Total blood points earned

298,259,074

Max blood points amount spent on one character

44,220,145

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

76% Survivor

Killer 24%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

519

Survivor full load-out matches

2,413

Ultra rare addon warded without a protection ward

651

Survivor rank
Bronze II

Bronze II

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

339

Killer full load-out matches

362

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
33 488 robensate 297 612 348 5 748 1 240 5 382
33 489 BAWN0 297 609 433 4 757 1 026 4 559
33 490 Arrow 297 593 931 4 782 2 050 7 867
33 491 roots 297 548 709 1 656 2 005 6 522
33 492 Devo 297 524 284 407 1 897 7 803
33 493 Booyahw™ 297 519 427 1 758 2 284 9 999
33 494 †Mizuki 297 513 493 633 1 253 5 710

Currently at

33 491 place

roots needs another

45 222 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

9,185

Obsessions healed

1,901

Survivors healed while you are injured

1,849

Survivors healed while rest are injured

3,231

Survivors unhooked

10,005

Survivors saved (from dying state/hook) in endgame

194

Knocked (In dying state) survivors healed

1,118

Survivors healed that come to you first

736

Protection hits for unhooked survivors

646

Protection hits for carried survivors

381

Survivors saved using pallet

113

Survivors affected with boon totems

11,888

Survivors affected with speed boost

43

Recovered from dying state

793

Take a hit with the Endurance status effect

1,449

Survivors healed in the Basement

79

Heals completed after all generators have been completed

337

Safe unhooks while broken

35

Protection hits during End Game

135

Objective actions

Objective actions

Highest prestige level

71

Mystery boxes opened

1,507

Items depleted

2,252

Repaired generators

6,532

Repaired damaged generators

2,892

Successful skill checks

118,665

Exit gates opened

697

Hex totems cleansed

198

Hex totems blessed

0

Chests opened

1,304

Chests opened in basement

93

Escapes when playing without any perk and repaired generator(s)

289

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

1,053

Great skill checks while injured

2,813

Swap held Survivor items for new ones from chests (counts once per chest)

310

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7,080

Finished repairs of generators while injured

269

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

11,800

Hits dodged by vaults

932

Basic attacks and projectiles dodged

15,796

Escapes after stunning killer using pallet

3,467

Escapes from killer gasp

211

Hooks sabotaged

103

Chases escaped after being injured in this chase

6,156

Chases lost by hiding in locker

52

Revealed killer aura

4,054

Unhooked yourself

87

Amount of screams

36,496

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

27,120

Blind killer using flashlight

3,044

Perform a fast vault within 3 seconds of getting hit

1,298

Pallet stun the Killer while holding a rare, common, or uncommon item

1,621

Trials where you've revealed or seen the Killer's aura 11+ times

2,774

Escapes

Escapes

Total escapes

2,007

Escapes crawling (In dying state) through exit gates

222

Escapes through hatch

222

Escapes through hatch crawling (In dying state)

52

Escapes with new item

352

Escapes with somebody else item

24

Escapes being injured with for over half a match

242

Escapes while being downed at most once

1,426

Escapes after unhooked yourself

30

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

1,563

Escapes healthy or injured through hatch

170

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

6

Escapes while broken

16

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

18

Campbell's Chapel (Upstairs Main Building)

15

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

8

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

15

Dead Dawg Saloon (Upstairs Saloon)

23

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

12

Raccoon City Police Station (1st Floor Main Hall)

18

Eyrie of Crows (Inside Eyrie)

17

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

14

Nostromo Wreckage (Mess Hall)

10

Greenville Square (Movie theatre)

9

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

32

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,656

Obsessions sacrificed

371

Kills (Memento mories)

194

Kills (Memento mories) or sacrifices after last generator

353

All survivors sacrificed or killed (Memento Mori) before the last generator

121

Hooks

Hooks

Different survivors hooked in basement

263

Basement trees (3 or 4 survivors hooked in basement in this same time)

90

Survivors hooked while all remaining were injured

177

Survivors hooked before single generator was repaired

789

Survivors hooked in endgame

154

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,063

Generators damaged with Undetectable effect

85

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

7

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

236

Survivors injured while in the basement

81

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

20

Oblivious effect applied

83

Survivors with Exposed effect downed

163

Survivors downed while carrying another survivor

53

Make unique survivors scream

164

Survivors hit with haste effect

463

Injure or down survivors who are Hindered

83

Survivors that holding Special Item hit

261

Survivors downed next to a raised pallet

2,691

Survivors downed in Exit Gate

20

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

158

Hatches closed

136

Survivors hit after they drop a pallet during chase

592

Survivors hit while carrying another survivor

136

Survivors detected using killer instinct

326

Killer vaults in chase

595

Survivors grabbed while performing a vault

30

Meters fallen

2,764

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

35

Uncloak attacks (The Wraith)

25

Blink attacks (The Nurse)

27

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

73

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

88

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

690

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

13

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

123

Survivors with Broken effect downed

12

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

71

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

17

Survivors downed by 24m+ hatchet throw (The Huntress)

42

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

37

Deep wounded survivors downed (The Legion)

41

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

35

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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