Overall statistics
Account overall
Total blood points earned
355,610,164
Max blood points amount spent on one character
35,260,000
Highest prestige level
100
Mystery boxes opened
1,397
Time played
3051h 25m
Time played in last two weeks
0m
Blood points per hour
116,539
Estimated playtime per role
73% Survivor
Killer 27%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
2
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
490
Survivor full load-out matches
3,534
Ultra rare addon warded without a protection ward
811
Ash IV
1 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
397
Killer full load-out matches
208
Ultra rare offering burned
24
Ash IV
2 / 42
KillerLeaderboards
Currently at
21 680 place
Veve needs another
38 704 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
5,792
Obsessions healed
1,187
Survivors healed while you are injured
1,196
Survivors healed while rest are injured
1,851
Survivors unhooked
9,104
Survivors saved (from dying state/hook) in endgame
317
Knocked (In dying state) survivors healed
1,077
Survivors healed that come to you first
368
Protection hits for unhooked survivors
1,236
Protection hits for carried survivors
542
Survivors saved using pallet
32
Survivors affected with boon totems
14,823
Survivors affected with speed boost
500
Recovered from dying state
311
Take a hit with the Endurance status effect
473
Survivors healed in the Basement
9
Heals completed after all generators have been completed
313
Safe unhooks while broken
25
Protection hits during End Game
95
Objective actions
Items depleted
2,099
Repaired generators
9,506
Repaired damaged generators
4,841
Successful skill checks
101,423
Exit gates opened
961
Hex totems cleansed
806
Hex totems blessed
36
Chests opened
2,325
Chests opened in basement
337
Escapes when playing without any perk and repaired generator(s)
151
Matches with 300+ seconds of repairing generators
1,216
Matches in that picked up and used special item
274
Great skill checks while injured
773
Swap held Survivor items for new ones from chests (counts once per chest)
233
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
7,307
Finished repairs of generators while injured
185
Chests opened with a key
2
Boldness actions
Vaults in chase
10,037
Hits dodged by vaults
1,052
Basic attacks and projectiles dodged
12,156
Escapes after stunning killer using pallet
1,062
Escapes from killer gasp
247
Hooks sabotaged
302
Chases escaped after being injured in this chase
3,156
Chases lost by hiding in locker
75
Revealed killer aura
508
Unhooked yourself
76
Amount of screams
8,520
Reveal the Killer's aura for a total of 60 seconds in a single trial
4,320
Blind killer using flashlight
64
Perform a fast vault within 3 seconds of getting hit
713
Pallet stun the Killer while holding a rare, common, or uncommon item
419
Trials where you've revealed or seen the Killer's aura 11+ times
2,082
Escapes
Total escapes
2,451
Escapes crawling (In dying state) through exit gates
279
Escapes through hatch
536
Escapes through hatch crawling (In dying state)
67
Escapes with new item
550
Escapes with somebody else item
135
Escapes being injured with for over half a match
203
Escapes while being downed at most once
1,173
Escapes after unhooked yourself
27
Escapes as obsession without getting a hit as last survivor
12
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
29
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
1,636
Escapes healthy or injured through hatch
469
Escaped by
78% Exit Gates
Hatch 22%
Find and use the Hand or Eye of Vecna and escape a Trial
2
Escapes while broken
11
Escapes from maps
Disturbed Ward (Upstairs Main Building)
16
Campbell's Chapel (Upstairs Main Building)
21
Family Residence (Main Building)
9
Sanctum of Wrath (Upstairs on Shrine)
10
Mother's Dwelling (Upstairs Cottage)
15
Temple of Purgation (Main Building Basement)
23
The Pale Rose (Steamboat)
18
The Game (Bathroom)
31
Mount Ormond Resort (Chalet/Main Building)
51
Dead Dawg Saloon (Upstairs Saloon)
17
Treatment Theatre (Operation Theatre)
16
Midwich Elementary School
24
Raccoon City Police Station (1st Floor Main Hall)
16
Eyrie of Crows (Inside Eyrie)
17
Garden of Joy (Upstairs Main Building)
9
Shattered Square (Upstairs Main Building)
6
Shelter Woods (by Command Centre)
6
Toba Landing repair (Upstairs Main Building)
7
Nostromo Wreckage (Mess Hall)
6
Greenville Square (Movie theatre)
2
Forgotten Ruins (Torture Room)
2
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
19
Killer statistics
Kills
Hooks
2,765
Obsessions sacrificed
432
Kills (Memento mories)
161
Kills (Memento mories) or sacrifices after last generator
684
All survivors sacrificed or killed (Memento Mori) before the last generator
149
Hooks
Different survivors hooked in basement
174
Basement trees (3 or 4 survivors hooked in basement in this same time)
16
Survivors hooked while all remaining were injured
602
Survivors hooked before single generator was repaired
535
Survivors hooked in endgame
270
Territory protection
Generators damaged with at least one survivor hooked
599
Generators damaged with Undetectable effect
394
Survivors grabbed while repairing a generator
163
Survivors grabbed while cleansing a totem
14
Generators protection
47% Protected
Unprotected 53%
Hit survivors with a basic attack while you are Undetectable
1,088
Survivors injured while in the basement
35
Downs and effects
Survivors with Oblivious effect downed
31
Oblivious effect applied
70
Survivors with Exposed effect downed
725
Survivors downed while carrying another survivor
33
Make unique survivors scream
4,269
Survivors hit with haste effect
498
Injure or down survivors who are Hindered
51
Survivors that holding Special Item hit
242
Survivors downed next to a raised pallet
2,682
Survivors downed in Exit Gate
76
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
206
Hatches closed
351
Survivors hit after they drop a pallet during chase
2,048
Survivors hit while carrying another survivor
98
Survivors detected using killer instinct
5,714
Killer vaults in chase
958
Survivors grabbed while performing a vault
85
Meters fallen
4,027
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
32
Uncloak attacks (The Wraith)
26
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
413
Matches finished with one or more Hex totems remaining
31
Traps triggered (The Hag)
278
Trials where each survivor was hit after teleport (The Hag)
1
Shocks (The Doctor)
2
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
49
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
76
Survivors with Broken effect downed
31
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
62
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
365
Deep wounded survivors downed (The Legion)
430
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
549
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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