Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

35,506,293

Max blood points amount spent on one character

2,050,000

Highest prestige level

3

Mystery boxes opened

243

Time played

488h 34m

Time played in last two weeks

0m

Blood points per hour

72,674

Estimated playtime per role

32% Survivor

Killer 68%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

18

Survivor full load-out matches

24

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

152

Killer full load-out matches

27

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 884 wosps 31 908 298 673 220 938
90 885 Gundam 31 907 599 502 168 692
90 886 werdbesser 31 906 600 639 94 373
90 887 roanxx 31 906 296 766 107 442
90 888 Weather Report 31 902 839 1 028 119 490
90 889 St1LLAL1vE 31 902 509 510 206 843
90 890 EVIL VORPER 31 901 758 291 102 409

Currently at

90 887 place

roanxx needs another

304 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

470

Obsessions healed

103

Survivors healed while you are injured

141

Survivors healed while rest are injured

148

Survivors unhooked

422

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

101

Survivors healed that come to you first

42

Protection hits for unhooked survivors

40

Protection hits for carried survivors

22

Survivors saved using pallet

0

Survivors affected with boon totems

803

Survivors affected with speed boost

40

Recovered from dying state

2

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

0

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

63

Repaired generators

477

Repaired damaged generators

584

Successful skill checks

7,517

Exit gates opened

45

Hex totems cleansed

21

Hex totems blessed

0

Chests opened

66

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

2

Great skill checks while injured

26

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

400

Hits dodged by vaults

37

Basic attacks and projectiles dodged

764

Escapes after stunning killer using pallet

74

Escapes from killer gasp

22

Hooks sabotaged

13

Chases escaped after being injured in this chase

264

Chases lost by hiding in locker

1

Revealed killer aura

68

Unhooked yourself

2

Amount of screams

126

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

8

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

116

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

2

Escapes with new item

27

Escapes with somebody else item

7

Escapes being injured with for over half a match

18

Escapes while being downed at most once

60

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

97

Escapes healthy or injured through hatch

4

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

799

Obsessions sacrificed

189

Kills (Memento mories)

18

Kills (Memento mories) or sacrifices after last generator

168

All survivors sacrificed or killed (Memento Mori) before the last generator

91

Hooks

Hooks

Different survivors hooked in basement

140

Basement trees (3 or 4 survivors hooked in basement in this same time)

36

Survivors hooked while all remaining were injured

68

Survivors hooked before single generator was repaired

505

Survivors hooked in endgame

82

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

285

Generators damaged with Undetectable effect

31

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

3

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

51

Oblivious effect applied

148

Survivors with Exposed effect downed

51

Survivors downed while carrying another survivor

52

Make unique survivors scream

685

Survivors hit with haste effect

297

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

30

Survivors downed next to a raised pallet

977

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

56

Hatches closed

47

Survivors hit after they drop a pallet during chase

638

Survivors hit while carrying another survivor

151

Survivors detected using killer instinct

603

Killer vaults in chase

302

Survivors grabbed while performing a vault

1

Meters fallen

91

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

46

Blink attacks (The Nurse)

5

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

3

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

364

Survivors put to sleep (The Nightmare)

24

Reverse bear-traps put on survivors (The Pig)

150

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

109

Max Lacerations dealt (The Trickster)

37

Survivors with Broken effect downed

34

Condemned survivors (The Onryō)

9

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

300

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

40

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

59

Survivors downed while having max Sickness (The Plague)

6

Marked survivors downed (The Ghostface)

25

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

227

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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