Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

91,430,639

Max blood points amount spent on one character

6,982,835

Highest prestige level

6

Mystery boxes opened

534

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

10% Survivor

Killer 90%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

8

Survivor full load-out matches

126

Ultra rare addon warded without a protection ward

11

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

515

Killer full load-out matches

904

Ultra rare offering burned

53

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 984 weak 22 369 978 123 130 533
93 985 Donald Tusk 22 367 270 87 86 459
93 986 kingdailen17 22 364 413 6 270 1 235
93 987 Athene Noctua 22 361 303 621 32 162
93 988 とつにき 22 361 163 575 42 182
93 989 Florp 22 358 009 176 105 463
93 990 Jühen 22 356 943 18 50 328

Currently at

93 987 place

Athene Noctua needs another

3 110 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

215

Obsessions healed

57

Survivors healed while you are injured

45

Survivors healed while rest are injured

63

Survivors unhooked

234

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

20

Survivors healed that come to you first

15

Protection hits for unhooked survivors

31

Protection hits for carried survivors

6

Survivors saved using pallet

2

Survivors affected with boon totems

800

Survivors affected with speed boost

29

Recovered from dying state

10

Take a hit with the Endurance status effect

12

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

94

Repaired generators

320

Repaired damaged generators

311

Successful skill checks

4,336

Exit gates opened

23

Hex totems cleansed

7

Hex totems blessed

0

Chests opened

23

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

23

Great skill checks while injured

14

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

296

Hits dodged by vaults

27

Basic attacks and projectiles dodged

308

Escapes after stunning killer using pallet

51

Escapes from killer gasp

13

Hooks sabotaged

2

Chases escaped after being injured in this chase

152

Chases lost by hiding in locker

1

Revealed killer aura

194

Unhooked yourself

1

Amount of screams

376

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

13

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

57

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

0

Escapes with new item

5

Escapes with somebody else item

1

Escapes being injured with for over half a match

5

Escapes while being downed at most once

35

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

41

Escapes healthy or injured through hatch

9

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,395

Obsessions sacrificed

568

Kills (Memento mories)

241

Kills (Memento mories) or sacrifices after last generator

678

All survivors sacrificed or killed (Memento Mori) before the last generator

295

Hooks

Hooks

Different survivors hooked in basement

237

Basement trees (3 or 4 survivors hooked in basement in this same time)

28

Survivors hooked while all remaining were injured

222

Survivors hooked before single generator was repaired

1,201

Survivors hooked in endgame

340

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,476

Generators damaged with Undetectable effect

168

Survivors grabbed while repairing a generator

47

Survivors grabbed while cleansing a totem

13

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

225

Survivors injured while in the basement

40

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

361

Oblivious effect applied

965

Survivors with Exposed effect downed

599

Survivors downed while carrying another survivor

83

Make unique survivors scream

3,635

Survivors hit with haste effect

984

Injure or down survivors who are Hindered

333

Survivors that holding Special Item hit

510

Survivors downed next to a raised pallet

3,313

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

223

Hatches closed

257

Survivors hit after they drop a pallet during chase

1,610

Survivors hit while carrying another survivor

308

Survivors detected using killer instinct

3,182

Killer vaults in chase

1,679

Survivors grabbed while performing a vault

23

Meters fallen

1,827

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

24

Blink attacks (The Nurse)

382

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

27

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

224

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

356

Trials where all survivors suffered from madness 3 (The Doctor)

66

Hatchets thrown (The Huntress)

844

Survivors put to sleep (The Nightmare)

50

Reverse bear-traps put on survivors (The Pig)

41

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

113

Max Lacerations dealt (The Trickster)

470

Survivors with Broken effect downed

300

Condemned survivors (The Onryō)

862

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

29

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

189

Survivors hit during Tail attack (The Xenomorph)

322

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

42

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

274

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

372

Damage Survivor pursued by a Guard (The First)

27

Perfectly times grab attacks (The Ghoul)

34

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

64

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

53

Intoxicated survivors downed (The Clown)

18

Survivors downed after phase walk (The Spirit)

31

Deep wounded survivors downed (The Legion)

30

Survivors downed while having max Sickness (The Plague)

96

Marked survivors downed (The Ghostface)

117

Survivors downed with Demon Fury (The Oni)

49

Survivors downed while speared (The Deathslinger)

195

Survivors downed with Victor clinging (The Twins)

16

Survivors downed while contaminated (The Nemesis)

215

Survivors downed with Dire Crows (The Artist)

63

Survivors downed during Nightfall (The Dredge)

17

Down survivor you recently teleported to (The Singularity)

17

Down survivor using UVX (The Unknown)

72

Whip downs (The Krause)

20

Killer abilities chart

Killer abilities chart

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