Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

151,616,344

Max blood points amount spent on one character

15,834,028

Highest prestige level

36

Mystery boxes opened

814

Time played

751h 45m

Time played in last two weeks

4h 50m

Blood points per hour

201,685

Estimated playtime per role

90% Survivor

Killer 10%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

202

Survivor full load-out matches

55

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 16%

8 / 51

Survivor
Got 8 Left 43
Killer

Killer

Killer perfect matches (5 000 points each category)

47

Killer full load-out matches

8

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
77 008 太君,die job death car? 68 223 236 554 358 1 424
77 009 OПIX 68 223 082 810 243 1 237
77 010 MORIKO 68 221 764 236 752 3 394
77 011 Stefan 68 217 492 257 385 1 926
77 012 Dean Winchester 68 212 865 1 099 280 1 027
77 013 Jugueri 68 211 401 1 312 255 1 042
77 014 Ocura 68 210 408 1 219 575 2 457

Currently at

77 011 place

Stefan needs another

4 272 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,565

Obsessions healed

492

Survivors healed while you are injured

666

Survivors healed while rest are injured

904

Survivors unhooked

3,597

Survivors saved (from dying state/hook) in endgame

143

Knocked (In dying state) survivors healed

262

Survivors healed that come to you first

188

Protection hits for unhooked survivors

243

Protection hits for carried survivors

81

Survivors saved using pallet

11

Survivors affected with boon totems

4,407

Survivors affected with speed boost

0

Recovered from dying state

189

Take a hit with the Endurance status effect

177

Survivors healed in the Basement

83

Heals completed after all generators have been completed

78

Safe unhooks while broken

2

Protection hits during End Game

22

Objective actions

Objective actions

Items depleted

482

Repaired generators

3,637

Repaired damaged generators

1,464

Successful skill checks

38,589

Exit gates opened

364

Hex totems cleansed

193

Hex totems blessed

0

Chests opened

690

Chests opened in basement

65

Escapes when playing without any perk and repaired generator(s)

126

Matches with 300+ seconds of repairing generators

603

Matches in that picked up and used special item

313

Great skill checks while injured

1,279

Swap held Survivor items for new ones from chests (counts once per chest)

124

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,514

Finished repairs of generators while injured

105

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,141

Hits dodged by vaults

388

Basic attacks and projectiles dodged

4,509

Escapes after stunning killer using pallet

788

Escapes from killer gasp

68

Hooks sabotaged

62

Chases escaped after being injured in this chase

1,592

Chases lost by hiding in locker

5

Revealed killer aura

750

Unhooked yourself

40

Amount of screams

7,473

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,400

Blind killer using flashlight

146

Perform a fast vault within 3 seconds of getting hit

588

Pallet stun the Killer while holding a rare, common, or uncommon item

239

Trials where you've revealed or seen the Killer's aura 11+ times

1,560

Escapes

Escapes

Total escapes

728

Escapes crawling (In dying state) through exit gates

53

Escapes through hatch

81

Escapes through hatch crawling (In dying state)

3

Escapes with new item

269

Escapes with somebody else item

12

Escapes being injured with for over half a match

84

Escapes while being downed at most once

430

Escapes after unhooked yourself

23

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

594

Escapes healthy or injured through hatch

78

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

316

Obsessions sacrificed

34

Kills (Memento mories)

28

Kills (Memento mories) or sacrifices after last generator

58

All survivors sacrificed or killed (Memento Mori) before the last generator

39

Hooks

Hooks

Different survivors hooked in basement

69

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

27

Survivors hooked before single generator was repaired

32

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

127

Generators damaged with Undetectable effect

8

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

2

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

24

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

8

Survivors with Exposed effect downed

6

Survivors downed while carrying another survivor

1

Make unique survivors scream

101

Survivors hit with haste effect

25

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

17

Survivors downed next to a raised pallet

91

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

28

Survivors hit after they drop a pallet during chase

123

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

86

Killer vaults in chase

16

Survivors grabbed while performing a vault

3

Meters fallen

132

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

66

Blink attacks (The Nurse)

158

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

6

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

102

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

381

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

20

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

15

Deep wounded survivors downed (The Legion)

11

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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