Overall statistics
Account overall
Total blood points earned
301,543,199
Max blood points amount spent on one character
21,656,000
Highest prestige level
100
Mystery boxes opened
1,845
Time played
1794h 18m
Time played in last two weeks
2h 46m
Blood points per hour
168,056
Estimated playtime per role
99% Survivor
Killer 1%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
373
Survivor full load-out matches
3,935
Ultra rare addon warded without a protection ward
1,272
Bronze IV
13 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
13
Killer full load-out matches
23
Ultra rare offering burned
1
Ash IV
1 / 42
KillerLeaderboards
Currently at
35 680 place
sommelier needs another
6 604 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
5,524
Obsessions healed
1,194
Survivors healed while you are injured
792
Survivors healed while rest are injured
1,325
Survivors unhooked
8,295
Survivors saved (from dying state/hook) in endgame
355
Knocked (In dying state) survivors healed
892
Survivors healed that come to you first
296
Protection hits for unhooked survivors
1,086
Protection hits for carried survivors
433
Survivors saved using pallet
26
Survivors affected with boon totems
9,586
Survivors affected with speed boost
9
Recovered from dying state
58
Take a hit with the Endurance status effect
80
Survivors healed in the Basement
5
Heals completed after all generators have been completed
75
Safe unhooks while broken
8
Protection hits during End Game
35
Objective actions
Items depleted
2,429
Repaired generators
11,274
Repaired damaged generators
5,849
Successful skill checks
95,544
Exit gates opened
911
Hex totems cleansed
487
Hex totems blessed
4
Chests opened
519
Chests opened in basement
105
Escapes when playing without any perk and repaired generator(s)
16
Matches with 300+ seconds of repairing generators
2,721
Matches in that picked up and used special item
102
Great skill checks while injured
603
Swap held Survivor items for new ones from chests (counts once per chest)
5
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
3,028
Finished repairs of generators while injured
33
Chests opened with a key
0
Boldness actions
Vaults in chase
12,044
Hits dodged by vaults
983
Basic attacks and projectiles dodged
10,468
Escapes after stunning killer using pallet
1,637
Escapes from killer gasp
166
Hooks sabotaged
145
Chases escaped after being injured in this chase
3,718
Chases lost by hiding in locker
16
Revealed killer aura
803
Unhooked yourself
70
Amount of screams
3,751
Reveal the Killer's aura for a total of 60 seconds in a single trial
1,260
Blind killer using flashlight
0
Perform a fast vault within 3 seconds of getting hit
176
Pallet stun the Killer while holding a rare, common, or uncommon item
226
Trials where you've revealed or seen the Killer's aura 11+ times
636
Escapes
Total escapes
2,278
Escapes crawling (In dying state) through exit gates
130
Escapes through hatch
228
Escapes through hatch crawling (In dying state)
25
Escapes with new item
141
Escapes with somebody else item
36
Escapes being injured with for over half a match
152
Escapes while being downed at most once
1,100
Escapes after unhooked yourself
15
Escapes as obsession without getting a hit as last survivor
9
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
3
Escape through hatch using key
3
Escapes after fixing last generator as lone survivor
2
Escapes through exit gates
1,920
Escapes healthy or injured through hatch
203
Escaped by
90% Exit Gates
Hatch 10%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
2
Escapes from maps
Disturbed Ward (Upstairs Main Building)
30
Campbell's Chapel (Upstairs Main Building)
28
Family Residence (Main Building)
23
Sanctum of Wrath (Upstairs on Shrine)
25
Mother's Dwelling (Upstairs Cottage)
19
Temple of Purgation (Main Building Basement)
29
The Pale Rose (Steamboat)
21
The Game (Bathroom)
47
Mount Ormond Resort (Chalet/Main Building)
38
Dead Dawg Saloon (Upstairs Saloon)
54
Treatment Theatre (Operation Theatre)
30
Midwich Elementary School
21
Raccoon City Police Station (1st Floor Main Hall)
18
Eyrie of Crows (Inside Eyrie)
44
Garden of Joy (Upstairs Main Building)
15
Shattered Square (Upstairs Main Building)
10
Shelter Woods (by Command Centre)
4
Toba Landing repair (Upstairs Main Building)
5
Nostromo Wreckage (Mess Hall)
6
Greenville Square (Movie theatre)
1
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
22
Killer statistics
Kills
Hooks
67
Obsessions sacrificed
17
Kills (Memento mories)
13
Kills (Memento mories) or sacrifices after last generator
7
All survivors sacrificed or killed (Memento Mori) before the last generator
11
Hooks
Different survivors hooked in basement
8
Basement trees (3 or 4 survivors hooked in basement in this same time)
0
Survivors hooked while all remaining were injured
6
Survivors hooked before single generator was repaired
43
Survivors hooked in endgame
4
Territory protection
Generators damaged with at least one survivor hooked
36
Generators damaged with Undetectable effect
15
Survivors grabbed while repairing a generator
10
Survivors grabbed while cleansing a totem
0
Generators protection
86% Protected
Unprotected 14%
Hit survivors with a basic attack while you are Undetectable
0
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
0
Survivors with Exposed effect downed
122
Survivors downed while carrying another survivor
0
Make unique survivors scream
18
Survivors hit with haste effect
2
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
0
Survivors downed next to a raised pallet
58
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
6
Hatches closed
5
Survivors hit after they drop a pallet during chase
36
Survivors hit while carrying another survivor
1
Survivors detected using killer instinct
0
Killer vaults in chase
7
Survivors grabbed while performing a vault
0
Meters fallen
1
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
32
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
62
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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