Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

60,206,573

Max blood points amount spent on one character

6,821,156

Highest prestige level

13

Mystery boxes opened

231

Time played

534h 49m

Time played in last two weeks

1h 43m

Blood points per hour

112,574

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

138

Survivor full load-out matches

601

Ultra rare addon warded without a protection ward

222

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

14

Killer full load-out matches

21

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 506 bambaleylo 30 351 217 144 172 993
88 507 SuprSpacestation 30 350 093 8 426 1 446
88 508 The Soldier 30 349 555 562 107 569
88 509 MissieSniper 30 348 370 126 313 1 189
88 510 Barry Backshot 30 347 305 825 38 262
88 511 To Lino 30 343 895 438 251 1 158
88 512 Adapt [FaZe] 30 342 586 489 116 479

Currently at

88 509 place

MissieSniper needs another

1 185 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,505

Obsessions healed

497

Survivors healed while you are injured

549

Survivors healed while rest are injured

760

Survivors unhooked

2,798

Survivors saved (from dying state/hook) in endgame

72

Knocked (In dying state) survivors healed

243

Survivors healed that come to you first

143

Protection hits for unhooked survivors

373

Protection hits for carried survivors

121

Survivors saved using pallet

7

Survivors affected with boon totems

6,762

Survivors affected with speed boost

10

Recovered from dying state

226

Take a hit with the Endurance status effect

105

Survivors healed in the Basement

19

Heals completed after all generators have been completed

31

Safe unhooks while broken

3

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

731

Repaired generators

2,269

Repaired damaged generators

1,133

Successful skill checks

17,427

Exit gates opened

239

Hex totems cleansed

105

Hex totems blessed

1

Chests opened

740

Chests opened in basement

131

Escapes when playing without any perk and repaired generator(s)

80

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

184

Great skill checks while injured

349

Swap held Survivor items for new ones from chests (counts once per chest)

38

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

805

Finished repairs of generators while injured

16

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,006

Hits dodged by vaults

202

Basic attacks and projectiles dodged

2,176

Escapes after stunning killer using pallet

383

Escapes from killer gasp

217

Hooks sabotaged

164

Chases escaped after being injured in this chase

881

Chases lost by hiding in locker

25

Revealed killer aura

281

Unhooked yourself

47

Amount of screams

6,769

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

167

Perform a fast vault within 3 seconds of getting hit

111

Pallet stun the Killer while holding a rare, common, or uncommon item

44

Trials where you've revealed or seen the Killer's aura 11+ times

568

Escapes

Escapes

Total escapes

565

Escapes crawling (In dying state) through exit gates

66

Escapes through hatch

88

Escapes through hatch crawling (In dying state)

14

Escapes with new item

140

Escapes with somebody else item

6

Escapes being injured with for over half a match

51

Escapes while being downed at most once

321

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

411

Escapes healthy or injured through hatch

74

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

7

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

152

Obsessions sacrificed

16

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

37

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

42

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

14

Survivors hooked before single generator was repaired

19

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

66

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

0

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

14

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

7

Survivors downed while carrying another survivor

1

Make unique survivors scream

105

Survivors hit with haste effect

12

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

59

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

3

Hatches closed

26

Survivors hit after they drop a pallet during chase

49

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

11

Killer vaults in chase

9

Survivors grabbed while performing a vault

1

Meters fallen

13

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

17

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

163

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

62

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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