Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

45,010,850

Max blood points amount spent on one character

4,614,000

Highest prestige level

33

Mystery boxes opened

671

Time played

690h 4m

Time played in last two weeks

0m

Blood points per hour

65,227

Estimated playtime per role

75% Survivor

Killer 25%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

51

Survivor full load-out matches

772

Ultra rare addon warded without a protection ward

325

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

54

Killer full load-out matches

228

Ultra rare offering burned

142

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 554 Alox Kunt 35 149 414 623 262 1 160
85 555 33s 35 140 791 227 188 803
85 556 Cock1nsp3ctor 35 135 408 468 87 331
85 557 Staypanet 35 133 367 612 415 1 881
85 558 PLAZA 35 132 696 5 234 1 087
85 559 SadakosFeet 35 130 995 86 75 269
85 560 wambo 35 130 900 685 91 452

Currently at

85 557 place

Staypanet needs another

2 041 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,051

Obsessions healed

96

Survivors healed while you are injured

154

Survivors healed while rest are injured

189

Survivors unhooked

1,344

Survivors saved (from dying state/hook) in endgame

102

Knocked (In dying state) survivors healed

59

Survivors healed that come to you first

69

Protection hits for unhooked survivors

183

Protection hits for carried survivors

11

Survivors saved using pallet

7

Survivors affected with boon totems

695

Survivors affected with speed boost

0

Recovered from dying state

79

Take a hit with the Endurance status effect

64

Survivors healed in the Basement

8

Heals completed after all generators have been completed

56

Safe unhooks while broken

19

Protection hits during End Game

31

Objective actions

Objective actions

Items depleted

262

Repaired generators

2,327

Repaired damaged generators

486

Successful skill checks

17,921

Exit gates opened

318

Hex totems cleansed

99

Hex totems blessed

0

Chests opened

510

Chests opened in basement

84

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

309

Matches in that picked up and used special item

52

Great skill checks while injured

182

Swap held Survivor items for new ones from chests (counts once per chest)

76

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,256

Finished repairs of generators while injured

178

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,542

Hits dodged by vaults

110

Basic attacks and projectiles dodged

938

Escapes after stunning killer using pallet

240

Escapes from killer gasp

26

Hooks sabotaged

5

Chases escaped after being injured in this chase

328

Chases lost by hiding in locker

6

Revealed killer aura

330

Unhooked yourself

16

Amount of screams

3,055

Reveal the Killer's aura for a total of 60 seconds in a single trial

960

Blind killer using flashlight

40

Perform a fast vault within 3 seconds of getting hit

167

Pallet stun the Killer while holding a rare, common, or uncommon item

222

Trials where you've revealed or seen the Killer's aura 11+ times

91

Escapes

Escapes

Total escapes

509

Escapes crawling (In dying state) through exit gates

73

Escapes through hatch

86

Escapes through hatch crawling (In dying state)

7

Escapes with new item

138

Escapes with somebody else item

16

Escapes being injured with for over half a match

61

Escapes while being downed at most once

215

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

350

Escapes healthy or injured through hatch

79

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

6

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

634

Obsessions sacrificed

92

Kills (Memento mories)

188

Kills (Memento mories) or sacrifices after last generator

116

All survivors sacrificed or killed (Memento Mori) before the last generator

13

Hooks

Hooks

Different survivors hooked in basement

126

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

12

Survivors hooked before single generator was repaired

82

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

102

Generators damaged with Undetectable effect

32

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

31% Protected

Unprotected 69%

Hit survivors with a basic attack while you are Undetectable

119

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

8

Oblivious effect applied

17

Survivors with Exposed effect downed

12

Survivors downed while carrying another survivor

12

Make unique survivors scream

244

Survivors hit with haste effect

35

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

14

Survivors downed next to a raised pallet

178

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

12

Survivors hit after they drop a pallet during chase

171

Survivors hit while carrying another survivor

42

Survivors detected using killer instinct

10

Killer vaults in chase

122

Survivors grabbed while performing a vault

7

Meters fallen

190

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

625

Blink attacks (The Nurse)

24

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

43

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

9

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

576

Trials where all survivors suffered from madness 3 (The Doctor)

28

Hatchets thrown (The Huntress)

745

Survivors put to sleep (The Nightmare)

572

Reverse bear-traps put on survivors (The Pig)

154

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

44

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

19

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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