Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

56,481,909

Max blood points amount spent on one character

3,024,420

Highest prestige level

12

Mystery boxes opened

198

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

29

Survivor full load-out matches

216

Ultra rare addon warded without a protection ward

38

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

107

Killer full load-out matches

142

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 38%

16 / 42

Killer
Got 16 Left 26

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 366 Maddodado 56 486 753 1 830 75 344
80 367 Miedziak__ 56 486 686 617 454 2 049
80 368 Yuri <3 56 484 053 69 352 1 706
80 369 •Harley 56 481 909 591 273 1 189
80 370 Whoreoboros 56 475 232 603 266 1 205
80 371 Konni 56 475 025 328 191 865
80 372 Flower 56 474 154 1 861 204 788

Currently at

80 369 place

•Harley needs another

2 144 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

654

Obsessions healed

170

Survivors healed while you are injured

130

Survivors healed while rest are injured

230

Survivors unhooked

877

Survivors saved (from dying state/hook) in endgame

32

Knocked (In dying state) survivors healed

100

Survivors healed that come to you first

55

Protection hits for unhooked survivors

96

Protection hits for carried survivors

18

Survivors saved using pallet

6

Survivors affected with boon totems

1,874

Survivors affected with speed boost

0

Recovered from dying state

45

Take a hit with the Endurance status effect

39

Survivors healed in the Basement

2

Heals completed after all generators have been completed

7

Safe unhooks while broken

4

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

303

Repaired generators

1,189

Repaired damaged generators

540

Successful skill checks

15,719

Exit gates opened

155

Hex totems cleansed

49

Hex totems blessed

3

Chests opened

266

Chests opened in basement

72

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

15

Great skill checks while injured

174

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

176

Finished repairs of generators while injured

8

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

940

Hits dodged by vaults

75

Basic attacks and projectiles dodged

1,501

Escapes after stunning killer using pallet

175

Escapes from killer gasp

23

Hooks sabotaged

16

Chases escaped after being injured in this chase

539

Chases lost by hiding in locker

1

Revealed killer aura

25

Unhooked yourself

6

Amount of screams

1,320

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

62

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

273

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

3

Escapes with new item

86

Escapes with somebody else item

7

Escapes being injured with for over half a match

29

Escapes while being downed at most once

161

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

218

Escapes healthy or injured through hatch

17

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

591

Obsessions sacrificed

153

Kills (Memento mories)

18

Kills (Memento mories) or sacrifices after last generator

160

All survivors sacrificed or killed (Memento Mori) before the last generator

69

Hooks

Hooks

Different survivors hooked in basement

68

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

120

Survivors hooked before single generator was repaired

275

Survivors hooked in endgame

88

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

377

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

2

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

420

Oblivious effect applied

671

Survivors with Exposed effect downed

104

Survivors downed while carrying another survivor

41

Make unique survivors scream

619

Survivors hit with haste effect

167

Injure or down survivors who are Hindered

46

Survivors that holding Special Item hit

37

Survivors downed next to a raised pallet

699

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

6

Preventing escape

Preventing escape

Survivors grabbed from locker

22

Hatches closed

47

Survivors hit after they drop a pallet during chase

583

Survivors hit while carrying another survivor

101

Survivors detected using killer instinct

1,017

Killer vaults in chase

443

Survivors grabbed while performing a vault

1

Meters fallen

107

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

8

Blink attacks (The Nurse)

52

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

20

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

134

Trials where all survivors suffered from madness 3 (The Doctor)

36

Hatchets thrown (The Huntress)

84

Survivors put to sleep (The Nightmare)

946

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

11

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

11

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

15

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

181

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

23

Survivors downed with Demon Fury (The Oni)

65

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

13

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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