Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

182,327,838

Max blood points amount spent on one character

22,226,961

Highest prestige level

8

Mystery boxes opened

1,680

Time played

787h 2m

Time played in last two weeks

0m

Blood points per hour

231,665

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

123

Survivor full load-out matches

118

Ultra rare addon warded without a protection ward

14

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

280

Killer full load-out matches

267

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 189 ichem fahur 64 699 950 617 379 1 779
78 190 beansmuggler 64 698 518 699 753 2 302
78 191 Seagull 64 697 617 714 325 1 488
78 192 HOOVY POLICE 64 694 731 641 176 1 223
78 193 grubnn 64 694 192 825 280 1 817
78 194 Dazza 64 691 151 278 125 478
78 195 Agahax 64 689 620 576 280 1 305

Currently at

78 192 place

HOOVY POLICE needs another

2 886 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,693

Obsessions healed

619

Survivors healed while you are injured

588

Survivors healed while rest are injured

949

Survivors unhooked

2,306

Survivors saved (from dying state/hook) in endgame

45

Knocked (In dying state) survivors healed

168

Survivors healed that come to you first

280

Protection hits for unhooked survivors

228

Protection hits for carried survivors

83

Survivors saved using pallet

30

Survivors affected with boon totems

7,085

Survivors affected with speed boost

13

Recovered from dying state

198

Take a hit with the Endurance status effect

225

Survivors healed in the Basement

9

Heals completed after all generators have been completed

59

Safe unhooks while broken

20

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

495

Repaired generators

2,721

Repaired damaged generators

2,176

Successful skill checks

48,935

Exit gates opened

205

Hex totems cleansed

150

Hex totems blessed

2

Chests opened

346

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

59

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

303

Great skill checks while injured

509

Swap held Survivor items for new ones from chests (counts once per chest)

35

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,228

Finished repairs of generators while injured

38

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,749

Hits dodged by vaults

219

Basic attacks and projectiles dodged

3,725

Escapes after stunning killer using pallet

575

Escapes from killer gasp

65

Hooks sabotaged

69

Chases escaped after being injured in this chase

1,971

Chases lost by hiding in locker

8

Revealed killer aura

2,912

Unhooked yourself

34

Amount of screams

8,427

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,040

Blind killer using flashlight

69

Perform a fast vault within 3 seconds of getting hit

400

Pallet stun the Killer while holding a rare, common, or uncommon item

115

Trials where you've revealed or seen the Killer's aura 11+ times

812

Escapes

Escapes

Total escapes

486

Escapes crawling (In dying state) through exit gates

50

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

4

Escapes with new item

126

Escapes with somebody else item

14

Escapes being injured with for over half a match

58

Escapes while being downed at most once

318

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

409

Escapes healthy or injured through hatch

23

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

4

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

13

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,307

Obsessions sacrificed

290

Kills (Memento mories)

99

Kills (Memento mories) or sacrifices after last generator

249

All survivors sacrificed or killed (Memento Mori) before the last generator

162

Hooks

Hooks

Different survivors hooked in basement

203

Basement trees (3 or 4 survivors hooked in basement in this same time)

38

Survivors hooked while all remaining were injured

234

Survivors hooked before single generator was repaired

678

Survivors hooked in endgame

139

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

646

Generators damaged with Undetectable effect

95

Survivors grabbed while repairing a generator

48

Survivors grabbed while cleansing a totem

6

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

86

Survivors injured while in the basement

36

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

171

Oblivious effect applied

624

Survivors with Exposed effect downed

261

Survivors downed while carrying another survivor

91

Make unique survivors scream

1,568

Survivors hit with haste effect

576

Injure or down survivors who are Hindered

98

Survivors that holding Special Item hit

147

Survivors downed next to a raised pallet

1,618

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

106

Hatches closed

126

Survivors hit after they drop a pallet during chase

880

Survivors hit while carrying another survivor

235

Survivors detected using killer instinct

1,390

Killer vaults in chase

498

Survivors grabbed while performing a vault

19

Meters fallen

836

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

19

Uncloak attacks (The Wraith)

262

Blink attacks (The Nurse)

128

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

62

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

88

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

120

Trials where all survivors suffered from madness 3 (The Doctor)

42

Hatchets thrown (The Huntress)

721

Survivors put to sleep (The Nightmare)

116

Reverse bear-traps put on survivors (The Pig)

22

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

175

Max Lacerations dealt (The Trickster)

100

Survivors with Broken effect downed

74

Condemned survivors (The Onryō)

97

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

6

Survivors hit during Tail attack (The Xenomorph)

54

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

71

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

33

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

25

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

121

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

85

Intoxicated survivors downed (The Clown)

32

Survivors downed after phase walk (The Spirit)

22

Deep wounded survivors downed (The Legion)

123

Survivors downed while having max Sickness (The Plague)

115

Marked survivors downed (The Ghostface)

53

Survivors downed with Demon Fury (The Oni)

43

Survivors downed while speared (The Deathslinger)

72

Survivors downed with Victor clinging (The Twins)

6

Survivors downed while contaminated (The Nemesis)

180

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

8

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

18

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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