Total blood points earned

511,509,633

Max blood points amount spent on one character

51,644,135

Time played

4143h 8m

Time played in last two weeks

0m

Blood points per hour

123,460

Estimated playtime per role

33% Survivor

Killer 67%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

204

Survivor full load-out matches

657

Ultra rare addon warded without a protection ward

146

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 31%

16 / 51

Survivor
Got 16 Left 35
Killer

Killer

Killer perfect matches (5 000 points each category)

2,278

Killer full load-out matches

4,330

Ultra rare offering burned

338

Killer rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 60%

25 / 42

Killer
Got 25 Left 17

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
17 292 Azaryla 511 632 510 1 874 3 377 11 181
17 293 MarQ 511 583 984 7 078 2 676 10 492
17 294 chento 511 578 004 7 171 1 944 8 948
17 295 Asche 511 509 633 13 663 2 616 8 371
17 296 Diego 511 505 525 3 529 2 169 9 300
17 298 Zyrow 511 449 241 10 545 1 715 7 220

Currently at

17 295 place

Asche needs another

68 371 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,357

Obsessions healed

344

Survivors healed while you are injured

260

Survivors healed while rest are injured

300

Survivors unhooked

6,220

Survivors saved (from dying state/hook) in endgame

1,077

Knocked (In dying state) survivors healed

285

Survivors healed that come to you first

64

Protection hits for unhooked survivors

400

Protection hits for carried survivors

83

Survivors saved using pallet

8

Survivors affected with boon totems

1,119

Survivors affected with speed boost

0

Recovered from dying state

23

Take a hit with the Endurance status effect

13

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

3,220

Items depleted

212

Repaired generators

8,371

Repaired damaged generators

1,890

Successful skill checks

48,412

Exit gates opened

902

Hex totems cleansed

592

Hex totems blessed

0

Chests opened

982

Chests opened in basement

180

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

29

Matches in that picked up and used special item

30

Great skill checks while injured

112

Swap held Survivor items for new ones from chests (counts once per chest)

5

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

61

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,188

Hits dodged by vaults

395

Basic attacks and projectiles dodged

2,312

Escapes after stunning killer using pallet

225

Escapes from killer gasp

34

Hooks sabotaged

292

Chases escaped after being injured in this chase

872

Chases lost by hiding in locker

1

Revealed killer aura

150

Unhooked yourself

66

Amount of screams

921

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,480

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

15

Pallet stun the Killer while holding a rare, common, or uncommon item

8

Trials where you've revealed or seen the Killer's aura 11+ times

29

Escapes

Escapes

Total escapes

2,616

Escapes crawling (In dying state) through exit gates

211

Escapes through hatch

301

Escapes through hatch crawling (In dying state)

16

Escapes with new item

802

Escapes with somebody else item

77

Escapes being injured with for over half a match

85

Escapes while being downed at most once

573

Escapes after unhooked yourself

42

Escapes as obsession without getting a hit as last survivor

21

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

39

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

2,104

Escapes healthy or injured through hatch

285

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

43

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

18

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

16

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

19

The Game (Bathroom)

22

Mount Ormond Resort (Chalet/Main Building)

16

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

13,663

Obsessions sacrificed

2,474

Kills (Memento mories)

1,287

Kills (Memento mories) or sacrifices after last generator

2,547

All survivors sacrificed or killed (Memento Mori) before the last generator

1,280

Hooks

Hooks

Different survivors hooked in basement

2,455

Basement trees (3 or 4 survivors hooked in basement in this same time)

174

Survivors hooked while all remaining were injured

871

Survivors hooked before single generator was repaired

3,815

Survivors hooked in endgame

700

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

7,491

Generators damaged with Undetectable effect

1,349

Survivors grabbed while repairing a generator

168

Survivors grabbed while cleansing a totem

18

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

606

Survivors injured while in the basement

139

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

190

Oblivious effect applied

889

Survivors with Exposed effect downed

944

Survivors downed while carrying another survivor

162

Make unique survivors scream

8,238

Survivors hit with haste effect

2,092

Injure or down survivors who are Hindered

456

Survivors that holding Special Item hit

836

Survivors downed next to a raised pallet

10,591

Survivors downed in Exit Gate

27

Survivors downed withit 30 seconds of breaking pallet or wall

31

Preventing escape

Preventing escape

Survivors grabbed from locker

566

Hatches closed

835

Survivors hit after they drop a pallet during chase

8,098

Survivors hit while carrying another survivor

853

Survivors detected using killer instinct

5,348

Killer vaults in chase

3,801

Survivors grabbed while performing a vault

69

Meters fallen

4,341

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

116

Uncloak attacks (The Wraith)

6,647

Blink attacks (The Nurse)

1,986

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

1,111

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

906

Trials where each survivor was hit after teleport (The Hag)

14

Shocks (The Doctor)

822

Trials where all survivors suffered from madness 3 (The Doctor)

53

Hatchets thrown (The Huntress)

4,292

Survivors put to sleep (The Nightmare)

591

Reverse bear-traps put on survivors (The Pig)

499

Survivors sent to Cage of Atonement (The Executioner)

9

Survivors hit with Lethal Rush (The Blight)

880

Max Lacerations dealt (The Trickster)

1,184

Survivors with Broken effect downed

98

Condemned survivors (The Onryō)

436

Slams of one Survivor into another (The Mastermind)

184

Damage Survivor pursued by a Guard (The Knight)

63

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

279

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

233

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

166

Damage Survivor pursued by a Guard (The First)

39

Perfectly times grab attacks (The Ghoul)

15

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4,358,337

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

1,504

Intoxicated survivors downed (The Clown)

30

Survivors downed after phase walk (The Spirit)

205

Deep wounded survivors downed (The Legion)

226

Survivors downed while having max Sickness (The Plague)

100

Marked survivors downed (The Ghostface)

96

Survivors downed with Demon Fury (The Oni)

135

Survivors downed while speared (The Deathslinger)

369

Survivors downed with Victor clinging (The Twins)

14

Survivors downed while contaminated (The Nemesis)

140

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

110

Down survivor you recently teleported to (The Singularity)

38

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

7

Killer abilities chart

Killer abilities chart

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