Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

46,599,900

Max blood points amount spent on one character

7,839,652

Highest prestige level

24

Mystery boxes opened

345

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

90% Survivor

Killer 10%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

154

Survivor full load-out matches

228

Ultra rare addon warded without a protection ward

116

Survivor rank
Bronze III

Bronze III

1 / 4 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

17

Killer full load-out matches

48

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 730 A.Wesker 35 015 127 796 57 335
91 731 endless tilt 35 009 370 603 200 858
91 732 ItBeLewis 35 008 608 1 032 31 145
91 733 Jiraiya-Sama 35 006 467 283 585 2 551
91 734 Spigniv 35 003 845 247 92 504
91 735 PaoloTheBest 35 002 272 299 105 495
91 736 superslasher116 34 999 635 887 89 316

Currently at

91 733 place

Jiraiya-Sama needs another

2 141 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,213

Obsessions healed

309

Survivors healed while you are injured

420

Survivors healed while rest are injured

482

Survivors unhooked

2,603

Survivors saved (from dying state/hook) in endgame

119

Knocked (In dying state) survivors healed

329

Survivors healed that come to you first

96

Protection hits for unhooked survivors

335

Protection hits for carried survivors

133

Survivors saved using pallet

14

Survivors affected with boon totems

2,765

Survivors affected with speed boost

10

Recovered from dying state

70

Take a hit with the Endurance status effect

54

Survivors healed in the Basement

9

Heals completed after all generators have been completed

19

Safe unhooks while broken

2

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

542

Repaired generators

3,198

Repaired damaged generators

1,399

Successful skill checks

25,672

Exit gates opened

270

Hex totems cleansed

174

Hex totems blessed

7

Chests opened

1,120

Chests opened in basement

270

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

78

Great skill checks while injured

205

Swap held Survivor items for new ones from chests (counts once per chest)

40

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

757

Finished repairs of generators while injured

20

Chests opened with a key

3

Boldness actions

Boldness actions

Vaults in chase

4,065

Hits dodged by vaults

421

Basic attacks and projectiles dodged

4,292

Escapes after stunning killer using pallet

486

Escapes from killer gasp

86

Hooks sabotaged

67

Chases escaped after being injured in this chase

773

Chases lost by hiding in locker

3

Revealed killer aura

92

Unhooked yourself

162

Amount of screams

3,036

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

84

Perform a fast vault within 3 seconds of getting hit

116

Pallet stun the Killer while holding a rare, common, or uncommon item

74

Trials where you've revealed or seen the Killer's aura 11+ times

376

Escapes

Escapes

Total escapes

701

Escapes crawling (In dying state) through exit gates

91

Escapes through hatch

102

Escapes through hatch crawling (In dying state)

18

Escapes with new item

276

Escapes with somebody else item

22

Escapes being injured with for over half a match

45

Escapes while being downed at most once

210

Escapes after unhooked yourself

58

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

508

Escapes healthy or injured through hatch

84

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

14

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

299

Obsessions sacrificed

55

Kills (Memento mories)

27

Kills (Memento mories) or sacrifices after last generator

48

All survivors sacrificed or killed (Memento Mori) before the last generator

41

Hooks

Hooks

Different survivors hooked in basement

97

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

11

Survivors hooked before single generator was repaired

2

Survivors hooked in endgame

6

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

170

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

0

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

37

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

131

Oblivious effect applied

13

Survivors with Exposed effect downed

15

Survivors downed while carrying another survivor

3

Make unique survivors scream

38

Survivors hit with haste effect

6

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

42

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

16

Survivors hit after they drop a pallet during chase

152

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

6

Killer vaults in chase

3

Survivors grabbed while performing a vault

1

Meters fallen

23

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

2

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

14

Survivors put to sleep (The Nightmare)

220

Reverse bear-traps put on survivors (The Pig)

46

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

8

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

16

Survivors downed with Demon Fury (The Oni)

56

Survivors downed while speared (The Deathslinger)

35

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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