Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

91,548,583

Max blood points amount spent on one character

6,426,000

Highest prestige level

10

Mystery boxes opened

235

Time played

467h 46m

Time played in last two weeks

0m

Blood points per hour

195,714

Estimated playtime per role

78% Survivor

Killer 22%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

109

Survivor full load-out matches

547

Ultra rare addon warded without a protection ward

59

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

124

Killer full load-out matches

69

Ultra rare offering burned

1

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 119 佛耶戈 22 441 086 455 76 404
99 120 Ford Femboy 22 440 611 719 14 60
99 121 TEEN XXL 22 437 452 110 68 291
99 122 saltyfck 22 436 926 100 247 1 035
99 123 Spooky. 22 436 404 322 186 724
99 124 Imo 22 435 324 83 173 543
99 125 Beng 22 429 131 280 35 180

Currently at

99 122 place

saltyfck needs another

526 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,360

Obsessions healed

336

Survivors healed while you are injured

315

Survivors healed while rest are injured

449

Survivors unhooked

1,415

Survivors saved (from dying state/hook) in endgame

42

Knocked (In dying state) survivors healed

175

Survivors healed that come to you first

86

Protection hits for unhooked survivors

129

Protection hits for carried survivors

56

Survivors saved using pallet

9

Survivors affected with boon totems

2,745

Survivors affected with speed boost

4

Recovered from dying state

121

Take a hit with the Endurance status effect

100

Survivors healed in the Basement

13

Heals completed after all generators have been completed

78

Safe unhooks while broken

10

Protection hits during End Game

41

Objective actions

Objective actions

Items depleted

727

Repaired generators

1,835

Repaired damaged generators

695

Successful skill checks

21,819

Exit gates opened

155

Hex totems cleansed

59

Hex totems blessed

0

Chests opened

155

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

91

Great skill checks while injured

486

Swap held Survivor items for new ones from chests (counts once per chest)

63

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

67

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,025

Hits dodged by vaults

201

Basic attacks and projectiles dodged

2,854

Escapes after stunning killer using pallet

336

Escapes from killer gasp

44

Hooks sabotaged

68

Chases escaped after being injured in this chase

624

Chases lost by hiding in locker

8

Revealed killer aura

533

Unhooked yourself

10

Amount of screams

3,726

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,440

Blind killer using flashlight

57

Perform a fast vault within 3 seconds of getting hit

251

Pallet stun the Killer while holding a rare, common, or uncommon item

241

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

408

Escapes crawling (In dying state) through exit gates

50

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

8

Escapes with new item

69

Escapes with somebody else item

3

Escapes being injured with for over half a match

36

Escapes while being downed at most once

231

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

10

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

334

Escapes healthy or injured through hatch

16

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

411

Obsessions sacrificed

97

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

68

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

58

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

67

Survivors hooked before single generator was repaired

291

Survivors hooked in endgame

32

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

311

Generators damaged with Undetectable effect

173

Survivors grabbed while repairing a generator

37

Survivors grabbed while cleansing a totem

2

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

74

Survivors injured while in the basement

11

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

53

Oblivious effect applied

72

Survivors with Exposed effect downed

46

Survivors downed while carrying another survivor

16

Make unique survivors scream

633

Survivors hit with haste effect

24

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

41

Survivors downed next to a raised pallet

621

Survivors downed in Exit Gate

22

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

15

Survivors hit after they drop a pallet during chase

298

Survivors hit while carrying another survivor

51

Survivors detected using killer instinct

96

Killer vaults in chase

55

Survivors grabbed while performing a vault

20

Meters fallen

1,485

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

1,090

Blink attacks (The Nurse)

379

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

50

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

183

Trials where all survivors suffered from madness 3 (The Doctor)

46

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

315

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

37

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

36

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

36

Survivors downed with Demon Fury (The Oni)

21

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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