Total blood points earned

100,573,287

Max blood points amount spent on one character

8,333,691

Time played

483h 42m

Time played in last two weeks

6h 17m

Blood points per hour

207,925

Estimated playtime per role

62% Survivor

Killer 38%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

122

Survivor full load-out matches

41

Ultra rare addon warded without a protection ward

10

Survivor rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

192

Killer full load-out matches

194

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 71%

30 / 42

Killer
Got 30 Left 12

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 120 The french boxer 37 605 030 406 215 799
94 121 katewu le le le 37 605 021 0 134 528
94 122 SkellingTon 37 604 495 472 106 449
94 123 Crazy 37 603 754 558 292 1 176
94 124 天満 37 602 200 1 103 35 106
94 125 George Lucas The Third 37 601 736 803 62 309
94 126 T-Schaid 37 597 821 327 261 1 131

Currently at

94 123 place

Crazy needs another

741 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,392

Obsessions healed

305

Survivors healed while you are injured

252

Survivors healed while rest are injured

402

Survivors unhooked

1,896

Survivors saved (from dying state/hook) in endgame

64

Knocked (In dying state) survivors healed

203

Survivors healed that come to you first

129

Protection hits for unhooked survivors

145

Protection hits for carried survivors

30

Survivors saved using pallet

4

Survivors affected with boon totems

1,869

Survivors affected with speed boost

14

Recovered from dying state

149

Take a hit with the Endurance status effect

89

Survivors healed in the Basement

4

Heals completed after all generators have been completed

67

Safe unhooks while broken

8

Protection hits during End Game

37

Objective actions

Objective actions

Highest prestige level

36

Mystery boxes opened

489

Items depleted

306

Repaired generators

2,008

Repaired damaged generators

1,375

Successful skill checks

17,487

Exit gates opened

172

Hex totems cleansed

86

Hex totems blessed

0

Chests opened

278

Chests opened in basement

19

Escapes when playing without any perk and repaired generator(s)

25

Matches with 300+ seconds of repairing generators

904

Matches in that picked up and used special item

106

Great skill checks while injured

654

Swap held Survivor items for new ones from chests (counts once per chest)

33

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

1,187

Finished repairs of generators while injured

41

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,227

Hits dodged by vaults

176

Basic attacks and projectiles dodged

1,617

Escapes after stunning killer using pallet

286

Escapes from killer gasp

30

Hooks sabotaged

25

Chases escaped after being injured in this chase

870

Chases lost by hiding in locker

1

Revealed killer aura

187

Unhooked yourself

40

Amount of screams

5,041

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,020

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

222

Pallet stun the Killer while holding a rare, common, or uncommon item

119

Trials where you've revealed or seen the Killer's aura 11+ times

6

Escapes

Escapes

Total escapes

453

Escapes crawling (In dying state) through exit gates

38

Escapes through hatch

63

Escapes through hatch crawling (In dying state)

9

Escapes with new item

145

Escapes with somebody else item

22

Escapes being injured with for over half a match

23

Escapes while being downed at most once

226

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

352

Escapes healthy or injured through hatch

54

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

992

Obsessions sacrificed

188

Kills (Memento mories)

114

Kills (Memento mories) or sacrifices after last generator

172

All survivors sacrificed or killed (Memento Mori) before the last generator

150

Hooks

Hooks

Different survivors hooked in basement

168

Basement trees (3 or 4 survivors hooked in basement in this same time)

16

Survivors hooked while all remaining were injured

63

Survivors hooked before single generator was repaired

454

Survivors hooked in endgame

41

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

600

Generators damaged with Undetectable effect

80

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

2

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

98

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

19

Oblivious effect applied

172

Survivors with Exposed effect downed

81

Survivors downed while carrying another survivor

20

Make unique survivors scream

766

Survivors hit with haste effect

124

Injure or down survivors who are Hindered

22

Survivors that holding Special Item hit

89

Survivors downed next to a raised pallet

906

Survivors downed in Exit Gate

23

Survivors downed withit 30 seconds of breaking pallet or wall

31

Preventing escape

Preventing escape

Survivors grabbed from locker

45

Hatches closed

114

Survivors hit after they drop a pallet during chase

662

Survivors hit while carrying another survivor

86

Survivors detected using killer instinct

578

Killer vaults in chase

210

Survivors grabbed while performing a vault

7

Meters fallen

1,131

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

133

Blink attacks (The Nurse)

112

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

67

Matches finished with one or more Hex totems remaining

8

Traps triggered (The Hag)

77

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

49

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

815

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

665

Max Lacerations dealt (The Trickster)

21

Survivors with Broken effect downed

65

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

4

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

226

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

20

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

152

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

16

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

23

Marked survivors downed (The Ghostface)

80

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

9

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

61

Killer abilities chart

Killer abilities chart

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