Total blood points earned
86,852,137
Max blood points amount spent on one character
5,362,000
Time played
244h 55m
Time played in last two weeks
68h 32m
Blood points per hour
354,619
Estimated playtime per role
56% Survivor
Killer 44%
Survivor
Survivor perfect matches (5 000 points each category)
69
Survivor full load-out matches
300
Ultra rare addon warded without a protection ward
52
Iridescent III
7 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
113
Killer full load-out matches
144
Ultra rare offering burned
2
Silver IV
18 / 42
KillerLeaderboards
Currently at
74 059 place
hoints needs another
10 391 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
611
Obsessions healed
124
Survivors healed while you are injured
163
Survivors healed while rest are injured
263
Survivors unhooked
658
Survivors saved (from dying state/hook) in endgame
26
Knocked (In dying state) survivors healed
99
Survivors healed that come to you first
67
Protection hits for unhooked survivors
50
Protection hits for carried survivors
34
Survivors saved using pallet
7
Survivors affected with boon totems
739
Survivors affected with speed boost
4
Recovered from dying state
73
Take a hit with the Endurance status effect
76
Survivors healed in the Basement
6
Heals completed after all generators have been completed
65
Safe unhooks while broken
8
Protection hits during End Game
33
Objective actions
Highest prestige level
13
Mystery boxes opened
77
Items depleted
656
Repaired generators
811
Repaired damaged generators
245
Successful skill checks
11,376
Exit gates opened
68
Hex totems cleansed
27
Hex totems blessed
0
Chests opened
298
Chests opened in basement
2
Escapes when playing without any perk and repaired generator(s)
25
Matches with 300+ seconds of repairing generators
601
Matches in that picked up and used special item
60
Great skill checks while injured
363
Swap held Survivor items for new ones from chests (counts once per chest)
89
Highest bloodweb level
50
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
1,476
Finished repairs of generators while injured
64
Chests opened with a key
1
Boldness actions
Vaults in chase
511
Hits dodged by vaults
57
Basic attacks and projectiles dodged
1,007
Escapes after stunning killer using pallet
174
Escapes from killer gasp
48
Hooks sabotaged
116
Chases escaped after being injured in this chase
439
Chases lost by hiding in locker
10
Revealed killer aura
98
Unhooked yourself
10
Amount of screams
2,416
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
2
Reveal the Killer's aura for a total of 60 seconds in a single trial
1,920
Blind killer using flashlight
76
Perform a fast vault within 3 seconds of getting hit
114
Pallet stun the Killer while holding a rare, common, or uncommon item
165
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
180
Escapes crawling (In dying state) through exit gates
17
Escapes through hatch
24
Escapes through hatch crawling (In dying state)
0
Escapes with new item
33
Escapes with somebody else item
1
Escapes being injured with for over half a match
18
Escapes while being downed at most once
124
Escapes after unhooked yourself
2
Escapes as obsession without getting a hit as last survivor
1
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
139
Escapes healthy or injured through hatch
24
Escaped by
87% Exit Gates
Hatch 13%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
3
Escapes from maps
Disturbed Ward (Upstairs Main Building)
0
Campbell's Chapel (Upstairs Main Building)
1
Family Residence (Main Building)
1
Sanctum of Wrath (Upstairs on Shrine)
0
Mother's Dwelling (Upstairs Cottage)
3
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
0
The Game (Bathroom)
0
Mount Ormond Resort (Chalet/Main Building)
0
Dead Dawg Saloon (Upstairs Saloon)
1
Treatment Theatre (Operation Theatre)
3
Midwich Elementary School
0
Raccoon City Police Station (1st Floor Main Hall)
1
Eyrie of Crows (Inside Eyrie)
0
Garden of Joy (Upstairs Main Building)
2
Shattered Square (Upstairs Main Building)
0
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
1
Nostromo Wreckage (Mess Hall)
2
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
1
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
1
Killer statistics
Kills
Hooks
506
Obsessions sacrificed
113
Kills (Memento mories)
107
Kills (Memento mories) or sacrifices after last generator
93
All survivors sacrificed or killed (Memento Mori) before the last generator
40
Hooks
Different survivors hooked in basement
90
Basement trees (3 or 4 survivors hooked in basement in this same time)
4
Survivors hooked while all remaining were injured
38
Survivors hooked before single generator was repaired
306
Survivors hooked in endgame
33
Territory protection
Generators damaged with at least one survivor hooked
455
Generators damaged with Undetectable effect
119
Survivors grabbed while repairing a generator
24
Survivors grabbed while cleansing a totem
2
Generators protection
63% Protected
Unprotected 37%
Hit survivors with a basic attack while you are Undetectable
191
Survivors injured while in the basement
17
Downs and effects
Survivors with Oblivious effect downed
36
Oblivious effect applied
204
Survivors with Exposed effect downed
48
Survivors downed while carrying another survivor
31
Make unique survivors scream
763
Survivors hit with haste effect
61
Injure or down survivors who are Hindered
22
Survivors that holding Special Item hit
33
Survivors downed next to a raised pallet
837
Survivors downed in Exit Gate
23
Survivors downed withit 30 seconds of breaking pallet or wall
209
Preventing escape
Survivors grabbed from locker
72
Hatches closed
38
Survivors hit after they drop a pallet during chase
387
Survivors hit while carrying another survivor
102
Survivors detected using killer instinct
370
Killer vaults in chase
279
Survivors grabbed while performing a vault
12
Meters fallen
1,438
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
5
Uncloak attacks (The Wraith)
8
Blink attacks (The Nurse)
39
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
205
Matches finished with one or more Hex totems remaining
12
Traps triggered (The Hag)
8
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
84
Trials where all survivors suffered from madness 3 (The Doctor)
8
Hatchets thrown (The Huntress)
1,726
Survivors put to sleep (The Nightmare)
57
Reverse bear-traps put on survivors (The Pig)
7
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
8
Max Lacerations dealt (The Trickster)
18
Survivors with Broken effect downed
38
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
2
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
83
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
3
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
8
Survivors immobilized to a wall (The Slasher)
8
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
5
Survivors downed by 24m+ hatchet throw (The Huntress)
9
Survivors downed with chainsaw (The Cannibal)
3
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
8
Deep wounded survivors downed (The Legion)
18
Survivors downed while having max Sickness (The Plague)
5
Marked survivors downed (The Ghostface)
17
Survivors downed with Demon Fury (The Oni)
2
Survivors downed while speared (The Deathslinger)
52
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
26
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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