Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

75,742,109

Max blood points amount spent on one character

5,917,724

Highest prestige level

44

Mystery boxes opened

263

Time played

975h 27m

Time played in last two weeks

5h 39m

Blood points per hour

77,648

Estimated playtime per role

90% Survivor

Killer 10%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

64

Survivor full load-out matches

645

Ultra rare addon warded without a protection ward

371

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

55

Killer full load-out matches

179

Ultra rare offering burned

70

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 839 Sgt. Bobby 42 337 294 498 312 1 358
84 840 C4 42 336 824 1 083 259 865
84 841 Emuś_ 42 336 747 51 226 962
84 842 WeskiePoo 42 333 976 92 319 1 551
84 843 spindrift 42 332 945 0 526 2 286
84 844 Samson 42 332 240 298 238 884
84 845 Ployub󰀐 42 330 575 695 258 905

Currently at

84 842 place

WeskiePoo needs another

2 771 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,511

Obsessions healed

592

Survivors healed while you are injured

781

Survivors healed while rest are injured

902

Survivors unhooked

2,967

Survivors saved (from dying state/hook) in endgame

86

Knocked (In dying state) survivors healed

582

Survivors healed that come to you first

132

Protection hits for unhooked survivors

358

Protection hits for carried survivors

88

Survivors saved using pallet

21

Survivors affected with boon totems

4,925

Survivors affected with speed boost

4

Recovered from dying state

741

Take a hit with the Endurance status effect

118

Survivors healed in the Basement

19

Heals completed after all generators have been completed

2

Safe unhooks while broken

4

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

695

Repaired generators

2,360

Repaired damaged generators

1,300

Successful skill checks

36,856

Exit gates opened

142

Hex totems cleansed

42

Hex totems blessed

3

Chests opened

137

Chests opened in basement

27

Escapes when playing without any perk and repaired generator(s)

13

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

319

Great skill checks while injured

226

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

106

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,540

Hits dodged by vaults

126

Basic attacks and projectiles dodged

4,316

Escapes after stunning killer using pallet

320

Escapes from killer gasp

419

Hooks sabotaged

126

Chases escaped after being injured in this chase

879

Chases lost by hiding in locker

9

Revealed killer aura

1,674

Unhooked yourself

21

Amount of screams

7,509

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

34

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

25

Escapes

Escapes

Total escapes

577

Escapes crawling (In dying state) through exit gates

146

Escapes through hatch

65

Escapes through hatch crawling (In dying state)

24

Escapes with new item

59

Escapes with somebody else item

16

Escapes being injured with for over half a match

86

Escapes while being downed at most once

306

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

366

Escapes healthy or injured through hatch

41

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

5

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

13

Dead Dawg Saloon (Upstairs Saloon)

17

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

204

Obsessions sacrificed

43

Kills (Memento mories)

38

Kills (Memento mories) or sacrifices after last generator

67

All survivors sacrificed or killed (Memento Mori) before the last generator

2

Hooks

Hooks

Different survivors hooked in basement

39

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

96

Survivors hooked before single generator was repaired

323

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

352

Generators damaged with Undetectable effect

46

Survivors grabbed while repairing a generator

50

Survivors grabbed while cleansing a totem

2

Generators protection

11% Protected

Unprotected 89%

Hit survivors with a basic attack while you are Undetectable

56

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

7

Survivors with Exposed effect downed

29

Survivors downed while carrying another survivor

30

Make unique survivors scream

920

Survivors hit with haste effect

282

Injure or down survivors who are Hindered

530

Survivors that holding Special Item hit

390

Survivors downed next to a raised pallet

873

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

115

Hatches closed

20

Survivors hit after they drop a pallet during chase

239

Survivors hit while carrying another survivor

76

Survivors detected using killer instinct

1,344

Killer vaults in chase

596

Survivors grabbed while performing a vault

9

Meters fallen

118

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

3

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

466

Trials where all survivors suffered from madness 3 (The Doctor)

103

Hatchets thrown (The Huntress)

392

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

119

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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