Total blood points earned

53,833,691

Max blood points amount spent on one character

3,553,955

Time played

505h 6m

Time played in last two weeks

1h 36m

Blood points per hour

106,580

Estimated playtime per role

24% Survivor

Killer 76%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

25

Survivor full load-out matches

122

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

259

Killer full load-out matches

241

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 663 Gball 10 275 303 135 13 19
108 664 Pucca ☨ 10 270 874 1 002 183 423
108 665 Panoxyae 10 269 010 351 22 120
108 666 Hex: Moletism 10 266 577 208 40 148
108 667 fleeeb 10 266 346 245 40 202
108 668 BODEGAMIGS | TTV & KICK 10 264 946 12 83 402
108 669 konky 10 264 564 197 11 74

Currently at

108 666 place

Hex: Moletism needs another

2 433 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

386

Obsessions healed

89

Survivors healed while you are injured

74

Survivors healed while rest are injured

143

Survivors unhooked

442

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

38

Survivors healed that come to you first

40

Protection hits for unhooked survivors

26

Protection hits for carried survivors

18

Survivors saved using pallet

8

Survivors affected with boon totems

1,145

Survivors affected with speed boost

3

Recovered from dying state

97

Take a hit with the Endurance status effect

75

Survivors healed in the Basement

3

Heals completed after all generators have been completed

6

Safe unhooks while broken

1

Protection hits during End Game

5

Objective actions

Objective actions

Highest prestige level

7

Mystery boxes opened

214

Items depleted

160

Repaired generators

511

Repaired damaged generators

255

Successful skill checks

4,341

Exit gates opened

69

Hex totems cleansed

15

Hex totems blessed

0

Chests opened

19

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

48

Great skill checks while injured

56

Swap held Survivor items for new ones from chests (counts once per chest)

1

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

348

Finished repairs of generators while injured

12

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

534

Hits dodged by vaults

39

Basic attacks and projectiles dodged

542

Escapes after stunning killer using pallet

137

Escapes from killer gasp

16

Hooks sabotaged

9

Chases escaped after being injured in this chase

340

Chases lost by hiding in locker

2

Revealed killer aura

232

Unhooked yourself

20

Amount of screams

2,013

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,080

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

90

Pallet stun the Killer while holding a rare, common, or uncommon item

70

Trials where you've revealed or seen the Killer's aura 11+ times

11

Escapes

Escapes

Total escapes

116

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

1

Escapes with new item

24

Escapes with somebody else item

3

Escapes being injured with for over half a match

11

Escapes while being downed at most once

73

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

97

Escapes healthy or injured through hatch

6

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,306

Obsessions sacrificed

284

Kills (Memento mories)

128

Kills (Memento mories) or sacrifices after last generator

252

All survivors sacrificed or killed (Memento Mori) before the last generator

112

Hooks

Hooks

Different survivors hooked in basement

76

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

373

Survivors hooked before single generator was repaired

590

Survivors hooked in endgame

94

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

400

Generators damaged with Undetectable effect

63

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

7

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

267

Survivors injured while in the basement

33

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

75

Oblivious effect applied

288

Survivors with Exposed effect downed

109

Survivors downed while carrying another survivor

25

Make unique survivors scream

1,856

Survivors hit with haste effect

417

Injure or down survivors who are Hindered

48

Survivors that holding Special Item hit

395

Survivors downed next to a raised pallet

1,835

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

8

Preventing escape

Preventing escape

Survivors grabbed from locker

84

Hatches closed

91

Survivors hit after they drop a pallet during chase

756

Survivors hit while carrying another survivor

70

Survivors detected using killer instinct

2,160

Killer vaults in chase

533

Survivors grabbed while performing a vault

29

Meters fallen

2,182

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

36

Uncloak attacks (The Wraith)

160

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

41

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

26

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

941

Survivors put to sleep (The Nightmare)

53

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

113

Survivors hit with Lethal Rush (The Blight)

76

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

11

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

29

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

17

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

19

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

22

Deep wounded survivors downed (The Legion)

109

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

18

Survivors downed with Demon Fury (The Oni)

171

Survivors downed while speared (The Deathslinger)

97

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

20

Survivors downed with Dire Crows (The Artist)

62

Survivors downed during Nightfall (The Dredge)

56

Down survivor you recently teleported to (The Singularity)

195

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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