Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

71,616,975

Max blood points amount spent on one character

9,983,064

Highest prestige level

6

Mystery boxes opened

811

Time played

1114h 24m

Time played in last two weeks

0m

Blood points per hour

64,265

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

140

Survivor full load-out matches

379

Ultra rare addon warded without a protection ward

77

Survivor rank
Silver III

Silver III

3 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

40

Killer full load-out matches

74

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
76 208 Gortat 69 037 908 1 971 276 1 351
76 209 Airwrecka 69 033 594 520 482 1 864
76 210 l βΈΈ l PickMeMommy 69 032 931 472 335 1 312
76 211 BlazzinAJ 69 031 975 369 1 342 5 529
76 212 Anoves 69 031 838 350 429 2 255
76 214 Geeyah 69 028 821 346 361 1 852

Currently at

76 211 place

BlazzinAJ needs another

956 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,108

Obsessions healed

211

Survivors healed while you are injured

283

Survivors healed while rest are injured

156

Survivors unhooked

4,061

Survivors saved (from dying state/hook) in endgame

121

Knocked (In dying state) survivors healed

211

Survivors healed that come to you first

15

Protection hits for unhooked survivors

240

Protection hits for carried survivors

49

Survivors saved using pallet

2

Survivors affected with boon totems

1,032

Survivors affected with speed boost

0

Recovered from dying state

6

Take a hit with the Endurance status effect

12

Survivors healed in the Basement

2

Heals completed after all generators have been completed

1

Safe unhooks while broken

1

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

128

Repaired generators

5,632

Repaired damaged generators

1,705

Successful skill checks

30,926

Exit gates opened

601

Hex totems cleansed

343

Hex totems blessed

0

Chests opened

938

Chests opened in basement

95

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

17

Matches in that picked up and used special item

15

Great skill checks while injured

95

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

316

Finished repairs of generators while injured

7

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,208

Hits dodged by vaults

475

Basic attacks and projectiles dodged

1,153

Escapes after stunning killer using pallet

161

Escapes from killer gasp

83

Hooks sabotaged

116

Chases escaped after being injured in this chase

111

Chases lost by hiding in locker

0

Revealed killer aura

394

Unhooked yourself

28

Amount of screams

806

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,920

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

30

Pallet stun the Killer while holding a rare, common, or uncommon item

10

Trials where you've revealed or seen the Killer's aura 11+ times

8

Escapes

Escapes

Total escapes

1,362

Escapes crawling (In dying state) through exit gates

43

Escapes through hatch

218

Escapes through hatch crawling (In dying state)

10

Escapes with new item

330

Escapes with somebody else item

39

Escapes being injured with for over half a match

55

Escapes while being downed at most once

457

Escapes after unhooked yourself

18

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

1,101

Escapes healthy or injured through hatch

208

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

12

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

23

The Game (Bathroom)

16

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

369

Obsessions sacrificed

47

Kills (Memento mories)

24

Kills (Memento mories) or sacrifices after last generator

49

All survivors sacrificed or killed (Memento Mori) before the last generator

62

Hooks

Hooks

Different survivors hooked in basement

108

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

15

Survivors hooked before single generator was repaired

62

Survivors hooked in endgame

7

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

154

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

3

Generators protection

84% Protected

Unprotected 16%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

13

Survivors downed while carrying another survivor

1

Make unique survivors scream

121

Survivors hit with haste effect

15

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

96

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

19

Survivors hit after they drop a pallet during chase

151

Survivors hit while carrying another survivor

19

Survivors detected using killer instinct

5

Killer vaults in chase

15

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

82

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1,016

Trials where all survivors suffered from madness 3 (The Doctor)

100

Hatchets thrown (The Huntress)

152

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

1

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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