Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

73,615,451

Max blood points amount spent on one character

11,595,311

Highest prestige level

7

Mystery boxes opened

612

Time played

617h 41m

Time played in last two weeks

0m

Blood points per hour

119,180

Estimated playtime per role

51% Survivor

Killer 49%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

26

Survivor full load-out matches

108

Ultra rare addon warded without a protection ward

21

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

129

Killer full load-out matches

341

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 060 shaw 40 645 219 1 265 64 317
84 061 middle toe 40 643 844 209 352 1 272
84 062 sigma 40 643 834 652 268 1 350
84 063 SMMousavi 40 643 224 866 283 1 135
84 064 Jake WRLD 40 641 269 795 104 465
84 065 JKU緋仄 40 637 105 761 116 422
84 066 ZORK 40 636 492 252 525 2 268

Currently at

84 063 place

SMMousavi needs another

610 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

691

Obsessions healed

106

Survivors healed while you are injured

114

Survivors healed while rest are injured

135

Survivors unhooked

1,097

Survivors saved (from dying state/hook) in endgame

55

Knocked (In dying state) survivors healed

110

Survivors healed that come to you first

31

Protection hits for unhooked survivors

125

Protection hits for carried survivors

26

Survivors saved using pallet

0

Survivors affected with boon totems

444

Survivors affected with speed boost

0

Recovered from dying state

51

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

13

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

156

Repaired generators

1,602

Repaired damaged generators

371

Successful skill checks

12,770

Exit gates opened

213

Hex totems cleansed

74

Hex totems blessed

0

Chests opened

805

Chests opened in basement

297

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

21

Great skill checks while injured

158

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

983

Hits dodged by vaults

81

Basic attacks and projectiles dodged

985

Escapes after stunning killer using pallet

136

Escapes from killer gasp

33

Hooks sabotaged

38

Chases escaped after being injured in this chase

245

Chases lost by hiding in locker

1

Revealed killer aura

63

Unhooked yourself

8

Amount of screams

1,792

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

19

Perform a fast vault within 3 seconds of getting hit

1

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

392

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

65

Escapes through hatch crawling (In dying state)

9

Escapes with new item

245

Escapes with somebody else item

21

Escapes being injured with for over half a match

39

Escapes while being downed at most once

138

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

296

Escapes healthy or injured through hatch

56

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,244

Obsessions sacrificed

240

Kills (Memento mories)

61

Kills (Memento mories) or sacrifices after last generator

289

All survivors sacrificed or killed (Memento Mori) before the last generator

124

Hooks

Hooks

Different survivors hooked in basement

352

Basement trees (3 or 4 survivors hooked in basement in this same time)

37

Survivors hooked while all remaining were injured

44

Survivors hooked before single generator was repaired

202

Survivors hooked in endgame

139

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

562

Generators damaged with Undetectable effect

38

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

6

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

10

Survivors injured while in the basement

35

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

181

Oblivious effect applied

219

Survivors with Exposed effect downed

283

Survivors downed while carrying another survivor

58

Make unique survivors scream

658

Survivors hit with haste effect

97

Injure or down survivors who are Hindered

62

Survivors that holding Special Item hit

32

Survivors downed next to a raised pallet

539

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

72

Hatches closed

74

Survivors hit after they drop a pallet during chase

487

Survivors hit while carrying another survivor

222

Survivors detected using killer instinct

285

Killer vaults in chase

250

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

365

Blink attacks (The Nurse)

145

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

165

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

29

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

314

Trials where all survivors suffered from madness 3 (The Doctor)

51

Hatchets thrown (The Huntress)

1,216

Survivors put to sleep (The Nightmare)

908

Reverse bear-traps put on survivors (The Pig)

141

Survivors sent to Cage of Atonement (The Executioner)

26

Survivors hit with Lethal Rush (The Blight)

50

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

30

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

868

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

252

Intoxicated survivors downed (The Clown)

44

Survivors downed after phase walk (The Spirit)

19

Deep wounded survivors downed (The Legion)

34

Survivors downed while having max Sickness (The Plague)

19

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

19

Survivors downed while speared (The Deathslinger)

19

Survivors downed with Victor clinging (The Twins)

6

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

2

Down survivor using UVX (The Unknown)

26

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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