Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

55,503,726

Max blood points amount spent on one character

3,095,153

Highest prestige level

3

Mystery boxes opened

94

Time played

157h 16m

Time played in last two weeks

0m

Blood points per hour

352,927

Estimated playtime per role

43% Survivor

Killer 57%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

15

Survivor full load-out matches

18

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

120

Killer full load-out matches

130

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 40%

17 / 42

Killer
Got 17 Left 25

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 594 Kineto 55 510 041 544 210 1 001
81 595 GoodmorningDudes! 55 508 981 1 139 152 695
81 597 IIEliteRainII 55 503 726 543 116 521
81 598 gnz 55 501 900 464 484 1 987
81 599 Колоноскопия 55 500 556 675 257 1 131
81 600 Kiemy 55 494 709 75 354 1 337

Currently at

81 597 place

IIEliteRainII needs another

2 269 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

364

Obsessions healed

60

Survivors healed while you are injured

36

Survivors healed while rest are injured

167

Survivors unhooked

377

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

17

Survivors healed that come to you first

23

Protection hits for unhooked survivors

25

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

4,046

Survivors affected with speed boost

0

Recovered from dying state

10

Take a hit with the Endurance status effect

12

Survivors healed in the Basement

3

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

52

Repaired generators

521

Repaired damaged generators

110

Successful skill checks

4,592

Exit gates opened

46

Hex totems cleansed

16

Hex totems blessed

0

Chests opened

49

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

41

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

18

Great skill checks while injured

75

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

254

Hits dodged by vaults

18

Basic attacks and projectiles dodged

523

Escapes after stunning killer using pallet

68

Escapes from killer gasp

4

Hooks sabotaged

0

Chases escaped after being injured in this chase

171

Chases lost by hiding in locker

2

Revealed killer aura

1,234

Unhooked yourself

4

Amount of screams

1,037

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

45

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

116

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

1

Escapes with new item

16

Escapes with somebody else item

0

Escapes being injured with for over half a match

3

Escapes while being downed at most once

71

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

103

Escapes healthy or injured through hatch

7

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

543

Obsessions sacrificed

141

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

70

All survivors sacrificed or killed (Memento Mori) before the last generator

89

Hooks

Hooks

Different survivors hooked in basement

45

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

70

Survivors hooked before single generator was repaired

425

Survivors hooked in endgame

42

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

271

Generators damaged with Undetectable effect

140

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

0

Generators protection

84% Protected

Unprotected 16%

Hit survivors with a basic attack while you are Undetectable

340

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

107

Survivors with Exposed effect downed

43

Survivors downed while carrying another survivor

14

Make unique survivors scream

649

Survivors hit with haste effect

254

Injure or down survivors who are Hindered

31

Survivors that holding Special Item hit

40

Survivors downed next to a raised pallet

620

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

41

Hatches closed

46

Survivors hit after they drop a pallet during chase

346

Survivors hit while carrying another survivor

38

Survivors detected using killer instinct

623

Killer vaults in chase

100

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

414

Blink attacks (The Nurse)

14

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

265

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

17

Survivors with Broken effect downed

52

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

119

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

6

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

18

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

23

Survivors downed with Dire Crows (The Artist)

48

Survivors downed during Nightfall (The Dredge)

162

Down survivor you recently teleported to (The Singularity)

63

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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