Total blood points earned

18,092,753

Max blood points amount spent on one character

2,420,000

Time played

105h 57m

Time played in last two weeks

32h 53m

Blood points per hour

170,767

Estimated playtime per role

51% Survivor

Killer 49%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

21

Survivor full load-out matches

17

Ultra rare addon warded without a protection ward

0

Survivor rank
Silver IV

Silver IV

5 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

72

Killer full load-out matches

31

Ultra rare offering burned

0

Killer rank
Bronze II

Bronze II

3 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 137 kLeX 17 396 217 86 95 457
104 138 Hatred 17 395 385 56 120 549
104 139 ZZZ 17 394 586 76 167 1 051
104 140 cho_ssi 17 393 841 304 92 400
104 141 ShventicaL 17 393 572 47 30 181
104 142 Yakolef 17 393 466 27 257 1 182
104 143 Honeydew? 17 392 870 153 124 516

Currently at

104 140 place

cho_ssi needs another

745 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

311

Obsessions healed

43

Survivors healed while you are injured

34

Survivors healed while rest are injured

174

Survivors unhooked

218

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

8

Survivors healed that come to you first

35

Protection hits for unhooked survivors

10

Protection hits for carried survivors

1

Survivors saved using pallet

1

Survivors affected with boon totems

21

Survivors affected with speed boost

0

Recovered from dying state

9

Take a hit with the Endurance status effect

9

Survivors healed in the Basement

0

Heals completed after all generators have been completed

35

Safe unhooks while broken

1

Protection hits during End Game

11

Objective actions

Objective actions

Highest prestige level

3

Mystery boxes opened

28

Items depleted

126

Repaired generators

404

Repaired damaged generators

105

Successful skill checks

3,509

Exit gates opened

32

Hex totems cleansed

2

Hex totems blessed

0

Chests opened

111

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

51

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

22

Great skill checks while injured

110

Swap held Survivor items for new ones from chests (counts once per chest)

20

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,291

Finished repairs of generators while injured

27

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

193

Hits dodged by vaults

23

Basic attacks and projectiles dodged

342

Escapes after stunning killer using pallet

80

Escapes from killer gasp

1

Hooks sabotaged

3

Chases escaped after being injured in this chase

179

Chases lost by hiding in locker

0

Revealed killer aura

54

Unhooked yourself

2

Amount of screams

745

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

960

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

47

Pallet stun the Killer while holding a rare, common, or uncommon item

53

Trials where you've revealed or seen the Killer's aura 11+ times

129

Escapes

Escapes

Total escapes

94

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

0

Escapes with new item

49

Escapes with somebody else item

2

Escapes being injured with for over half a match

4

Escapes while being downed at most once

63

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

75

Escapes healthy or injured through hatch

11

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

310

Obsessions sacrificed

49

Kills (Memento mories)

17

Kills (Memento mories) or sacrifices after last generator

84

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

11

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

45

Survivors hooked before single generator was repaired

67

Survivors hooked in endgame

45

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

90

Generators damaged with Undetectable effect

487

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

0

Generators protection

36% Protected

Unprotected 64%

Hit survivors with a basic attack while you are Undetectable

30

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

0

Survivors with Exposed effect downed

1

Survivors downed while carrying another survivor

0

Make unique survivors scream

542

Survivors hit with haste effect

99

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

14

Survivors downed next to a raised pallet

352

Survivors downed in Exit Gate

21

Survivors downed withit 30 seconds of breaking pallet or wall

75

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

40

Survivors hit after they drop a pallet during chase

90

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

273

Killer vaults in chase

29

Survivors grabbed while performing a vault

10

Meters fallen

461

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

1,187

Blink attacks (The Nurse)

19

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

58

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

15

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

16

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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