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JESTER

76561198207631136

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

36,664,820

Max blood points amount spent on one character

3,490,376

Highest prestige level

3

Mystery boxes opened

193

Time played

275h 21m

Time played in last two weeks

0m

Blood points per hour

133,157

Estimated playtime per role

30% Survivor

Killer 70%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

16

Survivor full load-out matches

73

Ultra rare addon warded without a protection ward

19

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 86%

44 / 51

Survivor
Got 44 Left 7
Killer

Killer

Killer perfect matches (5 000 points each category)

114

Killer full load-out matches

136

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 93%

39 / 42

Killer
Got 39 Left 3

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
102 473 ruanjogador257 16 589 500 24 50 268
102 474 Stalewhiff 16 587 996 0 72 432
102 475 Fogg. 16 580 783 41 255 1 088
102 476 Groot's dad 16 576 857 362 83 380
102 478 Товарищ Патриот 16 574 091 273 85 315
102 479 СПАРТА |🃏 xN1V3K 🃏 16 572 651 126 157 976

Currently at

102 476 place

Groot's dad needs another

3 926 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

339

Obsessions healed

75

Survivors healed while you are injured

53

Survivors healed while rest are injured

86

Survivors unhooked

467

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

48

Survivors healed that come to you first

30

Protection hits for unhooked survivors

250

Protection hits for carried survivors

30

Survivors saved using pallet

5

Survivors affected with boon totems

2,006

Survivors affected with speed boost

50

Recovered from dying state

50

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

25

Heals completed after all generators have been completed

20

Safe unhooks while broken

10

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

131

Repaired generators

529

Repaired damaged generators

212

Successful skill checks

7,299

Exit gates opened

49

Hex totems cleansed

100

Hex totems blessed

20

Chests opened

100

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

42

Great skill checks while injured

89

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

599

Hits dodged by vaults

57

Basic attacks and projectiles dodged

1,058

Escapes after stunning killer using pallet

142

Escapes from killer gasp

19

Hooks sabotaged

50

Chases escaped after being injured in this chase

286

Chases lost by hiding in locker

35

Revealed killer aura

529

Unhooked yourself

50

Amount of screams

1,829

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

30

Perform a fast vault within 3 seconds of getting hit

15

Pallet stun the Killer while holding a rare, common, or uncommon item

10

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

109

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

19

Escapes with somebody else item

1

Escapes being injured with for over half a match

10

Escapes while being downed at most once

60

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

94

Escapes healthy or injured through hatch

5

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,000

Obsessions sacrificed

140

Kills (Memento mories)

32

Kills (Memento mories) or sacrifices after last generator

126

All survivors sacrificed or killed (Memento Mori) before the last generator

76

Hooks

Hooks

Different survivors hooked in basement

108

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

233

Survivors hooked in endgame

71

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

316

Generators damaged with Undetectable effect

50

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

10

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

76

Survivors injured while in the basement

32

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

92

Oblivious effect applied

433

Survivors with Exposed effect downed

113

Survivors downed while carrying another survivor

30

Make unique survivors scream

700

Survivors hit with haste effect

211

Injure or down survivors who are Hindered

152

Survivors that holding Special Item hit

81

Survivors downed next to a raised pallet

760

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

34

Survivors hit after they drop a pallet during chase

497

Survivors hit while carrying another survivor

25

Survivors detected using killer instinct

544

Killer vaults in chase

175

Survivors grabbed while performing a vault

10

Meters fallen

1,000

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

12

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

40

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

84

Condemned survivors (The Onryō)

60

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

30

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

257

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

30

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

53

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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