Steam avatar

shade

76561198219015883

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

88,195,271

Max blood points amount spent on one character

5,663,773

Highest prestige level

16

Mystery boxes opened

347

Time played

562h 26m

Time played in last two weeks

18m

Blood points per hour

156,810

Estimated playtime per role

77% Survivor

Killer 23%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

124

Survivor full load-out matches

227

Ultra rare addon warded without a protection ward

23

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 43%

22 / 51

Survivor
Got 22 Left 29
Killer

Killer

Killer perfect matches (5 000 points each category)

74

Killer full load-out matches

68

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
64 374 ACAVANI 88 199 409 1 572 389 1 485
64 375 Yanramich 88 198 516 172 536 2 582
64 376 dempsey294 88 196 338 1 534 104 511
64 377 shade 88 195 271 430 447 1 753
64 378 friendship is magic 88 194 583 1 279 339 1 408
64 379 Pink 88 192 668 2 596 135 483
64 380 JokerDxD 88 154 785 1 142 1 305 4 472

Currently at

64 377 place

shade needs another

1 067 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,801

Obsessions healed

440

Survivors healed while you are injured

514

Survivors healed while rest are injured

615

Survivors unhooked

2,081

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

254

Survivors healed that come to you first

123

Protection hits for unhooked survivors

297

Protection hits for carried survivors

119

Survivors saved using pallet

21

Survivors affected with boon totems

5,168

Survivors affected with speed boost

35

Recovered from dying state

83

Take a hit with the Endurance status effect

96

Survivors healed in the Basement

10

Heals completed after all generators have been completed

9

Safe unhooks while broken

3

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

656

Repaired generators

1,753

Repaired damaged generators

1,125

Successful skill checks

24,218

Exit gates opened

195

Hex totems cleansed

49

Hex totems blessed

1

Chests opened

385

Chests opened in basement

98

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

118

Great skill checks while injured

237

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

83

Finished repairs of generators while injured

7

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,036

Hits dodged by vaults

196

Basic attacks and projectiles dodged

4,077

Escapes after stunning killer using pallet

394

Escapes from killer gasp

82

Hooks sabotaged

47

Chases escaped after being injured in this chase

1,033

Chases lost by hiding in locker

17

Revealed killer aura

746

Unhooked yourself

18

Amount of screams

3,649

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

163

Perform a fast vault within 3 seconds of getting hit

36

Pallet stun the Killer while holding a rare, common, or uncommon item

43

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

447

Escapes crawling (In dying state) through exit gates

59

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

7

Escapes with new item

120

Escapes with somebody else item

12

Escapes being injured with for over half a match

47

Escapes while being downed at most once

270

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

365

Escapes healthy or injured through hatch

16

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

7

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

13

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

430

Obsessions sacrificed

94

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

68

All survivors sacrificed or killed (Memento Mori) before the last generator

52

Hooks

Hooks

Different survivors hooked in basement

60

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

45

Survivors hooked before single generator was repaired

220

Survivors hooked in endgame

31

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

241

Generators damaged with Undetectable effect

35

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

0

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

46

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

32

Survivors with Exposed effect downed

63

Survivors downed while carrying another survivor

20

Make unique survivors scream

558

Survivors hit with haste effect

238

Injure or down survivors who are Hindered

89

Survivors that holding Special Item hit

43

Survivors downed next to a raised pallet

543

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

30

Hatches closed

28

Survivors hit after they drop a pallet during chase

287

Survivors hit while carrying another survivor

51

Survivors detected using killer instinct

406

Killer vaults in chase

297

Survivors grabbed while performing a vault

2

Meters fallen

87

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

61

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

21

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

14

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

39

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

133

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

22

Max Lacerations dealt (The Trickster)

30

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

5

Survivors hit during Tail attack (The Xenomorph)

10

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

10,070

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

78

Intoxicated survivors downed (The Clown)

42

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

35

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

15

Survivors downed with Demon Fury (The Oni)

16

Survivors downed while speared (The Deathslinger)

24

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

38

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

6

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

11

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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