Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

64,038,756

Max blood points amount spent on one character

5,076,000

Highest prestige level

6

Mystery boxes opened

49

Time played

332h 11m

Time played in last two weeks

0m

Blood points per hour

192,781

Estimated playtime per role

47% Survivor

Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

76

Survivor full load-out matches

184

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

215

Killer full load-out matches

210

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 834 liam.fleem 8 374 670 213 67 240
107 835 Arco 8 373 995 90 76 302
107 836 maxmac112 8 373 559 162 4 29
107 837 spruce 8 370 763 259 48 242
107 838 Neikoooh 8 370 501 40 16 75
107 839 xfzzzzq 8 370 175 97 61 274
107 840 Ascedant 8 367 776 46 21 109

Currently at

107 837 place

spruce needs another

2 796 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

758

Obsessions healed

193

Survivors healed while you are injured

190

Survivors healed while rest are injured

261

Survivors unhooked

825

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

137

Survivors healed that come to you first

63

Protection hits for unhooked survivors

68

Protection hits for carried survivors

21

Survivors saved using pallet

1

Survivors affected with boon totems

2,976

Survivors affected with speed boost

16

Recovered from dying state

67

Take a hit with the Endurance status effect

77

Survivors healed in the Basement

2

Heals completed after all generators have been completed

22

Safe unhooks while broken

0

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

257

Repaired generators

951

Repaired damaged generators

458

Successful skill checks

8,600

Exit gates opened

88

Hex totems cleansed

44

Hex totems blessed

9

Chests opened

158

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

50

Great skill checks while injured

296

Swap held Survivor items for new ones from chests (counts once per chest)

35

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,096

Hits dodged by vaults

105

Basic attacks and projectiles dodged

1,256

Escapes after stunning killer using pallet

216

Escapes from killer gasp

26

Hooks sabotaged

32

Chases escaped after being injured in this chase

436

Chases lost by hiding in locker

2

Revealed killer aura

367

Unhooked yourself

15

Amount of screams

2,473

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

34

Perform a fast vault within 3 seconds of getting hit

91

Pallet stun the Killer while holding a rare, common, or uncommon item

101

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

200

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

3

Escapes with new item

79

Escapes with somebody else item

10

Escapes being injured with for over half a match

21

Escapes while being downed at most once

119

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

154

Escapes healthy or injured through hatch

11

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

864

Obsessions sacrificed

206

Kills (Memento mories)

88

Kills (Memento mories) or sacrifices after last generator

198

All survivors sacrificed or killed (Memento Mori) before the last generator

100

Hooks

Hooks

Different survivors hooked in basement

204

Basement trees (3 or 4 survivors hooked in basement in this same time)

45

Survivors hooked while all remaining were injured

162

Survivors hooked before single generator was repaired

376

Survivors hooked in endgame

104

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

416

Generators damaged with Undetectable effect

92

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

3

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

155

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

273

Oblivious effect applied

1,022

Survivors with Exposed effect downed

24

Survivors downed while carrying another survivor

49

Make unique survivors scream

987

Survivors hit with haste effect

373

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

119

Survivors downed next to a raised pallet

998

Survivors downed in Exit Gate

13

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

50

Hatches closed

68

Survivors hit after they drop a pallet during chase

498

Survivors hit while carrying another survivor

133

Survivors detected using killer instinct

1,113

Killer vaults in chase

290

Survivors grabbed while performing a vault

27

Meters fallen

889

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

34

Uncloak attacks (The Wraith)

275

Blink attacks (The Nurse)

205

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

140

Trials where all survivors suffered from madness 3 (The Doctor)

13

Hatchets thrown (The Huntress)

1,830

Survivors put to sleep (The Nightmare)

267

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

148

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

30

Condemned survivors (The Onryō)

311

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

199

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4,742

Survivors downed by 24m+ hatchet throw (The Huntress)

11

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

52

Deep wounded survivors downed (The Legion)

38

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

184

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

222

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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