Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

412,633,861

Max blood points amount spent on one character

21,730,074

Highest prestige level

57

Mystery boxes opened

1,183

Time played

1637h 5m

Time played in last two weeks

0m

Blood points per hour

4,201

Estimated playtime per role

Survivor 33%
Killer 67%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

130

Survivor rank

Ash IV

Survivor full load-out matches

939

Ultra rare addon warded without a protection ward

247

Items depleted

881

Survivor Adepts

Adepts got 43
Adepts left 8
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

1,336

Killer rank

Ash IV

Killer full load-out matches

1,926

Ultra rare offering burned

122

Killer Adepts

Adepts got 37
Adepts left 5
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,861

Obsessions healed

556

Survivors healed while you are injured

396

Survivors healed while rest are injured

731

Survivors unhooked

3,109

Survivors saved (from dying state/hook) in endgame

75

Knocked (In dying state) survivors healed

260

Survivors healed that come to you first

232

Protection hits for unhooked survivors

235

Protection hits for carried survivors

61

Survivors saved using pallet

9

Survivors affected with boon totems

10,361

Survivors affected with speed boost

163

Recovered from dying state

211

Take a hit with the Endurance status effect

119

Survivors healed in the Basement

20

Heals completed after all generators have been completed

0

Safe unhooks while broken

2

Protection hits during End Game

0

Objective actions

Objective actions

Repaired generators

3,664

Repaired damaged generators

1,759

Successful skill checks

46,808

Exit gates opened

342

Hex totems cleansed

154

Hex totems blessed

14

Chests opened

599

Chests opened in basement

42

Escapes when playing without any perk and repaired generator(s)

43

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

285

Great skill checks while injured

450

Swap held Survivor items for new ones from chests (counts once per chest)

48

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,744

Hits dodged by vaults

238

Basic attacks and projectiles dodged

4,403

Escapes after stunning killer using pallet

506

Escapes from killer gasp

72

Hooks sabotaged

110

Chases escaped after being injured in this chase

1,547

Chases lost by hiding in locker

12

Revealed killer aura

2,619

Unhooked yourself

35

Amount of screams

9,100

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,260

Blind killer using flashlight

78

Perform a fast vault within 3 seconds of getting hit

201

Pallet stun the Killer while holding a rare, common, or uncommon item

68

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

759

Escapes crawling (In dying state) through exit gates

75

Escapes through hatch

77

Escapes through hatch crawling (In dying state)

16

Escapes with new item

141

Escapes with somebody else item

5

Escapes being injured with for over half a match

76

Escapes while being downed at most once

438

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

607

Escapes healthy or injured through hatch

61

Escaped by

Exit Gates 90%
Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

3

The Game (Bathroom)

15

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

5,822

Obsessions sacrificed

1,334

Kills (Memento mories)

591

Kills (Memento mories) or sacrifices after last generator

1,090

All survivors sacrificed or killed (Memento Mori) before the last generator

584

Hooks

Hooks

Different survivors hooked in basement

1,000

Basement trees (3 or 4 survivors hooked in basement in this same time)

120

Survivors hooked while all remaining were injured

771

Survivors hooked before single generator was repaired

3,496

Survivors hooked in endgame

439

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

5,368

Generators damaged with Undetectable effect

709

Survivors grabbed while repairing a generator

214

Survivors grabbed while cleansing a totem

28

Generators protection

Protected 68%
Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

621

Survivors injured while in the basement

92

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

669

Oblivious effect applied

2,997

Survivors with Exposed effect downed

1,014

Survivors downed while carrying another survivor

202

Make unique survivors scream

8,007

Survivors hit with haste effect

2,735

Injure or down survivors who are Hindered

1,646

Survivors that holding Special Item hit

1,173

Survivors downed next to a raised pallet

7,733

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

648

Hatches closed

483

Survivors hit after they drop a pallet during chase

4,736

Survivors hit while carrying another survivor

610

Survivors detected using killer instinct

4,538

Killer vaults in chase

3,450

Survivors grabbed while performing a vault

30

Meters fallen

2,183

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

125

Uncloak attacks (The Wraith)

1,112

Blink attacks (The Nurse)

262

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

280

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

573

Trials where each survivor was hit after teleport (The Hag)

9

Shocks (The Doctor)

1,637

Trials where all survivors suffered from madness 3 (The Doctor)

348

Hatchets thrown (The Huntress)

1,116

Survivors put to sleep (The Nightmare)

443

Reverse bear-traps put on survivors (The Pig)

396

Survivors sent to Cage of Atonement (The Executioner)

44

Survivors hit with Lethal Rush (The Blight)

518

Max Lacerations dealt (The Trickster)

826

Survivors with Broken effect downed

153

Condemned survivors (The Onryō)

1,849

Slams of one Survivor into another (The Mastermind)

9

Damage Survivor pursued by a Guard (The Knight)

34

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

29

Survivors hit during Tail attack (The Xenomorph)

253

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

204

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

108

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

304

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

224

Intoxicated survivors downed (The Clown)

555

Survivors downed after phase walk (The Spirit)

138

Deep wounded survivors downed (The Legion)

229

Survivors downed while having max Sickness (The Plague)

163

Marked survivors downed (The Ghostface)

104

Survivors downed with Demon Fury (The Oni)

131

Survivors downed while speared (The Deathslinger)

136

Survivors downed with Victor clinging (The Twins)

19

Survivors downed while contaminated (The Nemesis)

325

Survivors downed with Dire Crows (The Artist)

191

Survivors downed during Nightfall (The Dredge)

176

Down survivor you recently teleported to (The Singularity)

96

Down survivor using UVX (The Unknown)

477

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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