Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

41,245,351

Max blood points amount spent on one character

1,493,164

Highest prestige level

25

Mystery boxes opened

470

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

88% Survivor

Killer 12%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

23

Survivor full load-out matches

379

Ultra rare addon warded without a protection ward

22

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

14

Killer full load-out matches

28

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 046 BRYZORD 3 786 009 113 7 38
111 047 tardig pastus 3 785 789 1 155 225 629
111 048 uymato1 3 785 637 20 54 261
111 049 Yadlavi 3 784 445 18 26 123
111 050 R35P3CT 3 782 925 0 17 115
111 051 Artur Chrząszcz 3 781 464 180 25 134
111 052 DD Osama 3 781 406 4 64 288

Currently at

111 049 place

Yadlavi needs another

1 192 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

599

Obsessions healed

115

Survivors healed while you are injured

167

Survivors healed while rest are injured

234

Survivors unhooked

577

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

95

Survivors healed that come to you first

65

Protection hits for unhooked survivors

48

Protection hits for carried survivors

48

Survivors saved using pallet

7

Survivors affected with boon totems

1,375

Survivors affected with speed boost

0

Recovered from dying state

20

Take a hit with the Endurance status effect

74

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

398

Repaired generators

725

Repaired damaged generators

765

Successful skill checks

16,126

Exit gates opened

53

Hex totems cleansed

32

Hex totems blessed

0

Chests opened

63

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

26

Great skill checks while injured

65

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

913

Hits dodged by vaults

100

Basic attacks and projectiles dodged

1,539

Escapes after stunning killer using pallet

141

Escapes from killer gasp

58

Hooks sabotaged

160

Chases escaped after being injured in this chase

465

Chases lost by hiding in locker

28

Revealed killer aura

907

Unhooked yourself

5

Amount of screams

973

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

65

Perform a fast vault within 3 seconds of getting hit

18

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

136

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

2

Escapes with new item

17

Escapes with somebody else item

5

Escapes being injured with for over half a match

22

Escapes while being downed at most once

81

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

111

Escapes healthy or injured through hatch

5

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

82

Obsessions sacrificed

19

Kills (Memento mories)

10

Kills (Memento mories) or sacrifices after last generator

14

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

8

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

15

Survivors hooked before single generator was repaired

37

Survivors hooked in endgame

13

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

45

Generators damaged with Undetectable effect

24

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

1

Generators protection

83% Protected

Unprotected 17%

Hit survivors with a basic attack while you are Undetectable

38

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

1

Survivors with Exposed effect downed

58

Survivors downed while carrying another survivor

2

Make unique survivors scream

127

Survivors hit with haste effect

20

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

80

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

5

Survivors hit after they drop a pallet during chase

61

Survivors hit while carrying another survivor

11

Survivors detected using killer instinct

12

Killer vaults in chase

49

Survivors grabbed while performing a vault

1

Meters fallen

19

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

14

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

65

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

10

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

11

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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