Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

32,368,082

Max blood points amount spent on one character

3,804,776

Highest prestige level

11

Mystery boxes opened

239

Time played

579h 41m

Time played in last two weeks

0m

Blood points per hour

55,838

Estimated playtime per role

22% Survivor

Killer 78%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

6

Survivor full load-out matches

198

Ultra rare addon warded without a protection ward

26

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 33%

17 / 51

Survivor
Got 17 Left 34
Killer

Killer

Killer perfect matches (5 000 points each category)

164

Killer full load-out matches

507

Ultra rare offering burned

77

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 38%

16 / 42

Killer
Got 16 Left 26

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 441 you have no enemies 32 370 566 104 309 1 114
91 442 pizza2 32 368 606 557 154 788
91 443 Rox 32 368 207 112 426 1 632
91 444 Mephisto 32 368 082 1 557 158 553
91 445 Hex: Jackie Slade 32 367 284 238 43 212
91 446 ягермейстер 32 366 504 39 157 667
91 447 XD Boi 32 354 320 111 339 1 424

Currently at

91 444 place

Mephisto needs another

125 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

163

Obsessions healed

9

Survivors healed while you are injured

66

Survivors healed while rest are injured

16

Survivors unhooked

319

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

9

Survivors healed that come to you first

6

Protection hits for unhooked survivors

263

Protection hits for carried survivors

6

Survivors saved using pallet

0

Survivors affected with boon totems

51

Survivors affected with speed boost

0

Recovered from dying state

4

Take a hit with the Endurance status effect

5

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

52

Repaired generators

553

Repaired damaged generators

106

Successful skill checks

3,359

Exit gates opened

67

Hex totems cleansed

103

Hex totems blessed

0

Chests opened

115

Chests opened in basement

34

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

4

Great skill checks while injured

47

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

335

Hits dodged by vaults

61

Basic attacks and projectiles dodged

145

Escapes after stunning killer using pallet

36

Escapes from killer gasp

26

Hooks sabotaged

82

Chases escaped after being injured in this chase

40

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

52

Amount of screams

319

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

158

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

29

Escapes through hatch crawling (In dying state)

3

Escapes with new item

23

Escapes with somebody else item

3

Escapes being injured with for over half a match

17

Escapes while being downed at most once

50

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

7

Escapes through exit gates

120

Escapes healthy or injured through hatch

26

Escaped by

82% Exit Gates

Hatch 18%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,557

Obsessions sacrificed

220

Kills (Memento mories)

181

Kills (Memento mories) or sacrifices after last generator

334

All survivors sacrificed or killed (Memento Mori) before the last generator

143

Hooks

Hooks

Different survivors hooked in basement

123

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

49

Survivors hooked before single generator was repaired

34

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

879

Generators damaged with Undetectable effect

9

Survivors grabbed while repairing a generator

42

Survivors grabbed while cleansing a totem

9

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

3

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

66

Survivors with Exposed effect downed

70

Survivors downed while carrying another survivor

11

Make unique survivors scream

120

Survivors hit with haste effect

25

Injure or down survivors who are Hindered

88

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

122

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

84

Survivors hit after they drop a pallet during chase

1,188

Survivors hit while carrying another survivor

140

Survivors detected using killer instinct

136

Killer vaults in chase

77

Survivors grabbed while performing a vault

0

Meters fallen

5

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

653

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

102

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

281

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

67

Survivors downed with Demon Fury (The Oni)

233

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

59

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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