Total blood points earned

81,563,951

Max blood points amount spent on one character

7,530,000

Time played

879h 12m

Time played in last two weeks

0m

Blood points per hour

92,771

Estimated playtime per role

72% Survivor

Killer 28%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

128

Survivor full load-out matches

372

Ultra rare addon warded without a protection ward

51

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 20%

10 / 51

Survivor
Got 10 Left 41
Killer

Killer

Killer perfect matches (5 000 points each category)

139

Killer full load-out matches

97

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 312 XpaHuT 64 905 179 752 199 904
81 313 mario 64 902 224 158 319 1 512
81 314 The Meat Man 64 900 393 1 234 109 653
81 315 arend 64 897 551 871 557 2 608
81 316 #1 Passionate Player 64 896 924 60 285 1 369
81 317 Corwid 64 896 027 1 152 118 609
81 318 SmoakNovaTTV/YT 64 892 132 1 877 110 476

Currently at

81 315 place

arend needs another

2 842 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,731

Obsessions healed

176

Survivors healed while you are injured

372

Survivors healed while rest are injured

222

Survivors unhooked

2,801

Survivors saved (from dying state/hook) in endgame

123

Knocked (In dying state) survivors healed

96

Survivors healed that come to you first

54

Protection hits for unhooked survivors

285

Protection hits for carried survivors

56

Survivors saved using pallet

8

Survivors affected with boon totems

1,001

Survivors affected with speed boost

2

Recovered from dying state

74

Take a hit with the Endurance status effect

95

Survivors healed in the Basement

12

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

17

Mystery boxes opened

585

Items depleted

46

Repaired generators

2,979

Repaired damaged generators

928

Successful skill checks

19,193

Exit gates opened

265

Hex totems cleansed

172

Hex totems blessed

1

Chests opened

441

Chests opened in basement

59

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

59

Great skill checks while injured

383

Swap held Survivor items for new ones from chests (counts once per chest)

10

Highest bloodweb level

53

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,963

Hits dodged by vaults

336

Basic attacks and projectiles dodged

2,297

Escapes after stunning killer using pallet

332

Escapes from killer gasp

70

Hooks sabotaged

60

Chases escaped after being injured in this chase

501

Chases lost by hiding in locker

4

Revealed killer aura

179

Unhooked yourself

58

Amount of screams

2,909

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

224

Perform a fast vault within 3 seconds of getting hit

65

Pallet stun the Killer while holding a rare, common, or uncommon item

84

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

665

Escapes crawling (In dying state) through exit gates

94

Escapes through hatch

100

Escapes through hatch crawling (In dying state)

22

Escapes with new item

138

Escapes with somebody else item

18

Escapes being injured with for over half a match

98

Escapes while being downed at most once

263

Escapes after unhooked yourself

24

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

471

Escapes healthy or injured through hatch

78

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

14

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

11

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

933

Obsessions sacrificed

169

Kills (Memento mories)

23

Kills (Memento mories) or sacrifices after last generator

230

All survivors sacrificed or killed (Memento Mori) before the last generator

112

Hooks

Hooks

Different survivors hooked in basement

277

Basement trees (3 or 4 survivors hooked in basement in this same time)

35

Survivors hooked while all remaining were injured

43

Survivors hooked before single generator was repaired

206

Survivors hooked in endgame

44

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

274

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

0

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

18

Survivors with Exposed effect downed

31

Survivors downed while carrying another survivor

12

Make unique survivors scream

268

Survivors hit with haste effect

89

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

30

Survivors downed next to a raised pallet

296

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

61

Survivors hit after they drop a pallet during chase

410

Survivors hit while carrying another survivor

76

Survivors detected using killer instinct

11

Killer vaults in chase

31

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

54

Uncloak attacks (The Wraith)

40

Blink attacks (The Nurse)

5

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

78

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

16

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

334

Trials where all survivors suffered from madness 3 (The Doctor)

9

Hatchets thrown (The Huntress)

3,064

Survivors put to sleep (The Nightmare)

181

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

49

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

240

Survivors downed by 24m+ hatchet throw (The Huntress)

15

Survivors downed with chainsaw (The Cannibal)

208

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

26

Marked survivors downed (The Ghostface)

24

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

18

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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