Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

165,396,160

Max blood points amount spent on one character

9,128,066

Highest prestige level

32

Mystery boxes opened

1,182

Time played

1434h 45m

Time played in last two weeks

4h 54m

Blood points per hour

115,279

Estimated playtime per role

98% Survivor

Killer 2%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

102

Survivor full load-out matches

634

Ultra rare addon warded without a protection ward

79

Survivor rank
Silver IV

Silver IV

1 / 5 pips
Adept progress 63%

32 / 51

Survivor
Got 32 Left 19
Killer

Killer

Killer perfect matches (5 000 points each category)

21

Killer full load-out matches

31

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
54 021 Forever Cancer 109 148 284 534 607 2 672
54 022 PHaNToM B 109 143 237 680 775 4 087
54 023 F0R3F3R 109 135 077 1 406 806 4 574
54 024 Merry Coochmas 109 131 129 121 1 252 5 422
54 025 Alexa 109 125 281 1 045 1 017 4 129
54 026 Your sisterʟ_ᴜ 109 118 940 1 258 637 2 791
54 027 sleepyamclam 109 114 824 2 754 289 1 119

Currently at

54 024 place

Merry Coochmas needs another

3 948 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,531

Obsessions healed

869

Survivors healed while you are injured

574

Survivors healed while rest are injured

1,160

Survivors unhooked

4,669

Survivors saved (from dying state/hook) in endgame

122

Knocked (In dying state) survivors healed

462

Survivors healed that come to you first

320

Protection hits for unhooked survivors

517

Protection hits for carried survivors

72

Survivors saved using pallet

34

Survivors affected with boon totems

19,690

Survivors affected with speed boost

128

Recovered from dying state

83

Take a hit with the Endurance status effect

46

Survivors healed in the Basement

23

Heals completed after all generators have been completed

8

Safe unhooks while broken

3

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

1,108

Repaired generators

7,427

Repaired damaged generators

3,943

Successful skill checks

98,339

Exit gates opened

817

Hex totems cleansed

407

Hex totems blessed

42

Chests opened

697

Chests opened in basement

21

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

15

Matches in that picked up and used special item

76

Great skill checks while injured

173

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

221

Finished repairs of generators while injured

7

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,695

Hits dodged by vaults

280

Basic attacks and projectiles dodged

9,111

Escapes after stunning killer using pallet

1,082

Escapes from killer gasp

155

Hooks sabotaged

61

Chases escaped after being injured in this chase

2,974

Chases lost by hiding in locker

9

Revealed killer aura

4,607

Unhooked yourself

28

Amount of screams

4,005

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,940

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

81

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,659

Escapes crawling (In dying state) through exit gates

77

Escapes through hatch

130

Escapes through hatch crawling (In dying state)

36

Escapes with new item

214

Escapes with somebody else item

20

Escapes being injured with for over half a match

188

Escapes while being downed at most once

1,003

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

1,452

Escapes healthy or injured through hatch

94

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

6

The Game (Bathroom)

19

Mount Ormond Resort (Chalet/Main Building)

15

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

28

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

19

Killer statistics

Killer statistics

Kills

Kills

Hooks

130

Obsessions sacrificed

38

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

38

All survivors sacrificed or killed (Memento Mori) before the last generator

13

Hooks

Hooks

Different survivors hooked in basement

27

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

7

Survivors hooked before single generator was repaired

67

Survivors hooked in endgame

26

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

91

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

0

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

1

Survivors with Exposed effect downed

50

Survivors downed while carrying another survivor

7

Make unique survivors scream

10

Survivors hit with haste effect

8

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

71

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

10

Survivors hit after they drop a pallet during chase

71

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

15

Killer vaults in chase

10

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

38

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

287

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

26

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

53

Marked survivors downed (The Ghostface)

27

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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