Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

23,197,867

Max blood points amount spent on one character

1,323,000

Highest prestige level

10

Mystery boxes opened

86

Time played

308h 27m

Time played in last two weeks

0m

Blood points per hour

75,208

Estimated playtime per role

71% Survivor

Killer 29%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

23

Survivor full load-out matches

218

Ultra rare addon warded without a protection ward

71

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

38

Killer full load-out matches

24

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 837 Anetka <3 9 684 902 120 34 146
105 838 BaldSpotLicker132 9 684 172 18 32 155
105 839 JH 9 684 076 37 31 116
105 840 Trips 9 680 565 108 106 464
105 841 cheese 9 680 283 39 696 2 502
105 842 hexann_wypers 9 680 197 430 21 90
105 843 Nooverpower 9 678 517 233 39 179

Currently at

105 840 place

Trips needs another

3 511 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

493

Obsessions healed

81

Survivors healed while you are injured

76

Survivors healed while rest are injured

98

Survivors unhooked

623

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

42

Survivors healed that come to you first

23

Protection hits for unhooked survivors

55

Protection hits for carried survivors

22

Survivors saved using pallet

1

Survivors affected with boon totems

469

Survivors affected with speed boost

10

Recovered from dying state

20

Take a hit with the Endurance status effect

55

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

116

Repaired generators

772

Repaired damaged generators

397

Successful skill checks

8,310

Exit gates opened

104

Hex totems cleansed

28

Hex totems blessed

0

Chests opened

146

Chests opened in basement

39

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

23

Great skill checks while injured

71

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

52

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

647

Hits dodged by vaults

66

Basic attacks and projectiles dodged

569

Escapes after stunning killer using pallet

68

Escapes from killer gasp

22

Hooks sabotaged

25

Chases escaped after being injured in this chase

154

Chases lost by hiding in locker

7

Revealed killer aura

353

Unhooked yourself

5

Amount of screams

1,419

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

17

Perform a fast vault within 3 seconds of getting hit

9

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

3

Escapes

Escapes

Total escapes

157

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

1

Escapes with new item

44

Escapes with somebody else item

2

Escapes being injured with for over half a match

11

Escapes while being downed at most once

59

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

110

Escapes healthy or injured through hatch

25

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

250

Obsessions sacrificed

38

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

39

All survivors sacrificed or killed (Memento Mori) before the last generator

27

Hooks

Hooks

Different survivors hooked in basement

37

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

29

Survivors hooked before single generator was repaired

42

Survivors hooked in endgame

30

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

144

Generators damaged with Undetectable effect

6

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

0

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

8

Oblivious effect applied

27

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

11

Make unique survivors scream

248

Survivors hit with haste effect

153

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

9

Survivors downed next to a raised pallet

180

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

18

Hatches closed

13

Survivors hit after they drop a pallet during chase

148

Survivors hit while carrying another survivor

25

Survivors detected using killer instinct

31

Killer vaults in chase

36

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

13

Uncloak attacks (The Wraith)

55

Blink attacks (The Nurse)

359

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

246

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

35

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

66

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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