Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

24,611,230

Max blood points amount spent on one character

1,470,000

Highest prestige level

6

Mystery boxes opened

15

Time played

240h 17m

Time played in last two weeks

0m

Blood points per hour

102,426

Estimated playtime per role

21% Survivor

Killer 79%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

60

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

91

Killer full load-out matches

182

Ultra rare offering burned

1

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 898 FerZer 15 583 700 498 61 302
103 899 mamba 15 581 465 189 121 536
103 900 soda 15 581 051 14 123 644
103 901 Magmirian 15 580 435 408 37 124
103 902 amns 15 579 231 320 92 356
103 903 Pyrojr1 15 578 257 223 76 454
103 904 Hydrochaeris 15 576 724 338 72 315

Currently at

103 901 place

Magmirian needs another

616 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

149

Obsessions healed

37

Survivors healed while you are injured

34

Survivors healed while rest are injured

52

Survivors unhooked

222

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

38

Survivors healed that come to you first

9

Protection hits for unhooked survivors

23

Protection hits for carried survivors

4

Survivors saved using pallet

2

Survivors affected with boon totems

1,667

Survivors affected with speed boost

0

Recovered from dying state

38

Take a hit with the Endurance status effect

16

Survivors healed in the Basement

16

Heals completed after all generators have been completed

6

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

80

Repaired generators

185

Repaired damaged generators

38

Successful skill checks

3,304

Exit gates opened

21

Hex totems cleansed

10

Hex totems blessed

0

Chests opened

147

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

14

Great skill checks while injured

78

Swap held Survivor items for new ones from chests (counts once per chest)

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

142

Hits dodged by vaults

19

Basic attacks and projectiles dodged

451

Escapes after stunning killer using pallet

31

Escapes from killer gasp

9

Hooks sabotaged

20

Chases escaped after being injured in this chase

80

Chases lost by hiding in locker

4

Revealed killer aura

530

Unhooked yourself

3

Amount of screams

823

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

37

Perform a fast vault within 3 seconds of getting hit

25

Pallet stun the Killer while holding a rare, common, or uncommon item

24

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

55

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

27

Escapes with somebody else item

1

Escapes being injured with for over half a match

10

Escapes while being downed at most once

27

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

50

Escapes healthy or injured through hatch

3

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

548

Obsessions sacrificed

131

Kills (Memento mories)

64

Kills (Memento mories) or sacrifices after last generator

140

All survivors sacrificed or killed (Memento Mori) before the last generator

57

Hooks

Hooks

Different survivors hooked in basement

75

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

53

Survivors hooked before single generator was repaired

234

Survivors hooked in endgame

99

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

338

Generators damaged with Undetectable effect

55

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

3

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

108

Survivors injured while in the basement

26

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

41

Oblivious effect applied

312

Survivors with Exposed effect downed

110

Survivors downed while carrying another survivor

31

Make unique survivors scream

1,029

Survivors hit with haste effect

367

Injure or down survivors who are Hindered

55

Survivors that holding Special Item hit

122

Survivors downed next to a raised pallet

813

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

10

Preventing escape

Preventing escape

Survivors grabbed from locker

60

Hatches closed

49

Survivors hit after they drop a pallet during chase

366

Survivors hit while carrying another survivor

61

Survivors detected using killer instinct

1,103

Killer vaults in chase

272

Survivors grabbed while performing a vault

8

Meters fallen

561

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

23

Blink attacks (The Nurse)

12

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

14

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

62

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

716

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

80

Survivors hit with Lethal Rush (The Blight)

85

Max Lacerations dealt (The Trickster)

116

Survivors with Broken effect downed

125

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

56

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

44

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

77

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

90

Intoxicated survivors downed (The Clown)

15

Survivors downed after phase walk (The Spirit)

12

Deep wounded survivors downed (The Legion)

14

Survivors downed while having max Sickness (The Plague)

31

Marked survivors downed (The Ghostface)

27

Survivors downed with Demon Fury (The Oni)

25

Survivors downed while speared (The Deathslinger)

26

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

61

Survivors downed with Dire Crows (The Artist)

18

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

27

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

4

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!