Total blood points earned

30,964,608

Max blood points amount spent on one character

2,362,987

Time played

436h 57m

Time played in last two weeks

0m

Blood points per hour

70,865

Estimated playtime per role

63% Survivor

Killer 37%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

34

Survivor full load-out matches

125

Ultra rare addon warded without a protection ward

39

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

61

Killer full load-out matches

53

Ultra rare offering burned

26

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 331 two cherry cocktails 24 380 118 214 156 631
100 332 shadow 24 376 467 234 125 353
100 333 Ajayotnom 24 375 920 407 60 288
100 334 Blahaj 24 375 868 350 183 714
100 335 ScarfTheFool 24 375 840 470 33 182
100 336 frostybella 24 373 443 0 238 975
100 337 Daddy Weskey~ 24 370 994 320 47 183

Currently at

100 334 place

Blahaj needs another

52 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

667

Obsessions healed

109

Survivors healed while you are injured

166

Survivors healed while rest are injured

191

Survivors unhooked

656

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

59

Survivors healed that come to you first

55

Protection hits for unhooked survivors

74

Protection hits for carried survivors

51

Survivors saved using pallet

5

Survivors affected with boon totems

2,525

Survivors affected with speed boost

4

Recovered from dying state

38

Take a hit with the Endurance status effect

47

Survivors healed in the Basement

4

Heals completed after all generators have been completed

6

Safe unhooks while broken

2

Protection hits during End Game

3

Objective actions

Objective actions

Highest prestige level

11

Mystery boxes opened

233

Items depleted

213

Repaired generators

821

Repaired damaged generators

258

Successful skill checks

8,379

Exit gates opened

93

Hex totems cleansed

23

Hex totems blessed

0

Chests opened

113

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

43

Great skill checks while injured

251

Swap held Survivor items for new ones from chests (counts once per chest)

39

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

639

Hits dodged by vaults

91

Basic attacks and projectiles dodged

710

Escapes after stunning killer using pallet

142

Escapes from killer gasp

18

Hooks sabotaged

9

Chases escaped after being injured in this chase

283

Chases lost by hiding in locker

1

Revealed killer aura

260

Unhooked yourself

9

Amount of screams

1,748

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

66

Perform a fast vault within 3 seconds of getting hit

106

Pallet stun the Killer while holding a rare, common, or uncommon item

109

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

202

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

4

Escapes with new item

53

Escapes with somebody else item

11

Escapes being injured with for over half a match

12

Escapes while being downed at most once

86

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

170

Escapes healthy or injured through hatch

19

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

392

Obsessions sacrificed

98

Kills (Memento mories)

73

Kills (Memento mories) or sacrifices after last generator

93

All survivors sacrificed or killed (Memento Mori) before the last generator

46

Hooks

Hooks

Different survivors hooked in basement

39

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

59

Survivors hooked before single generator was repaired

132

Survivors hooked in endgame

20

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

128

Generators damaged with Undetectable effect

46

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

1

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

76

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

44

Survivors with Exposed effect downed

16

Survivors downed while carrying another survivor

12

Make unique survivors scream

482

Survivors hit with haste effect

202

Injure or down survivors who are Hindered

16

Survivors that holding Special Item hit

43

Survivors downed next to a raised pallet

455

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

14

Hatches closed

31

Survivors hit after they drop a pallet during chase

127

Survivors hit while carrying another survivor

39

Survivors detected using killer instinct

69

Killer vaults in chase

52

Survivors grabbed while performing a vault

5

Meters fallen

397

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

13

Uncloak attacks (The Wraith)

156

Blink attacks (The Nurse)

304

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

30

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

622

Trials where all survivors suffered from madness 3 (The Doctor)

29

Hatchets thrown (The Huntress)

1,389

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

10

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

37

Max Lacerations dealt (The Trickster)

48

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

14

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

16

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

29

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

14

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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