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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,114,245

Max blood points amount spent on one character

2,310,000

Highest prestige level

13

Mystery boxes opened

146

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

68% Survivor

Killer 32%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

30

Survivor full load-out matches

191

Ultra rare addon warded without a protection ward

2

Survivor rank
Bronze II

Bronze II

1 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

70

Killer full load-out matches

74

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 448 markizz 25 939 061 168 52 277
91 449 casioST 25 935 608 2 049 108 489
91 450 minecraft potyczka | GRNG.PL 25 927 819 332 225 1 101
91 451 ya motha 25 921 762 481 303 1 141
91 452 Otterlord 25 919 929 612 44 187
91 453 kasa7101201 25 919 019 388 129 457
91 454 Akun 25 918 868 431 86 351

Currently at

91 451 place

ya motha needs another

6 057 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

663

Obsessions healed

136

Survivors healed while you are injured

111

Survivors healed while rest are injured

173

Survivors unhooked

1,003

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

94

Survivors healed that come to you first

40

Protection hits for unhooked survivors

84

Protection hits for carried survivors

13

Survivors saved using pallet

3

Survivors affected with boon totems

849

Survivors affected with speed boost

0

Recovered from dying state

39

Take a hit with the Endurance status effect

22

Survivors healed in the Basement

3

Heals completed after all generators have been completed

12

Safe unhooks while broken

3

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

271

Repaired generators

1,351

Repaired damaged generators

489

Successful skill checks

11,342

Exit gates opened

160

Hex totems cleansed

42

Hex totems blessed

0

Chests opened

139

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

32

Great skill checks while injured

119

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,336

Finished repairs of generators while injured

22

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

929

Hits dodged by vaults

119

Basic attacks and projectiles dodged

1,520

Escapes after stunning killer using pallet

104

Escapes from killer gasp

43

Hooks sabotaged

11

Chases escaped after being injured in this chase

471

Chases lost by hiding in locker

0

Revealed killer aura

26

Unhooked yourself

10

Amount of screams

2,041

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

77

Pallet stun the Killer while holding a rare, common, or uncommon item

26

Trials where you've revealed or seen the Killer's aura 11+ times

46

Escapes

Escapes

Total escapes

350

Escapes crawling (In dying state) through exit gates

30

Escapes through hatch

33

Escapes through hatch crawling (In dying state)

4

Escapes with new item

62

Escapes with somebody else item

7

Escapes being injured with for over half a match

19

Escapes while being downed at most once

167

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

287

Escapes healthy or injured through hatch

29

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

516

Obsessions sacrificed

111

Kills (Memento mories)

21

Kills (Memento mories) or sacrifices after last generator

110

All survivors sacrificed or killed (Memento Mori) before the last generator

63

Hooks

Hooks

Different survivors hooked in basement

94

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

40

Survivors hooked before single generator was repaired

193

Survivors hooked in endgame

56

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

235

Generators damaged with Undetectable effect

16

Survivors grabbed while repairing a generator

48

Survivors grabbed while cleansing a totem

0

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

28

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

0

Survivors with Exposed effect downed

40

Survivors downed while carrying another survivor

14

Make unique survivors scream

494

Survivors hit with haste effect

129

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

54

Survivors downed next to a raised pallet

460

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

41

Survivors hit after they drop a pallet during chase

354

Survivors hit while carrying another survivor

47

Survivors detected using killer instinct

192

Killer vaults in chase

84

Survivors grabbed while performing a vault

0

Meters fallen

207

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

8

Blink attacks (The Nurse)

9

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

277

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

66

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

58

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

87

Deep wounded survivors downed (The Legion)

21

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

12

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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