Survivors grabbed from locker

144

Hatches closed

116

Survivors hit after they drop a pallet during chase

1,073

Survivors hit while carrying another survivor

157

Survivors detected using killer instinct

1,553

Killer vaults in chase

815

Survivors grabbed while performing a vault

24

Meters fallen

1,383

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

31

Blink attacks (The Nurse)

49

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

154

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

3,391

Survivors put to sleep (The Nightmare)

149

Reverse bear-traps put on survivors (The Pig)

170

Survivors sent to Cage of Atonement (The Executioner)

28

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

10

Survivors with Broken effect downed

51

Condemned survivors (The Onryō)

123

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

40

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

508

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

16

Damage Survivor pursued by a Guard (The First)

41

Perfectly times grab attacks (The Ghoul)

32

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

8

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

11

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

84

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

147

Survivors downed with Demon Fury (The Oni)

62

Survivors downed while speared (The Deathslinger)

109

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

44

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

72

Down survivor you recently teleported to (The Singularity)

8

Down survivor using UVX (The Unknown)

10

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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