Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

183,639,882

Max blood points amount spent on one character

13,324,000

Highest prestige level

100

Mystery boxes opened

300

Time played

754h 30m

Time played in last two weeks

9h 13m

Blood points per hour

243,393

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

245

Survivor full load-out matches

1,349

Ultra rare addon warded without a protection ward

87

Survivor rank
Silver II

Silver II

3 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

50

Killer full load-out matches

5

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
47 766 Buhbecca 160 603 437 1 309 1 175 4 704
47 767 SaruxAM 160 594 175 3 021 486 2 371
47 768 Patrxlish- 160 586 032 1 774 1 209 3 974
47 769 CETUS Traceur 160 584 939 294 808 3 884
47 770 BLACK 160 576 361 1 252 1 065 3 651
47 771 Gambler's Fallacy 160 572 507 2 824 703 2 587
47 772 leon tunneler 160 572 025 1 999 570 2 250

Currently at

47 769 place

CETUS Traceur needs another

1 093 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,176

Obsessions healed

770

Survivors healed while you are injured

587

Survivors healed while rest are injured

1,057

Survivors unhooked

3,681

Survivors saved (from dying state/hook) in endgame

127

Knocked (In dying state) survivors healed

415

Survivors healed that come to you first

323

Protection hits for unhooked survivors

261

Protection hits for carried survivors

63

Survivors saved using pallet

12

Survivors affected with boon totems

11,139

Survivors affected with speed boost

176

Recovered from dying state

389

Take a hit with the Endurance status effect

215

Survivors healed in the Basement

124

Heals completed after all generators have been completed

299

Safe unhooks while broken

28

Protection hits during End Game

131

Objective actions

Objective actions

Items depleted

2,216

Repaired generators

4,278

Repaired damaged generators

1,707

Successful skill checks

66,118

Exit gates opened

445

Hex totems cleansed

195

Hex totems blessed

6

Chests opened

856

Chests opened in basement

91

Escapes when playing without any perk and repaired generator(s)

60

Matches with 300+ seconds of repairing generators

906

Matches in that picked up and used special item

390

Great skill checks while injured

3,139

Swap held Survivor items for new ones from chests (counts once per chest)

460

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,821

Finished repairs of generators while injured

261

Chests opened with a key

4

Boldness actions

Boldness actions

Vaults in chase

4,560

Hits dodged by vaults

303

Basic attacks and projectiles dodged

4,405

Escapes after stunning killer using pallet

735

Escapes from killer gasp

60

Hooks sabotaged

56

Chases escaped after being injured in this chase

2,340

Chases lost by hiding in locker

20

Revealed killer aura

7,925

Unhooked yourself

28

Amount of screams

14,884

Reveal the Killer's aura for a total of 60 seconds in a single trial

25,560

Blind killer using flashlight

121

Perform a fast vault within 3 seconds of getting hit

1,087

Pallet stun the Killer while holding a rare, common, or uncommon item

875

Trials where you've revealed or seen the Killer's aura 11+ times

1,686

Escapes

Escapes

Total escapes

894

Escapes crawling (In dying state) through exit gates

72

Escapes through hatch

50

Escapes through hatch crawling (In dying state)

6

Escapes with new item

212

Escapes with somebody else item

16

Escapes being injured with for over half a match

91

Escapes while being downed at most once

554

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

772

Escapes healthy or injured through hatch

44

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

20

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

12

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

3

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

17

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

19

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

14

Nostromo Wreckage (Mess Hall)

13

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

6

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

19

Killer statistics

Killer statistics

Kills

Kills

Hooks

294

Obsessions sacrificed

34

Kills (Memento mories)

14

Kills (Memento mories) or sacrifices after last generator

68

All survivors sacrificed or killed (Memento Mori) before the last generator

16

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

39

Survivors hooked in endgame

32

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

5

Generators damaged with Undetectable effect

185

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

0

Generators protection

48% Protected

Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

87

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

8

Survivors downed while carrying another survivor

1

Make unique survivors scream

473

Survivors hit with haste effect

56

Injure or down survivors who are Hindered

12

Survivors that holding Special Item hit

106

Survivors downed next to a raised pallet

365

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

14

Hatches closed

19

Survivors hit after they drop a pallet during chase

74

Survivors hit while carrying another survivor

1

Survivors detected using killer instinct

288

Killer vaults in chase

13

Survivors grabbed while performing a vault

4

Meters fallen

318

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

10

Uncloak attacks (The Wraith)

636

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

22

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

117

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

50

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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