Total blood points earned

91,700,777

Max blood points amount spent on one character

5,210,000

Time played

363h 30m

Time played in last two weeks

0m

Blood points per hour

252,272

Estimated playtime per role

20% Survivor

Killer 80%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

38

Survivor full load-out matches

62

Ultra rare addon warded without a protection ward

10

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

379

Killer full load-out matches

428

Ultra rare offering burned

28

Killer rank
Ash I

Ash I

3 / 4 pips
Adept progress 93%

39 / 42

Killer
Got 39 Left 3

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
72 349 Robin 91 705 575 1 006 673 2 704
72 350 Lainybug 91 704 463 120 527 2 320
72 351 Martin Skylar 91 703 617 865 263 1 294
72 352 ChippyWonk 91 700 777 1 758 102 535
72 353 zsparrow4 91 699 091 0 417 1 848
72 354 lilgoose35 91 698 387 1 225 211 1 128
72 355 safari chan 91 694 478 630 823 3 078

Currently at

72 352 place

ChippyWonk needs another

2 840 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

470

Obsessions healed

112

Survivors healed while you are injured

114

Survivors healed while rest are injured

176

Survivors unhooked

431

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

49

Survivors healed that come to you first

49

Protection hits for unhooked survivors

32

Protection hits for carried survivors

9

Survivors saved using pallet

2

Survivors affected with boon totems

1,610

Survivors affected with speed boost

0

Recovered from dying state

51

Take a hit with the Endurance status effect

45

Survivors healed in the Basement

19

Heals completed after all generators have been completed

18

Safe unhooks while broken

2

Protection hits during End Game

12

Objective actions

Objective actions

Highest prestige level

24

Mystery boxes opened

1,162

Items depleted

79

Repaired generators

535

Repaired damaged generators

215

Successful skill checks

8,548

Exit gates opened

37

Hex totems cleansed

19

Hex totems blessed

0

Chests opened

32

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

33

Great skill checks while injured

155

Swap held Survivor items for new ones from chests (counts once per chest)

6

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

36

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

514

Hits dodged by vaults

53

Basic attacks and projectiles dodged

740

Escapes after stunning killer using pallet

80

Escapes from killer gasp

20

Hooks sabotaged

7

Chases escaped after being injured in this chase

323

Chases lost by hiding in locker

1

Revealed killer aura

1,365

Unhooked yourself

9

Amount of screams

2,118

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,200

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

106

Pallet stun the Killer while holding a rare, common, or uncommon item

42

Trials where you've revealed or seen the Killer's aura 11+ times

7

Escapes

Escapes

Total escapes

102

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

0

Escapes with new item

7

Escapes with somebody else item

1

Escapes being injured with for over half a match

21

Escapes while being downed at most once

53

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

86

Escapes healthy or injured through hatch

6

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,758

Obsessions sacrificed

417

Kills (Memento mories)

94

Kills (Memento mories) or sacrifices after last generator

324

All survivors sacrificed or killed (Memento Mori) before the last generator

208

Hooks

Hooks

Different survivors hooked in basement

323

Basement trees (3 or 4 survivors hooked in basement in this same time)

77

Survivors hooked while all remaining were injured

209

Survivors hooked before single generator was repaired

864

Survivors hooked in endgame

142

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

691

Generators damaged with Undetectable effect

86

Survivors grabbed while repairing a generator

73

Survivors grabbed while cleansing a totem

10

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

472

Survivors injured while in the basement

70

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

294

Oblivious effect applied

1,055

Survivors with Exposed effect downed

293

Survivors downed while carrying another survivor

92

Make unique survivors scream

2,716

Survivors hit with haste effect

207

Injure or down survivors who are Hindered

97

Survivors that holding Special Item hit

369

Survivors downed next to a raised pallet

2,574

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

234

Hatches closed

95

Survivors hit after they drop a pallet during chase

1,613

Survivors hit while carrying another survivor

185

Survivors detected using killer instinct

2,716

Killer vaults in chase

871

Survivors grabbed while performing a vault

55

Meters fallen

5,193

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

24

Uncloak attacks (The Wraith)

314

Blink attacks (The Nurse)

98

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

43

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

19

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

92

Trials where all survivors suffered from madness 3 (The Doctor)

25

Hatchets thrown (The Huntress)

278

Survivors put to sleep (The Nightmare)

351

Reverse bear-traps put on survivors (The Pig)

121

Survivors sent to Cage of Atonement (The Executioner)

28

Survivors hit with Lethal Rush (The Blight)

167

Max Lacerations dealt (The Trickster)

13

Survivors with Broken effect downed

42

Condemned survivors (The Onryō)

43

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

15

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

3

Survivors hit during Tail attack (The Xenomorph)

334

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

18

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

694

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

3

Hit a Survivor using Hellfire (The Dark Lord)

135

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

155

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

158

Intoxicated survivors downed (The Clown)

16

Survivors downed after phase walk (The Spirit)

10

Deep wounded survivors downed (The Legion)

21

Survivors downed while having max Sickness (The Plague)

49

Marked survivors downed (The Ghostface)

124

Survivors downed with Demon Fury (The Oni)

529

Survivors downed while speared (The Deathslinger)

119

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

13

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

8

Down survivor you recently teleported to (The Singularity)

587

Down survivor using UVX (The Unknown)

6

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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