Total blood points earned

244,580,023

Max blood points amount spent on one character

19,210,728

Time played

1445h 18m

Time played in last two weeks

0m

Blood points per hour

169,224

Estimated playtime per role

30% Survivor

Killer 70%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

81

Survivor full load-out matches

646

Ultra rare addon warded without a protection ward

37

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 29%

15 / 51

Survivor
Got 15 Left 36
Killer

Killer

Killer perfect matches (5 000 points each category)

941

Killer full load-out matches

1,227

Ultra rare offering burned

52

Killer rank
Bronze IV

Bronze IV

4 / 4 pips
Adept progress 43%

18 / 42

Killer
Got 18 Left 24

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
40 661 davバイオレット 244 593 688 1 098 935 4 847
40 662 Mesocricetus 244 593 485 1 602 1 171 5 354
40 663 War Gorillo 244 585 989 4 714 1 621 6 294
40 664 girlyevil 244 580 023 4 130 503 2 214
40 665 命运是个婊子 244 577 411 838 1 571 6 031
40 666 Vee 244 567 483 1 847 1 101 5 676
40 667 Corriragazzo 244 565 021 6 120 784 3 431

Currently at

40 664 place

girlyevil needs another

5 966 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,789

Obsessions healed

350

Survivors healed while you are injured

259

Survivors healed while rest are injured

788

Survivors unhooked

1,524

Survivors saved (from dying state/hook) in endgame

32

Knocked (In dying state) survivors healed

94

Survivors healed that come to you first

174

Protection hits for unhooked survivors

112

Protection hits for carried survivors

36

Survivors saved using pallet

4

Survivors affected with boon totems

11,347

Survivors affected with speed boost

16

Recovered from dying state

77

Take a hit with the Endurance status effect

58

Survivors healed in the Basement

19

Heals completed after all generators have been completed

44

Safe unhooks while broken

3

Protection hits during End Game

16

Objective actions

Objective actions

Highest prestige level

23

Mystery boxes opened

1,135

Items depleted

619

Repaired generators

2,214

Repaired damaged generators

683

Successful skill checks

23,926

Exit gates opened

206

Hex totems cleansed

72

Hex totems blessed

1

Chests opened

393

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

140

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

87

Great skill checks while injured

241

Swap held Survivor items for new ones from chests (counts once per chest)

94

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

909

Finished repairs of generators while injured

34

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,478

Hits dodged by vaults

112

Basic attacks and projectiles dodged

2,261

Escapes after stunning killer using pallet

564

Escapes from killer gasp

48

Hooks sabotaged

44

Chases escaped after being injured in this chase

1,073

Chases lost by hiding in locker

6

Revealed killer aura

615

Unhooked yourself

14

Amount of screams

4,445

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,440

Blind killer using flashlight

36

Perform a fast vault within 3 seconds of getting hit

238

Pallet stun the Killer while holding a rare, common, or uncommon item

166

Trials where you've revealed or seen the Killer's aura 11+ times

66

Escapes

Escapes

Total escapes

503

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

73

Escapes through hatch crawling (In dying state)

7

Escapes with new item

120

Escapes with somebody else item

1

Escapes being injured with for over half a match

29

Escapes while being downed at most once

345

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

395

Escapes healthy or injured through hatch

66

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,130

Obsessions sacrificed

975

Kills (Memento mories)

292

Kills (Memento mories) or sacrifices after last generator

786

All survivors sacrificed or killed (Memento Mori) before the last generator

393

Hooks

Hooks

Different survivors hooked in basement

437

Basement trees (3 or 4 survivors hooked in basement in this same time)

65

Survivors hooked while all remaining were injured

471

Survivors hooked before single generator was repaired

2,059

Survivors hooked in endgame

401

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,739

Generators damaged with Undetectable effect

452

Survivors grabbed while repairing a generator

132

Survivors grabbed while cleansing a totem

18

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

486

Survivors injured while in the basement

76

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1,282

Oblivious effect applied

3,758

Survivors with Exposed effect downed

440

Survivors downed while carrying another survivor

139

Make unique survivors scream

3,849

Survivors hit with haste effect

1,456

Injure or down survivors who are Hindered

486

Survivors that holding Special Item hit

391

Survivors downed next to a raised pallet

5,435

Survivors downed in Exit Gate

24

Survivors downed withit 30 seconds of breaking pallet or wall

24

Preventing escape

Preventing escape

Survivors grabbed from locker

191

Hatches closed

358

Survivors hit after they drop a pallet during chase

2,887

Survivors hit while carrying another survivor

399

Survivors detected using killer instinct

3,725

Killer vaults in chase

1,329

Survivors grabbed while performing a vault

49

Meters fallen

4,250

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

73

Uncloak attacks (The Wraith)

740

Blink attacks (The Nurse)

945

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

143

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

3,766

Trials where each survivor was hit after teleport (The Hag)

138

Shocks (The Doctor)

244

Trials where all survivors suffered from madness 3 (The Doctor)

39

Hatchets thrown (The Huntress)

1,374

Survivors put to sleep (The Nightmare)

2,032

Reverse bear-traps put on survivors (The Pig)

18

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

138

Max Lacerations dealt (The Trickster)

1,879

Survivors with Broken effect downed

397

Condemned survivors (The Onryō)

285

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

36

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

22

Survivors hit during Tail attack (The Xenomorph)

88

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

112

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

128

Damage Survivor pursued by a Guard (The First)

33

Perfectly times grab attacks (The Ghoul)

37

Survivors immobilized to a wall (The Slasher)

6

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

57

Intoxicated survivors downed (The Clown)

161

Survivors downed after phase walk (The Spirit)

66

Deep wounded survivors downed (The Legion)

70

Survivors downed while having max Sickness (The Plague)

247

Marked survivors downed (The Ghostface)

27

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

127

Survivors downed with Victor clinging (The Twins)

9

Survivors downed while contaminated (The Nemesis)

413

Survivors downed with Dire Crows (The Artist)

26

Survivors downed during Nightfall (The Dredge)

138

Down survivor you recently teleported to (The Singularity)

54

Down survivor using UVX (The Unknown)

24

Whip downs (The Krause)

139

Killer abilities chart

Killer abilities chart

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