Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

272,599,329

Max blood points amount spent on one character

15,362,910

Highest prestige level

100

Mystery boxes opened

926

Time played

1046h 8m

Time played in last two weeks

9h 49m

Blood points per hour

260,578

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

250

Survivor full load-out matches

2,287

Ultra rare addon warded without a protection ward

543

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

75

Killer full load-out matches

18

Ultra rare offering burned

82

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
63 958 Mui Aiba 81 170 555 1 626 472 2 231
63 959 TTVAritrixTheFloof 81 169 900 214 466 2 119
63 960 半世 81 168 517 2 820 403 1 280
63 961 Cyberlife 81 162 315 47 470 2 405
63 962 绝望小虾 81 151 830 313 526 2 096
63 963 24 KARROT🥕 81 150 999 168 408 1 658
63 964 Cartof Crud 81 146 066 1 074 586 2 205

Currently at

63 961 place

Cyberlife needs another

6 202 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,141

Obsessions healed

818

Survivors healed while you are injured

812

Survivors healed while rest are injured

1,622

Survivors unhooked

4,562

Survivors saved (from dying state/hook) in endgame

164

Knocked (In dying state) survivors healed

348

Survivors healed that come to you first

387

Protection hits for unhooked survivors

398

Protection hits for carried survivors

100

Survivors saved using pallet

44

Survivors affected with boon totems

6,657

Survivors affected with speed boost

21

Recovered from dying state

444

Take a hit with the Endurance status effect

232

Survivors healed in the Basement

49

Heals completed after all generators have been completed

315

Safe unhooks while broken

32

Protection hits during End Game

133

Objective actions

Objective actions

Items depleted

1,736

Repaired generators

5,619

Repaired damaged generators

2,238

Successful skill checks

78,390

Exit gates opened

371

Hex totems cleansed

174

Hex totems blessed

2

Chests opened

364

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

175

Matches with 300+ seconds of repairing generators

901

Matches in that picked up and used special item

398

Great skill checks while injured

1,721

Swap held Survivor items for new ones from chests (counts once per chest)

51

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

8,211

Finished repairs of generators while injured

265

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,716

Hits dodged by vaults

326

Basic attacks and projectiles dodged

6,209

Escapes after stunning killer using pallet

715

Escapes from killer gasp

169

Hooks sabotaged

88

Chases escaped after being injured in this chase

2,935

Chases lost by hiding in locker

13

Revealed killer aura

1,825

Unhooked yourself

27

Amount of screams

19,086

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,040

Blind killer using flashlight

83

Perform a fast vault within 3 seconds of getting hit

601

Pallet stun the Killer while holding a rare, common, or uncommon item

412

Trials where you've revealed or seen the Killer's aura 11+ times

2,599

Escapes

Escapes

Total escapes

1,065

Escapes crawling (In dying state) through exit gates

92

Escapes through hatch

107

Escapes through hatch crawling (In dying state)

11

Escapes with new item

116

Escapes with somebody else item

16

Escapes being injured with for over half a match

101

Escapes while being downed at most once

702

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

866

Escapes healthy or injured through hatch

96

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

6

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

16

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

14

Raccoon City Police Station (1st Floor Main Hall)

26

Eyrie of Crows (Inside Eyrie)

12

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

14

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

23

Killer statistics

Killer statistics

Kills

Kills

Hooks

402

Obsessions sacrificed

60

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

93

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

9

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

46

Survivors hooked before single generator was repaired

95

Survivors hooked in endgame

58

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

51

Generators damaged with Undetectable effect

229

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

2

Generators protection

42% Protected

Unprotected 58%

Hit survivors with a basic attack while you are Undetectable

320

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

5

Survivors with Exposed effect downed

114

Survivors downed while carrying another survivor

1

Make unique survivors scream

663

Survivors hit with haste effect

58

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

23

Survivors downed next to a raised pallet

366

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

32

Survivors hit after they drop a pallet during chase

163

Survivors hit while carrying another survivor

6

Survivors detected using killer instinct

379

Killer vaults in chase

35

Survivors grabbed while performing a vault

2

Meters fallen

496

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

551

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

86

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

29

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

13

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

102

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

23

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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