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Zoro

76561198237938528

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

578,421,217

Max blood points amount spent on one character

53,990,086

Highest prestige level

100

Mystery boxes opened

1,462

Time played

2158h 37m

Time played in last two weeks

82h 28m

Blood points per hour

4,466

Estimated playtime per role

Survivor 59%
Killer 41%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

631

Survivor rank

Iridescent I

Survivor full load-out matches

3,159

Ultra rare addon warded without a protection ward

45

Items depleted

1,628

Survivor Adepts

Adepts got 2
Adepts left 49
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

1,239

Killer rank

Silver II, 3 pipes

Killer full load-out matches

1,785

Ultra rare offering burned

6

Killer Adepts

Adepts got 4
Adepts left 38
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,221

Obsessions healed

733

Survivors healed while you are injured

974

Survivors healed while rest are injured

1,446

Survivors unhooked

8,648

Survivors saved (from dying state/hook) in endgame

516

Knocked (In dying state) survivors healed

1,077

Survivors healed that come to you first

362

Protection hits for unhooked survivors

811

Protection hits for carried survivors

139

Survivors saved using pallet

51

Survivors affected with boon totems

18,797

Survivors affected with speed boost

54

Recovered from dying state

554

Take a hit with the Endurance status effect

464

Survivors healed in the Basement

4

Heals completed after all generators have been completed

387

Safe unhooks while broken

34

Protection hits during End Game

197

Objective actions

Objective actions

Repaired generators

10,443

Repaired damaged generators

9,378

Successful skill checks

121,485

Exit gates opened

1,327

Hex totems cleansed

580

Hex totems blessed

13

Chests opened

421

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

150

Matches with 300+ seconds of repairing generators

5,114

Matches in that picked up and used special item

432

Great skill checks while injured

4,690

Swap held Survivor items for new ones from chests (counts once per chest)

41

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

9,277

Finished repairs of generators while injured

409

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

11,635

Hits dodged by vaults

772

Basic attacks and projectiles dodged

12,756

Escapes after stunning killer using pallet

2,524

Escapes from killer gasp

104

Hooks sabotaged

91

Chases escaped after being injured in this chase

5,794

Chases lost by hiding in locker

43

Revealed killer aura

6,590

Unhooked yourself

400

Amount of screams

17,423

Reveal the Killer's aura for a total of 60 seconds in a single trial

14,700

Blind killer using flashlight

53

Perform a fast vault within 3 seconds of getting hit

858

Pallet stun the Killer while holding a rare, common, or uncommon item

1,416

Trials where you've revealed or seen the Killer's aura 11+ times

5,400

Escapes

Escapes

Total escapes

2,649

Escapes crawling (In dying state) through exit gates

188

Escapes through hatch

109

Escapes through hatch crawling (In dying state)

14

Escapes with new item

233

Escapes with somebody else item

31

Escapes being injured with for over half a match

267

Escapes while being downed at most once

1,580

Escapes after unhooked yourself

187

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

7

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

2,352

Escapes healthy or injured through hatch

95

Escaped by

Exit Gates 96%
Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

34

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

16

Family Residence (Main Building)

19

Sanctum of Wrath (Upstairs on Shrine)

14

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

17

The Game (Bathroom)

24

Mount Ormond Resort (Chalet/Main Building)

23

Dead Dawg Saloon (Upstairs Saloon)

21

Treatment Theatre (Operation Theatre)

25

Midwich Elementary School

28

Raccoon City Police Station (1st Floor Main Hall)

41

Eyrie of Crows (Inside Eyrie)

13

Garden of Joy (Upstairs Main Building)

12

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

13

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

12

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

3

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

55

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

5,810

Obsessions sacrificed

1,340

Kills (Memento mories)

356

Kills (Memento mories) or sacrifices after last generator

1,770

All survivors sacrificed or killed (Memento Mori) before the last generator

550

Hooks

Hooks

Different survivors hooked in basement

459

Basement trees (3 or 4 survivors hooked in basement in this same time)

35

Survivors hooked while all remaining were injured

533

Survivors hooked before single generator was repaired

2,125

Survivors hooked in endgame

978

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,863

Generators damaged with Undetectable effect

690

Survivors grabbed while repairing a generator

103

Survivors grabbed while cleansing a totem

17

Generators protection

Protected 55%
Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

945

Survivors injured while in the basement

38

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

954

Oblivious effect applied

2,740

Survivors with Exposed effect downed

1,555

Survivors downed while carrying another survivor

81

Make unique survivors scream

6,296

Survivors hit with haste effect

2,552

Injure or down survivors who are Hindered

2,146

Survivors that holding Special Item hit

622

Survivors downed next to a raised pallet

7,033

Survivors downed in Exit Gate

89

Survivors downed withit 30 seconds of breaking pallet or wall

130

Preventing escape

Preventing escape

Survivors grabbed from locker

377

Hatches closed

556

Survivors hit after they drop a pallet during chase

6,186

Survivors hit while carrying another survivor

397

Survivors detected using killer instinct

6,934

Killer vaults in chase

1,458

Survivors grabbed while performing a vault

163

Meters fallen

8,394

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

75

Uncloak attacks (The Wraith)

963

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

882

Matches finished with one or more Hex totems remaining

63

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1,165

Trials where all survivors suffered from madness 3 (The Doctor)

229

Hatchets thrown (The Huntress)

1,182

Survivors put to sleep (The Nightmare)

2,077

Reverse bear-traps put on survivors (The Pig)

685

Survivors sent to Cage of Atonement (The Executioner)

20

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

18

Condemned survivors (The Onryō)

28

Slams of one Survivor into another (The Mastermind)

31

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

24

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

473

Intoxicated survivors downed (The Clown)

1,811

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

388

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

630

Survivors downed with Demon Fury (The Oni)

237

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

303

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

150

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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