Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

57,776,062

Max blood points amount spent on one character

8,069,913

Highest prestige level

14

Mystery boxes opened

535

Time played

434h 48m

Time played in last two weeks

0m

Blood points per hour

132,880

Estimated playtime per role

74% Survivor

Killer 26%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

49

Survivor full load-out matches

364

Ultra rare addon warded without a protection ward

9

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

53

Killer full load-out matches

93

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
75 357 ГРЕШНИКОВ.НЕТ 57 779 538 513 232 1 216
75 358 killer_bug 57 777 702 742 383 1 372
75 359 kondik 57 776 348 1 012 533 2 311
75 360 ninghing 57 776 062 381 285 1 374
75 361 Weskin' Time 57 774 468 511 347 1 348
75 362 Rynegon </3 57 771 812 554 287 1 490
75 363 ElBrando 57 771 637 975 153 667

Currently at

75 360 place

ninghing needs another

286 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,309

Obsessions healed

318

Survivors healed while you are injured

365

Survivors healed while rest are injured

415

Survivors unhooked

1,247

Survivors saved (from dying state/hook) in endgame

42

Knocked (In dying state) survivors healed

178

Survivors healed that come to you first

104

Protection hits for unhooked survivors

158

Protection hits for carried survivors

71

Survivors saved using pallet

7

Survivors affected with boon totems

1,506

Survivors affected with speed boost

4

Recovered from dying state

114

Take a hit with the Endurance status effect

69

Survivors healed in the Basement

8

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

364

Repaired generators

1,374

Repaired damaged generators

634

Successful skill checks

20,376

Exit gates opened

118

Hex totems cleansed

52

Hex totems blessed

0

Chests opened

193

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

95

Great skill checks while injured

262

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,075

Hits dodged by vaults

94

Basic attacks and projectiles dodged

2,432

Escapes after stunning killer using pallet

186

Escapes from killer gasp

82

Hooks sabotaged

24

Chases escaped after being injured in this chase

706

Chases lost by hiding in locker

8

Revealed killer aura

336

Unhooked yourself

48

Amount of screams

2,782

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

60

Perform a fast vault within 3 seconds of getting hit

37

Pallet stun the Killer while holding a rare, common, or uncommon item

22

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

285

Escapes crawling (In dying state) through exit gates

30

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

4

Escapes with new item

70

Escapes with somebody else item

16

Escapes being injured with for over half a match

28

Escapes while being downed at most once

140

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

230

Escapes healthy or injured through hatch

21

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

381

Obsessions sacrificed

81

Kills (Memento mories)

68

Kills (Memento mories) or sacrifices after last generator

114

All survivors sacrificed or killed (Memento Mori) before the last generator

52

Hooks

Hooks

Different survivors hooked in basement

57

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

55

Survivors hooked before single generator was repaired

176

Survivors hooked in endgame

76

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

257

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

3

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

51

Survivors with Exposed effect downed

163

Survivors downed while carrying another survivor

10

Make unique survivors scream

318

Survivors hit with haste effect

49

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

115

Survivors downed next to a raised pallet

466

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

18

Hatches closed

30

Survivors hit after they drop a pallet during chase

305

Survivors hit while carrying another survivor

48

Survivors detected using killer instinct

622

Killer vaults in chase

102

Survivors grabbed while performing a vault

4

Meters fallen

119

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

15

Blink attacks (The Nurse)

64

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

8

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

36

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

592

Survivors put to sleep (The Nightmare)

32

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

5

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

803

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3,014

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

8

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

87

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

16

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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