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Akamaru

76561198211161137

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

58,805,884

Max blood points amount spent on one character

4,410,000

Highest prestige level

17

Mystery boxes opened

20

Time played

165h 5m

Time played in last two weeks

39h 37m

Blood points per hour

356,219

Estimated playtime per role

50% Survivor

Killer 50%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

22

Survivor full load-out matches

202

Ultra rare addon warded without a protection ward

29

Survivor rank
Iridescent III

Iridescent III

4 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

125

Killer full load-out matches

138

Ultra rare offering burned

2

Killer rank
Silver I

Silver I

5 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 940 Anti 8 444 480 42 23 116
105 941 VaasOffAPerc 8 440 773 27 47 172
105 942 MyNameJeff 8 440 734 60 64 349
105 943 Akamaru 8 440 559 100 24 141
105 944 󠁳⁧⁧ Dopamine Dreams 8 440 558 279 20 69
105 945 Ksand1z 8 440 077 100 79 442
105 946 不要挂我的妹子好吗 8 438 292 117 71 312

Currently at

105 943 place

Akamaru needs another

175 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

415

Obsessions healed

94

Survivors healed while you are injured

65

Survivors healed while rest are injured

127

Survivors unhooked

423

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

32

Survivors healed that come to you first

31

Protection hits for unhooked survivors

34

Protection hits for carried survivors

3

Survivors saved using pallet

1

Survivors affected with boon totems

935

Survivors affected with speed boost

0

Recovered from dying state

44

Take a hit with the Endurance status effect

21

Survivors healed in the Basement

2

Heals completed after all generators have been completed

32

Safe unhooks while broken

1

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

186

Repaired generators

447

Repaired damaged generators

143

Successful skill checks

6,872

Exit gates opened

38

Hex totems cleansed

28

Hex totems blessed

0

Chests opened

21

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

1,200

Matches in that picked up and used special item

34

Great skill checks while injured

118

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,789

Finished repairs of generators while injured

51

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

353

Hits dodged by vaults

31

Basic attacks and projectiles dodged

786

Escapes after stunning killer using pallet

66

Escapes from killer gasp

11

Hooks sabotaged

3

Chases escaped after being injured in this chase

270

Chases lost by hiding in locker

0

Revealed killer aura

451

Unhooked yourself

3

Amount of screams

1,790

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,240

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

105

Pallet stun the Killer while holding a rare, common, or uncommon item

72

Trials where you've revealed or seen the Killer's aura 11+ times

53

Escapes

Escapes

Total escapes

89

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

2

Escapes with new item

4

Escapes with somebody else item

0

Escapes being injured with for over half a match

5

Escapes while being downed at most once

61

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

74

Escapes healthy or injured through hatch

4

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

352

Obsessions sacrificed

84

Kills (Memento mories)

57

Kills (Memento mories) or sacrifices after last generator

97

All survivors sacrificed or killed (Memento Mori) before the last generator

27

Hooks

Hooks

Different survivors hooked in basement

28

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

102

Survivors hooked before single generator was repaired

226

Survivors hooked in endgame

47

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

364

Generators damaged with Undetectable effect

10

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

11

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

26

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

80

Oblivious effect applied

123

Survivors with Exposed effect downed

63

Survivors downed while carrying another survivor

18

Make unique survivors scream

616

Survivors hit with haste effect

114

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

33

Survivors downed next to a raised pallet

590

Survivors downed in Exit Gate

20

Survivors downed withit 30 seconds of breaking pallet or wall

35

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

15

Survivors hit after they drop a pallet during chase

482

Survivors hit while carrying another survivor

39

Survivors detected using killer instinct

978

Killer vaults in chase

440

Survivors grabbed while performing a vault

14

Meters fallen

1,073

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

11

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

314

Matches finished with one or more Hex totems remaining

28

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1,128

Trials where all survivors suffered from madness 3 (The Doctor)

418

Hatchets thrown (The Huntress)

24

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

231

Survivors with Broken effect downed

84

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

64

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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