Total blood points earned

253,190,276

Max blood points amount spent on one character

16,557,860

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

4% Survivor

Killer 96%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

8

Survivor full load-out matches

43

Ultra rare addon warded without a protection ward

13

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

1,315

Killer full load-out matches

2,241

Ultra rare offering burned

68

Killer rank
Silver IV

Silver IV

1 / 5 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
39 229 Ace 253 214 289 1 833 473 2 505
39 230 gray 253 210 820 3 805 789 2 892
39 231 Laurie $troke 253 200 534 6 703 3 208 17 807
39 232 Capta1nKumquat 253 190 276 5 825 54 343
39 233 Kerolox 253 176 958 2 327 754 3 734
39 234 别想太多会头疼的 253 160 073 1 904 1 277 4 710
39 235 Marlin_0 253 152 113 2 731 727 3 458

Currently at

39 232 place

Capta1nKumquat needs another

10 258 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

174

Obsessions healed

33

Survivors healed while you are injured

54

Survivors healed while rest are injured

88

Survivors unhooked

190

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

26

Survivors healed that come to you first

9

Protection hits for unhooked survivors

16

Protection hits for carried survivors

3

Survivors saved using pallet

3

Survivors affected with boon totems

1,454

Survivors affected with speed boost

0

Recovered from dying state

26

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

1

Heals completed after all generators have been completed

10

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,268

Items depleted

65

Repaired generators

343

Repaired damaged generators

100

Successful skill checks

3,182

Exit gates opened

32

Hex totems cleansed

3

Hex totems blessed

0

Chests opened

27

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

13

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

22

Great skill checks while injured

150

Swap held Survivor items for new ones from chests (counts once per chest)

8

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

34

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

213

Hits dodged by vaults

19

Basic attacks and projectiles dodged

398

Escapes after stunning killer using pallet

63

Escapes from killer gasp

5

Hooks sabotaged

12

Chases escaped after being injured in this chase

155

Chases lost by hiding in locker

3

Revealed killer aura

92

Unhooked yourself

3

Amount of screams

710

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

96,660

Blind killer using flashlight

26

Perform a fast vault within 3 seconds of getting hit

61

Pallet stun the Killer while holding a rare, common, or uncommon item

36

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

54

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

0

Escapes with new item

10

Escapes with somebody else item

0

Escapes being injured with for over half a match

6

Escapes while being downed at most once

36

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

50

Escapes healthy or injured through hatch

2

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

5,825

Obsessions sacrificed

1,366

Kills (Memento mories)

822

Kills (Memento mories) or sacrifices after last generator

1,239

All survivors sacrificed or killed (Memento Mori) before the last generator

474

Hooks

Hooks

Different survivors hooked in basement

1,053

Basement trees (3 or 4 survivors hooked in basement in this same time)

223

Survivors hooked while all remaining were injured

570

Survivors hooked before single generator was repaired

3,260

Survivors hooked in endgame

400

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,680

Generators damaged with Undetectable effect

188

Survivors grabbed while repairing a generator

84

Survivors grabbed while cleansing a totem

34

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

750

Survivors injured while in the basement

367

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1,154

Oblivious effect applied

3,274

Survivors with Exposed effect downed

827

Survivors downed while carrying another survivor

263

Make unique survivors scream

9,047

Survivors hit with haste effect

1,471

Injure or down survivors who are Hindered

2,912

Survivors that holding Special Item hit

1,153

Survivors downed next to a raised pallet

8,584

Survivors downed in Exit Gate

27

Survivors downed withit 30 seconds of breaking pallet or wall

53

Preventing escape

Preventing escape

Survivors grabbed from locker

811

Hatches closed

360

Survivors hit after they drop a pallet during chase

5,258

Survivors hit while carrying another survivor

679

Survivors detected using killer instinct

2,947

Killer vaults in chase

3,263

Survivors grabbed while performing a vault

174

Meters fallen

12,401

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

32

Uncloak attacks (The Wraith)

162

Blink attacks (The Nurse)

53

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

150

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

6,515

Trials where each survivor was hit after teleport (The Hag)

236

Shocks (The Doctor)

3,028

Trials where all survivors suffered from madness 3 (The Doctor)

419

Hatchets thrown (The Huntress)

1,415

Survivors put to sleep (The Nightmare)

1,076

Reverse bear-traps put on survivors (The Pig)

26

Survivors sent to Cage of Atonement (The Executioner)

35

Survivors hit with Lethal Rush (The Blight)

144

Max Lacerations dealt (The Trickster)

26

Survivors with Broken effect downed

956

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

46

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

5

Survivors hit during Tail attack (The Xenomorph)

109

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

9

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

11

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

415

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

3,013

Intoxicated survivors downed (The Clown)

2,152

Survivors downed after phase walk (The Spirit)

17

Deep wounded survivors downed (The Legion)

15

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

56

Survivors downed with Demon Fury (The Oni)

344

Survivors downed while speared (The Deathslinger)

157

Survivors downed with Victor clinging (The Twins)

64

Survivors downed while contaminated (The Nemesis)

483

Survivors downed with Dire Crows (The Artist)

7

Survivors downed during Nightfall (The Dredge)

76

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

68

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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