Total blood points earned

149,214,011

Max blood points amount spent on one character

10,010,553

Time played

809h 44m

Time played in last two weeks

0m

Blood points per hour

184,275

Estimated playtime per role

70% Survivor

Killer 30%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

154

Survivor full load-out matches

574

Ultra rare addon warded without a protection ward

179

Survivor rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 27%

14 / 51

Survivor
Got 14 Left 37
Killer

Killer

Killer perfect matches (5 000 points each category)

218

Killer full load-out matches

66

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

12 / 42

Killer
Got 12 Left 30

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
68 354 MeseInchiostro 101 722 479 1 962 20 59
68 355 #include<bits/stdc++.h> 101 719 815 2 397 78 248
68 356 ShinyChibi 101 700 105 921 1 036 4 149
68 357 Feng Min 101 698 050 655 542 2 348
68 358 FFreddy 101 692 414 442 611 2 481
68 359 Midgemaxxing.org 101 681 104 2 378 217 933
68 360 BaNaNaMaN 101 670 502 2 064 513 1 485

Currently at

68 357 place

Feng Min needs another

2 055 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,917

Obsessions healed

761

Survivors healed while you are injured

812

Survivors healed while rest are injured

1,094

Survivors unhooked

3,563

Survivors saved (from dying state/hook) in endgame

95

Knocked (In dying state) survivors healed

465

Survivors healed that come to you first

266

Protection hits for unhooked survivors

308

Protection hits for carried survivors

108

Survivors saved using pallet

70

Survivors affected with boon totems

5,808

Survivors affected with speed boost

23

Recovered from dying state

417

Take a hit with the Endurance status effect

272

Survivors healed in the Basement

19

Heals completed after all generators have been completed

27

Safe unhooks while broken

2

Protection hits during End Game

13

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

819

Items depleted

262

Repaired generators

3,190

Repaired damaged generators

2,422

Successful skill checks

44,125

Exit gates opened

324

Hex totems cleansed

82

Hex totems blessed

0

Chests opened

109

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

32

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

203

Great skill checks while injured

1,134

Swap held Survivor items for new ones from chests (counts once per chest)

12

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

5

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

1,007

Finished repairs of generators while injured

41

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,092

Hits dodged by vaults

284

Basic attacks and projectiles dodged

5,595

Escapes after stunning killer using pallet

916

Escapes from killer gasp

60

Hooks sabotaged

80

Chases escaped after being injured in this chase

2,011

Chases lost by hiding in locker

31

Revealed killer aura

1,834

Unhooked yourself

203

Amount of screams

10,791

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

242

Perform a fast vault within 3 seconds of getting hit

111

Pallet stun the Killer while holding a rare, common, or uncommon item

82

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

759

Escapes crawling (In dying state) through exit gates

87

Escapes through hatch

75

Escapes through hatch crawling (In dying state)

18

Escapes with new item

38

Escapes with somebody else item

13

Escapes being injured with for over half a match

153

Escapes while being downed at most once

499

Escapes after unhooked yourself

83

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

597

Escapes healthy or injured through hatch

57

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

14

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,095

Obsessions sacrificed

246

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

194

All survivors sacrificed or killed (Memento Mori) before the last generator

143

Hooks

Hooks

Different survivors hooked in basement

137

Basement trees (3 or 4 survivors hooked in basement in this same time)

38

Survivors hooked while all remaining were injured

156

Survivors hooked before single generator was repaired

583

Survivors hooked in endgame

94

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

263

Generators damaged with Undetectable effect

70

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

5

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

112

Survivors injured while in the basement

23

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

54

Survivors with Exposed effect downed

35

Survivors downed while carrying another survivor

49

Make unique survivors scream

1,434

Survivors hit with haste effect

691

Injure or down survivors who are Hindered

104

Survivors that holding Special Item hit

97

Survivors downed next to a raised pallet

1,472

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

103

Hatches closed

104

Survivors hit after they drop a pallet during chase

479

Survivors hit while carrying another survivor

120

Survivors detected using killer instinct

121

Killer vaults in chase

264

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

18

Uncloak attacks (The Wraith)

570

Blink attacks (The Nurse)

1,524

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,694

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1,663

Max Lacerations dealt (The Trickster)

29

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

20,618

Survivors downed by 24m+ hatchet throw (The Huntress)

6

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

41

Survivors downed after phase walk (The Spirit)

34

Deep wounded survivors downed (The Legion)

27

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

43

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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